Watchdogs Engine

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uninspiredcup

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#1  Edited By uninspiredcup
Member since 2013 • 58904 Posts

Why didn't the Ubisoft man just use the Assasins Creed or Far Cry engine?

Wachdogs received very much hate for being visually downgraded. Most pc gamers knew all the demo's at E3 ran on pc's, designed to trick the console people into thinking the consoles would produce the same quality.

Ignoring this... Watchdogs doesn't seem to look all that different from these titles but runs much worse. In some regards, it does look worse.

Why use inferior run bad engine? Other engines good.

What the point?

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harry_james_pot

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#2  Edited By harry_james_pot  Moderator
Member since 2006 • 11414 Posts

Ubisoft always downgrades their visual, but not like that! The lighting is just absolutely terrible! You're met with an invisible wall when trying to go between objects. Jumping is weird. AC running animations. Horrible physics.

The game is a disaster..

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jun_aka_pekto

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#4  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts

Hmmm. Between the Watch Dog engine and Far Cry 3's? I think Watch Dog's engine is better although Ubisoft needs to work on optimization.

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uninspiredcup

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#5  Edited By uninspiredcup
Member since 2013 • 58904 Posts

@jun_aka_pekto said:

Hmmm. Between the Watch Dog engine and Far Cry 3's? I think Watch Dog's engine is better although Ubisoft needs to work on optimization.

Not really a fair screenshot comparison.

One at night, in a busy area, the other during the day, basically aiming at the sky looking at nothing bare bones area.

Farcry 4 will probably be slightly upgraded visually with (hopefully) more optimization.

Regardless, Farcry 3 runs great and generally looks more visually consistent.

Wet night looks great in Wachdogs, daytime tends to look like shit.

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#6 thehig1
Member since 2014 • 7537 Posts

The water on watch dogs looks fantastic though

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uninspiredcup

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#7  Edited By uninspiredcup
Member since 2013 • 58904 Posts

It does. It's deeply saddening Ubisoft doesn't give a shit about mods. A title like Farcry 4 would probably benefit great from good mod support. Farcry 3 already has a few good mods even with the complete lack of mod support.

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IgGy621985

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#8 IgGy621985
Member since 2004 • 5922 Posts

Modders started to unlock some locked features in WD engine. Perhaps they did use modified AC engine, but for some reason they dumbed it down.

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jun_aka_pekto

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#9  Edited By jun_aka_pekto
Member since 2010 • 25255 Posts

Here's an interior comparison. Not really much to see in Far Cry 3 since its main focus is the outdoor area. But, the Watch Dog engine looks somewhat more refined. WD also has the edge as well in foliage. Or maybe the autumn colors appeal to me more. The grass in WD almost have a Crysis 3 feel to it. Of course, with rain and clouds, it's no contest. Watch Dogs runs away with it. It's only day time in certain areas where Watch Dogs looks like crap. If Watch Dogs was an FPS, I might even prefer it to far Cry 3.

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#10 silversix_
Member since 2010 • 26347 Posts

@speak_low said:

What are the names of the three engines for those games again? I've always wondered why Ubisoft used so many engines. Even The Division is on an entirely different one.

because their gameplay is a copy/paste job, if they used the same engine it would essentially be the same game with different name.

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cfisher2833

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#11 cfisher2833
Member since 2011 • 2150 Posts

How is the AssCreed's Anvil engine better? That engine has some of the worst multi-core support of any modern engine, with the game barely utilizing more than two cores. At least Disrupt manages to use all available cores. Disrupt's problem is that it streams textures very poorly. The Dunya engine is nice for the most part, but it also has a terrible AO implementation, which will hopefully be improved upon in the next game.

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deactivated-59b71619573a1

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#12  Edited By deactivated-59b71619573a1
Member since 2007 • 38222 Posts

It's basically a mix of the AC and FC engines.

It was built mostly from scratch but uses some components from AnvilNext and Dunia Engine, two Ubisoft game engines used in the Assassin's Creed game series and the Far Cry 2 and 3 games respectively

Personally I wish it used the Snowdrop engine

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#13  Edited By parkurtommo
Member since 2009 • 28295 Posts

Faces, maybe. But everything else looks amazing in Watch Dogs.

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#14  Edited By edwardecl
Member since 2005 • 2240 Posts

You do realise an engine is not just the graphics front end right?

The Assassin's creed engine is not fit for purpose anymore, the game plays like total shit on PC (<60FPS) because it's not multi-threaded very well amongst other things, probably the same with the consoles now that they are 6 cores.

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#15 hrt_rulz01
Member since 2006 • 22372 Posts

Yeah Watch_Dogs looks quite bad compared to AC4 on next gen I think...

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#16  Edited By Gaming-Planet
Member since 2008 • 21064 Posts

Watch Dogs uses a new engine and their physics engine is god awful and is worse than a lot of last gen games.

Much more tweaking is needed.

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#17 leandrro
Member since 2007 • 1644 Posts

@uninspiredcup said:

Why didn't the Ubisoft man just use the Assasins Creed or Far Cry engine?

Wachdogs received very much hate for being visually downgraded. Most pc gamers knew all the demo's at E3 ran on pc's, designed to trick the console people into thinking the consoles would produce the same quality.

Ignoring this... Watchdogs doesn't seem to look all that different from these titles but runs much worse. In some regards, it does look worse.

Why use inferior run bad engine? Other engines good.

What the point?

im not sure they are not the same, some people say the animations are identical to assassins, so it would prove its based or build over the same engine, maybe also why it runs so bad, upgrading a old engine is a disaster for performance, see cod ghosts

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#18  Edited By Spitfire-Six
Member since 2014 • 1378 Posts

Animations are not tied to an engine. Engines just provide an environment to create a game. Unity for example, while there is pre packaged stuff they surely have the resources to create their own animations. I think you guys are looking into this to much.