[QUOTE="BPoole96"][QUOTE="mems_1224"] Blood Money was so incredibly easy though. Absolution was a more challenging game. I replayed all the Hitman games before launch and was surprised by how easy they were. The only thing Absolution lacked was some of the crazy big environments that the older hitman games had. Like going into a bunch of different buildings and finding a sniping perch or other ways to take out the targets.Rocker6
Disguises were much more effective in Blood Money which did make it easier moving around in buildings to be easier. It's been awhile since I've played it so if I went back now I might find it easier after having played several more stealth type games since then. Absolution has some silly design choices that interfered with my enjoyment such as saving at a checkpoint makes every enemy in the level respawn. The disguise system was also flawed since if you didn't have instinct guards would immediately see right through it and cause make me have to reload a check point since I wanted no alerts or kills besides the target.Didn't they fix that in some patch recently after lots of negative community feedback?
Also, respawning enemies at checkpoints... wow, that sounds horrible, had no idea about it. Right now, I'm feeling much less enthusiastic about my soon to be Absolution playthrough....
I played it in early July and it was still like that. I'm not sure if there has been a patch since then. I have not played through the entire game yet (I have 9 hours played according to Steam) and I have enjoyed what I have play of it. The respawning enemies isn't that bad on mosto f the missions because there is linear progression anyway so once oyu pass a certain point there is little need to go back.
On some of the open ended missions I will have subdued a handful of guys and hid their bodies and then hit a checkpoint, then go back into that area (a lot of the targets move throughout the level) and would think that I had already taken care of the guys in that area, only to walk right into a room full of people and have to reload a checkpoint (which always deducts points from oyur score, and makes it impossible to get the Silent Assassin Rank). Like mems had saidi n the thread earlier, it's best to ignore the scoring system as it just leads to frustration.
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