It's a great game imo, fantastic setting with a great story; Irish race car driver turns French partisan in WWII. What's not to love?!
It has excellent style, too; between the banter between Nazis (one conversation has them talking about how hot Bettie Page is, then the other guy is like "don't let the SS hear you saying that" lol), the characters, and the black-and-white color scheme in occupied zones (with red Nazi highlights)...it just oozes style.
I find it funny how The Saboteur was so ill-received when Red Faction: Guerrilla pretty much copy-pasted the formula and it was well-received (not a slight against RF: Guerrilla, I love that game too).
I have a soft-spot for action-heavy open-world games that don't take themselves too serious like The Saboteur, RF: Guerrilla, Just Cause, and so forth. They're just...fun!
@Mazoch said:
I think it's big problem was that it was released 2 days after Assassin's Creed II. It felt like AC2 had just set a new high bar for open world parkour gameplay, Saboteur looked like it had been made obsolete in comparison.
It's still a decent game though.
That's a fair point, and having replayed The Saboteur less than a year ago, I have to say it has not aged well. Still fun, but not a timeless classic.
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