Xbox One Games' Performance, Reduces CPU Utilization By 50%

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#51 Posted by littlestreakier (2879 posts) -

Holiday 2015... XB1 owners are going to be waiting a while before they see any performance upgrades for games...but overall it's great that they are trying to address this issue.

#52 Posted by Krelian-co (10208 posts) -

The ONE will be getting DX12 sooner than holiday 2015. In the conference they already said there will be early access available.

Since everything is in place for DX12 on THE ONE, look for it first there.

I think a DX12 update of Forza 5 will be the first taste we get. Say "4 months"??????

u need to stop doing drugs

#53 Posted by delta3074 (17744 posts) -

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

Stop talking crap dude, you already proved you know nothing about business.

Anyway, soak this lot in and think about it for a while

Microsoft

Market cap=334.77bn

Enterprise value=240.29bn

Debt=16.52bn

http://uk.finance.yahoo.com/q/ks?s=MSFT

Microsoft have WAY more than 70 billion in the bank you fool, and they have less debt than SONY

SONY

Market cap=18.27bn

Enterprise value=16.70bn

Debt=17.70bn

Tell me again how the xbox division is 30 billion in the RED when Microsoft as a whole is only 16.52 billion in the red.

Go get a national diploma in business and finance and then come back and talk business.

#54 Posted by delta3074 (17744 posts) -

@lostrib said:

@notrolling said:

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

and this has what to do with DX12?

That Microsoft is highly inefficient. Don't expect too much from DX12.

Yet they have more money and less debt than SONY,if MS are inefficient then SONY must be super inefficient.

#55 Posted by misterpmedia (3362 posts) -

Holiday 2015... XB1 owners are going to be waiting a while before they see any performance upgrades for games...but overall it's great that they are trying to address this issue.

#56 Edited by Wasdie (49531 posts) -

Unfortunately GamingBolt doesn't realize that DX on the PC is different than DX on the console. DX on the console has never had that bottleneck that DX on the PC has had. That whole 50% less CPU utilization is pulled out of thin air. There isn't a big CPU bottleneck on any game console as games have direct hardware access.

So really this entire article is just sensationalized garbage. DX12 is really going to help the PC but will only see minimal improvements to the Xbox One's performance.

DX12 is trying to move PC graphics API to console levels of efficiency. A console is already a console and won't benefit much from it. The biggest benefit is that DX12 games on the PC will port well to the Xbox One.

#57 Posted by jsmoke03 (12601 posts) -

@Wasdie said:

Unfortunately GamingBolt doesn't realize that DX on the PC is different than DX on the console. DX on the console has never had that bottleneck that DX on the PC has had. That whole 50% less CPU utilization is pulled out of thin air. There isn't a big CPU bottleneck on any game console as games have direct hardware access.

So really this entire article is just sensationalized garbage. DX12 is really going to help the PC but will only see minimal improvements to the Xbox One's performance.

DX12 is trying to move PC graphics API to console levels of efficiency. A console is already a console and won't benefit much from it. The biggest benefit is that DX12 games on the PC will port well to the Xbox One.

k ill believe this since i dont know wtf was said in the original article lol

#58 Posted by DaBrainz (7623 posts) -

no windows 7??

#59 Edited by Wasdie (49531 posts) -

@DaBrainz said:

no windows 7??

Considering that DX12 launch windows is actually late 2015, Windows 9 will probably be out by then and Microsoft won't want to keep promoting old operating systems.

Kind of sucks but that's how it's going to be.

#60 Posted by DaBrainz (7623 posts) -

@Wasdie:

I was hoping to avoid using that awful OS :(

#61 Edited by GrenadeLauncher (3620 posts) -

So Wasdie was right all along then? That's good.

#62 Edited by ronvalencia (15109 posts) -

@misterpmedia said:

@ronvalencia said:

@arkephonic said:

Drivers can only do so much to crutch underpowered hardware. Don't be expecting a GTX 780ti to be getting installed to the Xbox One. It's also pretty disappointing to hear that this won't be coming for almost 2 years.

Nvidia Titan Black is also dropping frames during DX 12 F5 demo.

holy shit LOL dat DX12

The result was the opposite when AMD/EA-DICE demos Battlefield 4 Mantle being superior (R9-290X) over X1 and PS4 version.

It seems F5 and DirectX 12 wasn't specifically designed for NVIDIA GK110 i.e. a flagship GPU was suppose to beat a lower R7-260 class GPU.

#63 Posted by MlauTheDaft (3189 posts) -

@ronvalencia said:

@arkephonic said:

Drivers can only do so much to crutch underpowered hardware. Don't be expecting a GTX 780ti to be getting installed to the Xbox One. It's also pretty disappointing to hear that this won't be coming for almost 2 years.

Nvidia Titan Black is also dropping frames during DX 12 F5 demo.

holy shit LOL dat DX12

That's kinda funny. Maybe they should have just used DX11 ;)

#64 Posted by santoron (7622 posts) -

Holiday 2015??

Well, guess we can stop talking about this for awhile...

#65 Edited by blackace (19996 posts) -

Drivers can only do so much to crutch underpowered hardware. Don't be expecting a GTX 780ti to be getting installed to the Xbox One. It's also pretty disappointing to hear that this won't be coming for almost 2 years.

It'll be here before that. The new SDK that were sent to developers will have Dx12. Microsoft 1st party developers are already utilizing DX12. Holday 2015 is more llike Jan 2015 and not Nov/Dec 2015. lol!! I'm sure they will be showing games at the E3 that use DX12.

#66 Edited by blackace (19996 posts) -

This really isn't for the One. The demo was more to show that low-level access that has been standard on consoles (like the One) will now be coming to PC.

This is a direct response to AMD's Mantle, and it's timing just confirms that. One might see some small improvements from DX12 features, but "small" is the key word here. Can only do so much with less transistors, memory speed and cores.

I think Dx12 is just the first phase as to what's coming for XB1. More will be announced at the E3.

#67 Posted by santoron (7622 posts) -

@blackace: that's a heaping helping of denial. Rewriting what companies mean when they give. "Holiday" release window? Hilarious.

#68 Edited by kuu2 (6875 posts) -

Love the meltdowns that software updates cause. Meanwhile Sony is spending tons of money for goggles. I will take the optimization.

Pay attention people. MSoft a software company that optimizes hardware, and Sony is a hardware company that really doesn't make anything any longer.

#69 Posted by worknow222 (1399 posts) -

Found this in the gamtrailers forums "In the beginning of the conference people were told that MS will speak finally about the true specs of the xbox one at E3. However these rumors about 2nd and stacked gpu's is false which was just tweeted by albert penello. Whether there are other parts that are dormant or not being used because of dx12 not being used won't be fully known until E3." I have a feeling this is going to be fun

#70 Posted by blackace (19996 posts) -

@santoron said:

@blackace: that's a heaping helping of denial. Rewriting what companies mean when they give. "Holiday" release window? Hilarious.

We'll see how hilarious it is come this holiday when games are released with Dx12 support already in the games. lol!!

#71 Posted by Xplode_games (516 posts) -

Good news for X1 but they need to reduce the price.

#72 Posted by tyloss (829 posts) -

@kuu2 said:

Love the meltdowns that software updates cause. Meanwhile Sony is spending tons of money for goggles. I will take the optimization.

Pay attention people. MSoft a software company that optimizes hardware, and Sony is a hardware company that really doesn't make anything any longer.

They have to when it's nearly twice as weak as the PS4.

#73 Posted by Krelian-co (10208 posts) -

@blackace said:

@santoron said:

@blackace: that's a heaping helping of denial. Rewriting what companies mean when they give. "Holiday" release window? Hilarious.

We'll see how hilarious it is come this holiday when games are released with Dx12 support already in the games. lol!!

rofl they are just developing directx12, they said it wouldn't be ready until the end of 2015 and you think they will release dx12 games anytime soon? lems taking delusion to a whole new level.

#74 Posted by jeffmonster (511 posts) -

nonsense

#75 Posted by edwardecl (1950 posts) -

Microsoft have really lost the plot, they keep making promises and excuses why the performance is so shitty. Unless they announce a title and say it will be DX12 then show a video of it they are talking out of their arse.

This is pure PR bullshit. So they are blaming lack of CPU power for the poor frame rates/resolution... even though it's overclocked compared to the PS4... you can see why this is bullshit.

#76 Posted by jessejay420 (3726 posts) -

@shawn30 said:

@notrolling said:

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

LMAO! Crack smoker alert!

lol

#77 Posted by Krelian-co (10208 posts) -

Microsoft have really lost the plot, they keep making promises and excuses why the performance is so shitty. Unless they announce a title and say it will be DX12 then show a video of it they are talking out of their arse.

This is pure PR bullshit. So they are blaming lack of CPU power for the poor frame rates/resolution... even though it's overclocked compared to the PS4... you can see why this is bullshit.

they are desperate to make PR bs and lems are buying it.

#78 Edited by ronvalencia (15109 posts) -
@kuu2 said:

Love the meltdowns that software updates cause. Meanwhile Sony is spending tons of money for goggles. I will take the optimization.

Pay attention people. MSoft a software company that optimizes hardware, and Sony is a hardware company that really doesn't make anything any longer.

Software optimisation can be done directly on GCN.

From http://timothylottes.blogspot.com.au/2013/08/notes-on-amd-gcn-isa.html

"DX and GL are years behind in API design compared to what is possible on GCN. For instance there is no need for the CPU to do any binding for a traditional material system with unique shaders/textures/samplers/buffers associated with geometry. Going to the metal on GCN, it would be trivial to pass a 32-bit index from the vertex shader to the pixel shader, then use the 32-bit index and S_BUFFER_LOAD_DWORDX16 to get constants, samplers, textures, buffers, and shaders associated with the material. Do a S_SETPC to branch to the proper shader"

-------------------

S_SETPC instruction is from scalar processor within each GCN's CU i.e. it doesn't need NVIDIA Maxell's ARM CPUs. The above example is a direct GCN software optimisation without DirectX 11/12 or OpenGL.

PS; GCN's instruction format

S_xxxx instructions = scalar processor.

V_xxxx instructions = vector processor array.

#79 Edited by ronvalencia (15109 posts) -

@Wasdie:

From http://techreport.com/news/26210/directx-12-will-also-add-new-features-for-next-gen-gpus

" Tamasi explained that DirectX 12 will introduce a set of new features in addition to the lower-level abstraction, and those features will require new hardware"

NVIDIA has confirmed that they don't have full DirectX 12 compatibility.

----------------

From https://www.amd.com/us/press-releases/Pages/amd-demonstrates-2014mar20.aspx

"Full DirectX 12 compatibility promised for the award-winning Graphics Core Next architecture" - AMD

AMD's PR has claimed "FULL DirectX 12 compatibility" for their current GCNs, hence why Xbox One has "beta tested in the future" Microsoft ads.

The problem for lems is PS4 also has AMD GCN with more CUs.

#80 Edited by Opus_Rea-333 (917 posts) -

Instead of listening to PS4 drones with some PC hardware knowledge inherited from google saying the impact will be minimal,

Listen to MSoft themselves. Phil Spencer knows Xbox One hardware architecture more than you do.

buh buh the bonaire.

#81 Edited by ronvalencia (15109 posts) -

@Opus_Rea-333 said:

Intead of listening to PS4 boys saying the impact will be minimal,

listen to MSoft themselves.

Xbox One's DirectX 11.X superset APIs already has DirectX 12's low overhead API characteristics.

-----------------------------

From http://www.eurogamer.net/articles/digitalfoundry-2014-directx-12-revealed-coming-to-xbox-one

"Microsoft tells us the PC Forza demo "was simply a rendering tech demo to showcase the power and ease of development for DX12. We have no plans to release Forza Motorsport 5, or any other Microsoft Studios Xbox One title on PC." When asked about specific enhancements for Xbox One, Microsoft confirmed that DX12 was on the roadmap for the console, but "beyond that, we have nothing more to share."

---------------------------

AMD's PR claims "FULL DirectX 12 compatibility" for their GCNs.

From https://www.amd.com/us/press-releases/Pages/amd-demonstrates-2014mar20.aspx

"Full DirectX 12 compatibility promised for the award-winning Graphics Core Next architecture".

#82 Edited by kbanna (665 posts) -

@Opus_Rea-333 said:

Intead of listening to PS4 boys saying the impact will be minimal,

listen to MSoft themselves.

Xbox One's DirectX 11.X superset APIs already has DirectX 12's low overhead API characteristics.

AMD's PR claims "FULL DirectX 12 compatibility" for their GCNs.

From https://www.amd.com/us/press-releases/Pages/amd-demonstrates-2014mar20.aspx

"Full DirectX 12 compatibility promised for the award-winning Graphics Core Next architecture"

More Benefits??

"There are also much more subtle features such as memory management, multi core scalability swizzled resources and much deeper access controls. The net result is a potential gain of almost 20Gflops per frame (extra 4ms for the GPU). Microsoft also claims that the Xbox One will get a 20% boost per frame due to 20% more Gflops being available for use".Read more: http://wccftech.com/microsoft-unveiels-directx-12-api-gdc-2014-mantle-level-features/#ixzz2wfSUg5hb

#83 Posted by Wasdie (49531 posts) -

Instead of listening to PS4 drones with some PC hardware knowledge inherited from google saying the impact will be minimal,

Listen to MSoft themselves. Phil Spencer knows Xbox One hardware architecture more than you do.

buh buh the bonaire.

That doesn't mean anything significant. You can tell yourself otherwise but you're only setting yourself up for disappointment. The advancements DX12 is making is already realized on the Xbox One. DX12 is positioning itself to give PC developers console like hardware access. Console like. As in the consoles already have it.

As much as PC gamers rip on the consoles around here, the APIs for the consoles are much lower level giving the devs a far greater control of the hardware. This allows for far more efficient use of the hardware. This is something PC devs have been wanting for years. Driver overhead and API overhead are massive and really hold back powerful hardware on the PC.

DX12 and the improvements being made to OpenGL are huge for PC gamers, but mean very little to console gamers.

#85 Posted by Guy_Brohski (281 posts) -

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

Your maths are funny. Tell me more jokes, I need some good laughs.

#86 Posted by Guy_Brohski (281 posts) -

@kuu2 said:

Looks like DX12 will be a game changer for The One............can't wait for devs to take advantage.

No it won't.... DX12 will hardly be used by Developers as they'll have there own tools which will more then likely give a lower access to the hardware then DX12 will give them.

DX12 was built with PC in mind and Xbone as an after thought...

^Can you please give me a link where I can verify that? Or else you're just, you know, a liar.

#87 Edited by ronvalencia (15109 posts) -

@kbanna said:

@ronvalencia said:

@Opus_Rea-333 said:

Intead of listening to PS4 boys saying the impact will be minimal,

listen to MSoft themselves.

Xbox One's DirectX 11.X superset APIs already has DirectX 12's low overhead API characteristics.

AMD's PR claims "FULL DirectX 12 compatibility" for their GCNs.

From https://www.amd.com/us/press-releases/Pages/amd-demonstrates-2014mar20.aspx

"Full DirectX 12 compatibility promised for the award-winning Graphics Core Next architecture"

More Benefits??

"There are also much more subtle features such as memory management, multi core scalability swizzled resources and much deeper access controls. The net result is a potential gain of almost 20Gflops per frame (extra 4ms for the GPU). Microsoft also claims that the Xbox One will get a 20% boost per frame due to 20% more Gflops being available for use".Read more: http://wccftech.com/microsoft-unveiels-directx-12-api-gdc-2014-mantle-level-features/#ixzz2wfSUg5hb

To clarify "Some (D3D12) features are already on the Xbox One" = reduced API overheads. There are other D3D12 features e.g. the last 3 points.

From http://www.pcper.com/news/Graphics-Cards/Microsoft-DirectX-12-Live-Blog-Recap

DirectX 12 > DirectX 11.X > DirectX 11.2.

#88 Edited by Opus_Rea-333 (917 posts) -

@FragTycoon said:

It's threads like this that remind me that most Lems here are just pretending and actually trolls.

The other die hard lems that believe in the crap they type here.... I feel sorry for your family.

You came here insulting with lies, instead of trying to make a valid point.

So clueless you must be. improve yourself.

#89 Edited by Krelian-co (10208 posts) -

@Opus_Rea-333 said:

Instead of listening to PS4 drones with some PC hardware knowledge inherited from google saying the impact will be minimal,

Listen to MSoft themselves. Phil Spencer knows Xbox One hardware architecture more than you do.

buh buh the bonaire.

actually it really is "but but teh bonaire" every directx gen has low end crappy gpus, guess which category bonaire gpus fall on. Oh right you lems think a software update will transform crap hardware into a titan LOL.

#90 Edited by scatteh316 (4795 posts) -

@scatteh316 said:

@kuu2 said:

Looks like DX12 will be a game changer for The One............can't wait for devs to take advantage.

No it won't.... DX12 will hardly be used by Developers as they'll have there own tools which will more then likely give a lower access to the hardware then DX12 will give them.

DX12 was built with PC in mind and Xbone as an after thought...

^Can you please give me a link where I can verify that? Or else you're just, you know, a liar.

It's called common sense and intelligence, which judging by your post you have neither.

Or are you one of these blind fan biy type's who who can't sleep at night knowing they have an inferior product compared to everyone else?

Xbone just has weak shitty hardware and no API or new DX is going to change that/

#91 Posted by stuff238 (611 posts) -

xbone DX12 in late 2015. Then we see some games put it to actual use by late 2016. So xbone gamers will finally get some 1080p games in late 2016/2017. That is along time. lol.

#92 Posted by LanceX2 (305 posts) -

Sounds good, cows gonna hate

#93 Posted by kuu2 (6875 posts) -

@Wasdie: knows more than Phil Spencer now............... Must be those mod super powers he possesses. Tell us more oh enlightened one.

#94 Posted by jsmoke03 (12601 posts) -

Instead of listening to PS4 drones with some PC hardware knowledge inherited from google saying the impact will be minimal,

Listen to MSoft themselves. Phil Spencer knows Xbox One hardware architecture more than you do.

buh buh the bonaire.

you want me to listen to someone who works for a company thats trying to sell you on the product? wow i hope you dont watch commercials

#95 Edited by kbanna (665 posts) -

@kuu2 said:

@Wasdie: knows more than Phil Spencer now............... Must be those mod super powers he possesses. Tell us more oh enlightened one.

I get the feeling that allot of posters on here just don't "want" the X1 to have any advancements at all. They just want to brag and put down the X1 for an entire generation. They want to bring up "no 1080p, no 60 fps, it weaker" all day long until they grind it into the brains of xbox fans and remove any hope the console will get better or achieve any gains.

That's what this is about you know....it the "HOPE" that they are trying to erase. Its the hope that they don't want you to have. Just sit in the corner with your weaker machine and stfu. That's their mentality. And any "hope thread" that pops up they appear instantly to crush it. Some of the shit is ridiculous I admit, like dual gpu's and the cloud. But other more practical advancements such as new SDK's (which the ps4 has as well) and DX which has been in all ms products since inception and are known for increasing graphics and efficiency, are all attacked.

If its on xbox and its something positive, its played down instantly. "Oh new SDK?...That wont do anything!!", Developer comes out and downright says that MS is working on a solution to have 1080p working on the machine comfortably " "[Microsoft] are releasing a new SDK that’s much faster and we will be comfortably running at 1080p on Xbox".http://www.nowgamer.com/news/2275103/dev_explains_xbox_one_1080p_struggles_says_ps4_more_of_a_gaming_machine.html "That's BS he is lying X1 is too weak!!!" "Microsoft announces DX 12 fully coming to the xbox"...."So what who cares?, its only for pc's xbox wont get any real gains!!"

I mean..its never ending. Its the machine being what THEY want it to be that's the real threat." Its a weak piece of shit and no matter what else you say I will plug my ears and ignore the facts." Look the xbox one is not as powerful as the ps4. But it can achieve incredible graphics. It can do 1800p 60fps. It will get better. Right now it has fun games to play. These are facts.

#96 Edited by Daious (1020 posts) -

@kuu2 said:

@Wasdie: knows more than Phil Spencer now............... Must be those mod super powers he possesses. Tell us more oh enlightened one.

Consoles already have low level access+API...

Its not going to be a huge difference. The main impact of DX12 will be seen on PC which do not have this luxury except for Mantle (which is an AMD solution)

Opengl is going to have huge improvements too. Is this going to make a huge difference on the PS4? Likely not. Will it have a bigger impact on PC performance? Yes

"NVIDIA, AMD, Intel Explain How OpenGL Can Unlock 7-15x Performance Gains" via Nvidia article

Do you think the PS4 is going to get 7-15x performance gains? Because if you believe DX12 is going to get huge gains on Xboxone then you must then believe the same for the PS4 with Opengl

Why is this hard to understand?

#97 Posted by clr84651 (5338 posts) -

DX 12 Will Improve Xbox One Games’ Performance, Reduces CPU Utilization By 50%

Update 2: Microsoft has confirmed that it will release DX 12 in Holiday 2015. There is no update on a Windows 7 support although they will consider it. As mentioned below, DX 12 will support mobiles but with better power efficiency. This means batteries won’t drain out. DX 12 will also support multiple GPUs as they have ‘ways’ to target each one of them.

Update: An interesting bit of information has popped out of the conference. DX12 can enhance any modern graphics chip. When compared to previous iterations, this a big change in the way DX talks to the GPU. In short this will improve performance across the board for Xbox One games.

In the on going Microsoft’s presentation for DX 12, it was announced that DX 12 will improve performance of game’s on the Xbox One. DX 12 features a lower level of abstraction and new rendering features. In addition, it also addresses state and rendering overhead along with resource management improvements.

In DX 11 most of the work was done by a single core, but in DX 12 overall CPU utilization is down 50% and the workload is more spread out across all cores. Furthermore DX 12 may allow applications to control graphics memory in an efficient manner. Rendering overhead includes new command lists for for multi-thread scale-ability along with GPU indexing with large array of resources.

DX 12 features an API of a lower level with less API and driver tracking universally. This is to improve predictability. Further more on the GPU end, DX 12 will enable better better collision and culling.

Recently we did an article on what advantages DX 12 could bring to Xbox One. You can read that article here. DX 12 will come to mobiles and all Microsoft platforms. Let us know your thoughts in the comments section below.

Read more at http://gamingbolt.com/dx-12-will-improve-xbox-one-gamess-performance-reduces-cpu-utilization-by-50#kLilx06V2HM2yxE1.99

You make way too many threads, way way too many!!!

#98 Posted by clr84651 (5338 posts) -

@RR360DD said:

This is why I chose the XOne. Its the console that'll keep on giving.

Whereas you've already got as good as your gonna get with the PS4. AA after AA, no AAA in sight LOL

I need your chrystal ball that has shown you that the PS4 after just 5 months wont have AAA.

#99 Posted by stereointegrity (10697 posts) -

@blackace said:

@arkephonic said:

Drivers can only do so much to crutch underpowered hardware. Don't be expecting a GTX 780ti to be getting installed to the Xbox One. It's also pretty disappointing to hear that this won't be coming for almost 2 years.

It'll be here before that. The new SDK that were sent to developers will have Dx12. Microsoft 1st party developers are already utilizing DX12. Holday 2015 is more llike Jan 2015 and not Nov/Dec 2015. lol!! I'm sure they will be showing games at the E3 that use DX12.

Same thing misterxmedia said hmmmmm

#100 Posted by foxhound_fox (87329 posts) -

Would be really funny if MS could "unlock teh hidden powah!" when Sony couldn't last gen despite many claims otherwise.