The esram isn't the saving grace, but it surely is a helpfull tool. Texture tiling was mentioned from the beginning of this gen, Giving the gpu a 256 bit bus would already had solved the ddr3 problem, i already explained this to you several times. And don't tell me that increasing the bit bus would not do anything, it worked well enough for gtx 2xx series and those memory speeds are comparable to the x1 memory speeds. The memory bandwith is hardly the biggest problem for the x1 as well, it's shader core count. Shader core count that can't be utilized fully because of the cpu bottlenecking. Gpgpu can help, but it won't since current gen games will cry for more performance, so that bottleneck will always be there.
The esram, the increased bit bus and the higher cpu clock (within a cpu botlleneck) makes the x1 on par with the ps4. It's as simple as that. You can try to spin the numbers , the results are there , the tests are there, look at the benchmark, 3 percent difference in cpu clock speed translates in 3 percent performance when there's a cpu bottleneck, spinning the numbers won't help.
I think ubisoft is a great example, they didn't go for parity with watch dogs, but they did with unity? I don't think so. The said they had to go on 900p on the ps4 because of the cpu bottleneck, gta V shows a cpu bottleneck. The writing on the wall is crystal clear. A hd 7850 is too much for the ps4's cpu, end of story.
You do not understand the X1 already has 256bit bus for the DDR3 it is part of the issue but mainly its the memory itself that limits the thing. DDR3 2133 mhz even in quad channel maxes at around 50gb/s. So for them to get 256bit DDR3 2133 in X1 to be 68gb/s is good feat. Again you have no understanding why and how the GTX 295's GDDR3 runs at 223gb/s its because of its 448 bit bus, So I ask you how in the hell is 68=223?, if your adding or including the esram's rates dont because the vast majority of data the gpu looks at and uses is stored and accessed on the DDR3 not through the esram..... The X1 does not have enough spare gpu resources to allow alot of gpgpu functions. A prime example of this is with TombRaider:DE the X1 did not have enough gpu to handle the gpu based physics engine to provide a smooth and stable experience.
Your being so goofy, esram does not increase the whole memory bus, the system is bottlenecked and is affected by its ddr3, and then its 150mhz upclock lol, does not make the X1 on par with the PS4, your the one spinning numbers and making things up, and all the tests, and even released games, prove you wrong. It wouldn't matter if the x1 got a 10% boost from its 150mhz upclock it would not make up the 30%+ difference in gpu power and memory bottlenecks.
Its hilarious you using UBi games as proof, when they all have shotty coding. gta 5 also shows the X1 cpu and gpu cant handle the game during action..... Lowering resolutions actually forces you to notice cpu bottlenecks more, When you are running games at higher resolutions and assets, the gpu takes more time processing the data given by the cpu which lessons the cpu load (slowing down the rate gpu asks for the frame data). Then when you run lower resolutions and assets the gpu processed the data more quickly in turn causes the cpu to have to send more frame data to the gpu at a much faster pace. Its funny because Ubi stated parity with unity and then recanted but you still ignore the parity goals of games liek CoD AW, The Division, Arkham Knight, Evolve, and more.
Its no different from comparing a system with a FX 6300 with a 7850 vs a system with a FX 6350 with a 7790.... which would win in performance most of the time? I'll give you a hint the one with the stronger gpu.
you said and I quote
'Its no different from comparing a system with a FX 6300 with a 7850 vs a system with a FX 6350 with a 7790.... which would win in performance most of the time? I'll give you a hint the one with the stronger gpu.'
well that's excatly what i'm doing. The ps4 wins in performance most of the time, but that difference is only marginally better, and it doesn't win all the time. A far cry of the is '50 percent better in performance'. The xboxone is also cheaper, has a different controller, different exclusives, and frankly... better servers. I do have to add though that the comparison isn't really perfect, since a fx 6300 and fx 6350 are way stronger that what's in a x1 and ps4. A better comparison would be an i3 530 and i3 550 paired respectively with a hd 7850 and hd 7790.
I knew you would come through carraher , In the end I can always count on you.
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