If the port has been emulated correctly, it shouldn't have any slowdown, because obviously the 360 can run SoTN without breaking a sweat. Slowdown occurred when a lot of different effects happened at once, which shouldn't be a problem for the 360. Either way though, I can't wait to have this game sitting on my 360 hard drive. One of the best games ever, and now I don't even have to pull out my crummy PSX to play it.
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