I could go way way back to Aliens vs Predator 2 when you could have been carefully stalking someone as an Alien for 10 seconds without him seeing you, but in the very last moment he could've spotted you and aimed at you in a matter of miliseconds and killed you every single time.
I despise sniper rifles in MP-based games, they rarely reward "true skill", it's just the level design a lot of times faciliates camping and thus even in Titanfall there are a lot of jerks overusing them camping for the entire time at the rooftops. I think sniper rifles shouldn't be so OP in most of MP games and in some games they shouldn't even exist in the first place. I love frantic gameplay without aiming down the sights, I don't like aiming down the sights and I like sniper rifles even less. To me mechanically milking easy kills isn't a way to go, I'd rather have fun despite not always killing somebody. Anyway, a game like Titanfall could've used more variety among weapons, weapons that would truly mesh with the wallrunning nature of the game.
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