@jhcho2 said:
@deadline-zero0 said:
I think used games are a far bigger issue on consoles than piracy via jailbreaking.
With that said, neither piracy on pc, or used games on consoles, are that big of a problem. We've seen companies try to stop both, and failed.
In the end, it's clear that sales across pc and consoles is enough to make used/pirated games a problem that can simply be accepted, rather than fought.
That's what PC gamers have been telling themselves for years. But anybody who has been around long enough will know that.....torrented PC games are accessed by millions of people AND every developer out there finds consoles to be more financially lucrative.If used games were a bigger problem than piracy on the PC, the gaming industry would not have shifted towards consoles the way it did. Contrary to what many people think, it is the developers, not the gamers, who leaned towards consoles. And when the devs leaned towards consoles, consoles became more of a one-stop-center for games, and gamers followed.
Is your attention spam so low that you skipped the rest of my post? I specially adress the outlined part.
Also, lol at the bolded. The majority of devs are on pc, since it's a better platform to gain exposure to smaller titles, and much easier to release a game.
For larger studios funded my the big publishing companies, sure, specially since you're counting 2 consoles vs 1 platform. And not meantion that more than 50% of the sales on on consoles, most of the time. Still, besides Ubisoft, we actaully never get accure sales by platform numbers from devs. Not to meantion on PC, you have higher profit margins thanks to the focus on digital, and not retail.
Specially for fucking EA, which forces everyone to buy from their digital store, Origin.
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