Developed by Relic Entertainment and published by Sierra Entertainment in 1999 and considered to be the first fully 3D Real Time Strategy game.
Homeworld has you taking control of a race whom Homeworld has been destroy by an unknown enemy force who claims to say that your race has broken a 10,000 year old treaty to prohibit developing hyper space technology.
With a developed mothership at your disposal, you're able to build a fleet of units to attack and bombard the opposition. Sometime out numbering you. This ain no easy hippie RTS like Warcraft, where you'll have all you're units intact after completing you're mission, where you'll find yourself using all you're resources in a single mission and carrying them over to the next.
If you start the next mission with 30 units where the small units cost from 30 to 100 EACH, you have to rethink you're strategy from the previous missions. Good news is the game automatic saves a new as you start on every mission.
The game is well known for it's unique soundtrack, engrossing storyline and fully 3D Movement ingame and also with a campaign with 16 missions to the game, each setting the difficultly a little challenging after each mission. This makes it a great game for any hardcore real time strategist player to enjoy and would find it rewarding.
PS: It's a really nice change to a Star Wars space RTS anyday
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