Same reason Mattel barely did.
Mattel introduced the technology, although with cards, and the portal built into the system, what Skylanders, Amiibo, Disney Etc. use. They were going to have tons of games and but out a big marketing campaign. They had licensees from big franchises and then they saw something that made them stop with plans, they went for a weak system, scaled multiple things down, stop planning to add certain things, and completely limit it's roll out to few retailers in limited quantities.
Needless to say they were right on the ball, the thing did ok for a bit but completely died and didn't do overly well at that start just passable. They dropped the price and through out like 2 new games of the like 7 or so they put out and called it a day.
Apple would have to go in knowing they are probably not going to make much profit down the road, they know just taking their multiple library on the TV will not be enough either, making even more investment. Only thing Apple would have an advantage in over what Mattel tried to do is not have a trojan horse that could sink a lot of red if they went all in.
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