hopefully it's not just a bunch of horribly optimized crap that i'll just turn off
Oh it will be if they're pushing the stupid physx crap.
PhysX added a lot to Borderlands 2.
I haven't played that game in a while but didn't it just add particle effects like blood and the like?
That's what I remember anyway.
The liquid and particle effects were actually pretty cool.
best part about physx in that. In fact I'd say its the only game to date worth turning it on while playing.
Yeah that's true, I'm just referring to the majority of titles that employed it.
Borderlands did feel really flat without it.
It was also used to decent effect in the Batman games. Papers, and in the Catwoman missions, currency, blowing around realistically and in great quantities, added a sense of atmosphere lacking on the console versions.
My personal favorite was the PhysX deformable snow in Arkham Origins. Not only did it look amazing (what with the tessellation and shading), but it also didn't create any noticeable performance drops, even when I deformed the shit out of the snow.
Borderlands had some good PhysX features, but some--like the rock and debris particles that were created during combat--got really ridiculous. It was just annoying to try to find all the dropped loot when there were piles and piles of scrap metal and rocks everywhere on the floor.
the deformable snow is not part of physx, its available on all dx11 gpus. the snow flakes falling from the sky are physx,