@ghosts4ever said:
in that era PC had Quake and Half life which feel generation ahead of goldeneye and perfect dark. try play golden eye again and see how much it aged.
In Perfect Dark, you can shoot the gun out of an enemy's hands and have them beg for mercy.
Can you do that in Quake? Can you do that in Half-Life?
In Perfect Dark, you can shoot out all the lights in a room and enemies can't see you anymore.
Can you do that in Quake? Can you do that in Half-Life?
In Perfect Dark EVERY weapon has an alternate fire mode.
Is that true of Quake? Is that true of Half-Life?
In Perfect Dark, bots were not only given difficulty levels, but ALSO personalities. You could customize the AI to hoard ammo, prioritize objectives, avoid player contact, or be a bloodthirsty as possible.
Is that true of Quake? Is that true of Half-Life?
In Perfect Dark, harder difficulty means your mission objectives are totally different instead of Quake and Half Life where enemies just get more bullet spongey.
I love Quake and I love Half-Life. Hell, I even prefer Half-Life to Perfect Dark. But there's no universe where Half-Life and Quake feel "a whole generation ahead" of Perfect Dark. Not a chance.
I'm sorry you started gaming a decades after most of us, but ignorance is no longer an excuse.
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