Will the $399 Xbone be more powerful than the $499 version?

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#1 Edited by SonySoldier-_- (713 posts) -

Without Kinect hindering the $399 SKU, they can easily free up the Hidden 10% Secret Sauce Power.

This has been the Lemmings dream to have the combination of DX12 utilizing the Secret Sauce.

But unfortunately , I think they'll choose not to use the Secret Sauce because the $499 users would feel like they got the short end of the stick.

#2 Edited by Spitfire-Six (497 posts) -

Your not serious are you? Troll post?

#3 Edited by YearoftheSnake5 (7075 posts) -

No.

#4 Posted by lostrib (33290 posts) -

You might want to think that all the way through

#5 Edited by AutoPilotOn (8132 posts) -

Lol

#6 Edited by CrownKingArthur (4120 posts) -

per dollar, yes

absolute terms, no

#7 Posted by lundy86_4 (42867 posts) -

Oh mah God...

#9 Posted by blamix (192 posts) -

Nope it will still be the weak ass X1

#10 Edited by santoron (7631 posts) -

I think TC is trying to refer to MS's recent assertions that they are looking at freeing up the system reserves for Kinect for use in gaming.

That's not going to happen right away - MS has made it clear they don't wanna do something without understanding the full ramifications to the OS - and when/if it does happen it will affect all XB1s in the same manner. After all, a Kinect-less XB1 still must be Kinect compatible, and a Kinect-ed XB1 has to play games the same as any other.

My guess is you're going to lose most if not all Kinect fuctionality while playing a non Kinect game once they release the new, more controller friendly version of the OS. Pretty much operating like the Kinect did with the 360, you'll have to exit the game or maybe just suspend it with the home button for the OS to resume full Kinect functionality.

The resources saved would be significant for games. I believe DF reported that 10% of the GPU alone is locked away for Kinect use. Since it's obvious that Kinect isn't the killer feature for most gamers that MS hoped, it makes sense to free up some resources for games to narrow the performance divide on multiplats.

#11 Edited by TrappedInABox91 (490 posts) -

The same dumbass... without that bullshit no one wants.

#12 Posted by LadyBlue (3927 posts) -

Oh mah God...

Seriously loling. Why would removing a camera add-on improve performance.

#13 Posted by PS4hasNOgames (1242 posts) -

The only way to unlock that 10% is through an update. I never even plugged in my kinect and the graphics were still a lot shittier than my ps4's.

#14 Edited by Cloud_imperium (2261 posts) -

Dude . That's not going to change anything . However in the future , DX12 or better utilization of hardware can improve the performance of console and can put it close to PS4 but it won't outperform it . Both consoles will be almost same in terms of performance and visuals in multiplatform games but that won't happen for 2+ years .

#15 Edited by StrongBlackVine (8418 posts) -

@Cloud_imperium: Sony's ICE team won't improve the PS4's performance? I guess we may see that more with exclusives, but both consoles will be optimized for all games. I don't see the gap decreasing much because the architectures are the same except one is weaker.

#16 Edited by Cloud_imperium (2261 posts) -

@StrongBlackVine said:

@Cloud_imperium: Sony's ICE team won't improve the PS4's performance? I guess we may see that more with exclusives, but both consoles will be optimized for all games. I don't see the gap decreasing much because the architectures are the same except one is weaker.

That's why I said "almost same" . PS4 will still be ahead but devs will find ways to manage stuff better on both consoles .

#17 Edited by aroxx_ab (9219 posts) -
#18 Posted by AdobeArtist (22789 posts) -

This is an absurd post.