Xbox One Games' Performance, Reduces CPU Utilization By 50%

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#1 Posted by FreedomFreeLife (2363 posts) -

DX 12 Will Improve Xbox One Games’ Performance, Reduces CPU Utilization By 50%

Update 2: Microsoft has confirmed that it will release DX 12 in Holiday 2015. There is no update on a Windows 7 support although they will consider it. As mentioned below, DX 12 will support mobiles but with better power efficiency. This means batteries won’t drain out. DX 12 will also support multiple GPUs as they have ‘ways’ to target each one of them.

Update: An interesting bit of information has popped out of the conference. DX12 can enhance any modern graphics chip. When compared to previous iterations, this a big change in the way DX talks to the GPU. In short this will improve performance across the board for Xbox One games.

In the on going Microsoft’s presentation for DX 12, it was announced that DX 12 will improve performance of game’s on the Xbox One. DX 12 features a lower level of abstraction and new rendering features. In addition, it also addresses state and rendering overhead along with resource management improvements.

In DX 11 most of the work was done by a single core, but in DX 12 overall CPU utilization is down 50% and the workload is more spread out across all cores. Furthermore DX 12 may allow applications to control graphics memory in an efficient manner. Rendering overhead includes new command lists for for multi-thread scale-ability along with GPU indexing with large array of resources.

DX 12 features an API of a lower level with less API and driver tracking universally. This is to improve predictability. Further more on the GPU end, DX 12 will enable better better collision and culling.

Recently we did an article on what advantages DX 12 could bring to Xbox One. You can read that article here. DX 12 will come to mobiles and all Microsoft platforms. Let us know your thoughts in the comments section below.

Read more at http://gamingbolt.com/dx-12-will-improve-xbox-one-gamess-performance-reduces-cpu-utilization-by-50#kLilx06V2HM2yxE1.99

#2 Posted by lostrib (35887 posts) -

isn't there already a DX12 thread

#3 Posted by NoTrolling (97 posts) -

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

#4 Posted by MonsieurX (30006 posts) -

@lostrib said:

isn't there already a DX12 thread

More than 1

#5 Posted by lostrib (35887 posts) -

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

and this has what to do with DX12?

#6 Posted by arkephonic (6281 posts) -

Drivers can only do so much to crutch underpowered hardware. Don't be expecting a GTX 780ti to be getting installed to the Xbox One. It's also pretty disappointing to hear that this won't be coming for almost 2 years.

#7 Posted by MonsieurX (30006 posts) -

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

Still here?

Mods are slow on the banhammer

#8 Posted by FreedomFreeLife (2363 posts) -

@lostrib said:

isn't there already a DX12 thread

This is not DX12, its boosts and about Xbox One, not about PC

#9 Posted by NoTrolling (97 posts) -

@lostrib said:

@notrolling said:

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

and this has what to do with DX12?

That Microsoft is highly inefficient. Don't expect too much from DX12.

#10 Posted by stereointegrity (10706 posts) -

no where in there does it say that it will reduce xbox one cpu overhead by 50. that goes for dx12 period and no wehre does it say xbone is getting full dx12

#11 Edited by nyzma23 (924 posts) -

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

heh last time i check microsoft still printing $20 billion every year

#12 Posted by lostrib (35887 posts) -

@lostrib said:

@notrolling said:

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

and this has what to do with DX12?

That Microsoft is highly inefficient. Don't expect too much from DX12.

You're trying to relate their R&D funding to the efficiency of software?

#14 Posted by scatteh316 (4909 posts) -

As I hermit with a ultra high end rig even I'm not expecting big things for DX12....

#15 Posted by chikenfriedrice (10192 posts) -

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

On topic...well done

#16 Posted by Daious (1251 posts) -

@shawn30 said:

@notrolling said:

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

LMAO! Crack smoker alert!

I figured his name is a dead give away for trolling. He should just be ignored.

#17 Posted by RR360DD (11786 posts) -

This is why I chose the XOne. Its the console that'll keep on giving.

Whereas you've already got as good as your gonna get with the PS4. AA after AA, no AAA in sight LOL

#18 Posted by kuu2 (7125 posts) -

Looks like DX12 will be a game changer for The One............can't wait for devs to take advantage.

#19 Posted by lglz1337 (3421 posts) -

dat secret sauce

#20 Posted by 2mrw (4959 posts) -

While there have been a lot of talk recently about DX12 , PS4 is proving that it's more capable with Infamous:SS.

#21 Posted by misterpmedia (3380 posts) -

At least we know now that the whole mythical stacked GPU and dual layered APU thing was officially bogus.

#22 Edited by misterpmedia (3380 posts) -

@RR360DD said:

This is why I chose the XOne. Its the console that'll keep on giving.

Whereas you've already got as good as your gonna get with the PS4. AA after AA, no AAA in sight LOL

#XB1M13, also extremely cute of you to think that the PS4 won't improve. I'd like to buy you a puppy.

@kuu2 said:

Looks like DX12 will be a game changer for The One............can't wait for devs to take advantage.

2016 will definitely be the time to pick up an Xbone, for sure. Can't wait to see the improvements in a couple of years.

#23 Posted by LanceX2 (305 posts) -

@lglz1337 said:

dat secret sauce

don't be so jelly

#24 Posted by kingtito (4909 posts) -

Almost 2 years? Yeah nothing to see here, 2 years is a long way from now.

#25 Edited by Mr-Kutaragi (1942 posts) -

Dat secret sauce, dat 12GB ram, dat discreet gpu, dat cloud, dat kinect, dat esram, dat dx12.

#26 Posted by Krelian-co (10672 posts) -

ROFL that secret sauce, lems will cling to anything these days.

There has been a lot of previous directx releases, and guess what they actually do? they make the game look a LITTLE better.

#27 Edited by scatteh316 (4909 posts) -

@kuu2 said:

Looks like DX12 will be a game changer for The One............can't wait for devs to take advantage.

No it won't.... DX12 will hardly be used by Developers as they'll have there own tools which will more then likely give a lower access to the hardware then DX12 will give them.

DX12 was built with PC in mind and Xbone as an after thought...

#28 Posted by EducatingU_PCMR (656 posts) -

Pretty sure the 50% improvement applies for PC mostly.


XO already uses a low level API, it must be using the CPUs more efficiently than a lot of DX11 PC games.

#29 Posted by kuu2 (7125 posts) -

@kuu2 said:

Looks like DX12 will be a game changer for The One............can't wait for devs to take advantage.

No it won't.... DX12 will hardly be used by Developers as they'll have there own tools which will more then likely give a lower access to the hardware then DX12 will give them.

DX12 was built with PC in mind and Xbone as an after thought...

More foolish statements. MSoft has a One philosophy as a product set. The Xbox One, One Drive, and more to come............smh.

#30 Edited by silversix_ (14294 posts) -

SO why was the bone even released in 2013 if its coming in ages? Was it released to play last gens at 50% higher res (if even that lol)? What is the point of the Bone existence? I think this is brainwashing DC done so Xbone owners have hope and it looks like its working flawlessly on dumb people. In two years if they don't deliver (THE CLOUD!! sounds like a deja vu?) most people will forget what was promised and by that time will already own a bone if they wanted it, MS wins in that case so gg for MS and lol at dumb brand followers. Bone is weak and weak it stays. Also wouldn't be surprised if only 25%-30% of DX12 features were available to the bone instead of 100% pc is getting.

#31 Edited by kuu2 (7125 posts) -

@kuu2 said:

Looks like DX12 will be a game changer for The One............can't wait for devs to take advantage.

2016 will definitely be the time to pick up an Xbone, for sure. Can't wait to see the improvements in a couple of years.

You won't have to wait that long. Quatum Break is going to blow doors off graphically and story wise.

#32 Posted by TheTruthIsREAL (761 posts) -

dat 7790 with dat 8GB DDR3. Cool if they can get more effects but resolution will forever be 720-900p

#33 Posted by k2theswiss (16599 posts) -

over a year and half away... thats nice

#34 Posted by Daious (1251 posts) -

Pretty sure the 50% improvement applies for PC mostly.

XO already uses a low level API, it must be using the CPUs more efficiently than a lot of DX11 PC games.

Exactly.

Consoles already have a low level API which is why Mantle didn't come to consoles. There would be no significant gains.

#35 Edited by misterpmedia (3380 posts) -

@kuu2 said:

@misterpmedia said:

@kuu2 said:

Looks like DX12 will be a game changer for The One............can't wait for devs to take advantage.

2016 will definitely be the time to pick up an Xbone, for sure. Can't wait to see the improvements in a couple of years.

You won't have to wait that long. Quatum Break is going to blow doors off graphically and story wise.

For the Xbone's sake, I hope that's true. Only game I'm looking forward to hearing about. It has to do battle with Uncharted, The Order and most likely a more polished Drive Club, amongst a slew of new announcements.

#36 Posted by stereointegrity (10706 posts) -

@kuu2 said:

@misterpmedia said:

@kuu2 said:

Looks like DX12 will be a game changer for The One............can't wait for devs to take advantage.

2016 will definitely be the time to pick up an Xbone, for sure. Can't wait to see the improvements in a couple of years.

You won't have to wait that long. Quatum Break is going to blow doors off graphically and story wise.

no its not.....

#37 Posted by kuu2 (7125 posts) -

@kuu2 said:

@misterpmedia said:

@kuu2 said:

Looks like DX12 will be a game changer for The One............can't wait for devs to take advantage.

2016 will definitely be the time to pick up an Xbone, for sure. Can't wait to see the improvements in a couple of years.

You won't have to wait that long. Quatum Break is going to blow doors off graphically and story wise.

no its not.....

Graphically it is already the best looking game I have seen so far on consoles and Remedy has a track record of making great stories. I am comfortable with my assumption.

#38 Edited by Netherscourge (16328 posts) -

@FreedomFreeLife:

So, basically, don't buy a Xbox One until Christmas 2015....?

By 2015/16, PC GPUs pushing over 4 TFLOPS will be selling for like $150 dollars...if THAT.

And oh yea, the PS4 will have even more mature drives and Mantle-like support from AMD.

I don't think MS can wait that long. They need to get things moving now.

#39 Posted by NFJSupreme (5299 posts) -

@lostrib said:

@notrolling said:

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

and this has what to do with DX12?

That Microsoft is highly inefficient. Don't expect too much from DX12.

your reasoning is illogical. Typical sign of a fan boy.

#40 Posted by Dreams-Visions (26569 posts) -

This really isn't for the One. The demo was more to show that low-level access that has been standard on consoles (like the One) will now be coming to PC.

This is a direct response to AMD's Mantle, and it's timing just confirms that. One might see some small improvements from DX12 features, but "small" is the key word here. Can only do so much with less transistors, memory speed and cores.

#41 Posted by Heil68 (43975 posts) -

PS4 is still the world's most powerful video game console to have ever been created in the history of video games.

#42 Posted by gohan_3 (1083 posts) -

Just a thought, but would this actually benefit anyone. I wouldnt think that developers would take advantage of this merely because not all systems would be able to have this update as not all consoles connect to the internet and get updates. Then the early adopters would be buying games which dont run optimally on their systems as it was devolped with dx12 in mind?

#43 Edited by cainetao11 (17349 posts) -

Cool? I guess. I'm playing games on it NOW, and damn its fun!

#44 Edited by stereointegrity (10706 posts) -

@kuu2 said:

@stereointegrity said:

@kuu2 said:

@misterpmedia said:

@kuu2 said:

Looks like DX12 will be a game changer for The One............can't wait for devs to take advantage.

2016 will definitely be the time to pick up an Xbone, for sure. Can't wait to see the improvements in a couple of years.

You won't have to wait that long. Quatum Break is going to blow doors off graphically and story wise.

no its not.....

Graphically it is already the best looking game I have seen so far on consoles and Remedy has a track record of making great stories. I am comfortable with my assumption.

please show me some gameplay for it...because there is nothing longer then 2 seconds

#45 Posted by ronvalencia (15110 posts) -

Drivers can only do so much to crutch underpowered hardware. Don't be expecting a GTX 780ti to be getting installed to the Xbox One. It's also pretty disappointing to hear that this won't be coming for almost 2 years.

Nvidia Titan Black is also dropping frames during DX 12 F5 demo.

#46 Posted by FreedomFreeLife (2363 posts) -

@FreedomFreeLife:

So, basically, don't buy a Xbox One until Christmas 2015....?

By 2015/16, PC GPUs pushing over 4 TFLOPS will be selling for like $150 dollars...if THAT.

And oh yea, the PS4 will have even more mature drives and Mantle-like support from AMD.

I don't think MS can wait that long. They need to get things moving now.

You mean don´t buy PS4?

Xbox One has right now better games while PS4 has nothing

#47 Posted by FastRobby (1478 posts) -

Microsoft may have $70 billion in the bank, but in terms of money-to-utility, it's more like $15 million in the bank. $6 billion in APU R&D and they get that bastardized disaster known as the Xbone.

SONY's $15 million is worth $150 billion in Microsoft's world.

That 3 billion figure in R&D for Xbox One has already been explained, and wasn't solely for Xbox One. That would have been ridiculous.

#48 Edited by Grey_Eyed_Elf (3772 posts) -

Mantle... DX12... Call it what you will, the only time its useful is if you are CPU bottlenecked. For PC gamers who have overclocked i5's and i7's this is all useless to them.

#49 Posted by misterpmedia (3380 posts) -

@arkephonic said:

Drivers can only do so much to crutch underpowered hardware. Don't be expecting a GTX 780ti to be getting installed to the Xbox One. It's also pretty disappointing to hear that this won't be coming for almost 2 years.

Nvidia Titan Black is also dropping frames during DX 12 F5 demo.

holy shit LOL dat DX12

#50 Posted by FoxbatAlpha (6787 posts) -

The ONE will be getting DX12 sooner than holiday 2015. In the conference they already said there will be early access available.

Since everything is in place for DX12 on THE ONE, look for it first there.

I think a DX12 update of Forza 5 will be the first taste we get. Say "4 months"??????