Uncharted 4 1080p, Targeting 60fps

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lglz1337

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#1  Edited By lglz1337
Member since 2013 • 4959 Posts

this game guys

dat GFX ZOMFG

and if people wonder if this is real all i can say is this is Naughty Gods!

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

That graphics bar is raised once again too a level XposBone will never reach!

even hermits cannot believe a 400$ console can output these visuals!

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Spitfire-Six

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#2 Spitfire-Six
Member since 2014 • 1378 Posts

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

Pretty important and telling statement.

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Gue1

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#3  Edited By Gue1
Member since 2004 • 12171 Posts

but 60 frames will ruin the cinematic look!

Anyway that 60 frames will do wonders for the multiplayer and I hope it has a co-op too just like UC2 and 3 because people talk a lot of shit but I love Uncharted's multiplayer. The variety in weapon, maps, perks, kickbacks... It took me 3 years to start getting bored of it.

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Lulu_Lulu

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#4 Lulu_Lulu
Member since 2013 • 19564 Posts

Yes..... Now you can experience all that average gameplay in Smooth Clarity....

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deactivated-57ad0e5285d73

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#5  Edited By deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

I don't think even the most balls deep pc fanboy can argue those visuals. It is the most impressive thing to grace games, visually.

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Lulu_Lulu

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#6  Edited By Lulu_Lulu
Member since 2013 • 19564 Posts

Also I'm pretty sure theres a sticky up there so...... Might get locked

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ninjapirate2000

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#7 ninjapirate2000
Member since 2008 • 3347 Posts

Should've been 24fps. I'm disappointed.

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DarthRamms

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#8 DarthRamms
Member since 2013 • 1128 Posts

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

in engine

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MrXboxOne

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#9 MrXboxOne
Member since 2013 • 799 Posts

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

So Ryse is still Polygon count king.........

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foxhound_fox

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#10 foxhound_fox
Member since 2005 • 98532 Posts

8GB's of RAM and all they could manage is double the amount of polygons in a PS3 character model?

Yikes. Diminishing results much?

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Sweenix

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#11 Sweenix
Member since 2013 • 5957 Posts

The best just keeps on getting better :D

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Telekill

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#12 Telekill
Member since 2003 • 12061 Posts

All Naughty Dog had to do was show an Uncharted 4 teaser and they did that, but the graphics floored me. I knew they were good, but I wasn't expecting that.

If they reach 60fps at 1080p or not, I don't care. So long as it's at least 30fps I'm happy. It's been a good E3.

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vincent380

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#13 vincent380
Member since 2003 • 2244 Posts

So im assuming this is the last Uncharted game?

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stereointegrity

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#14  Edited By stereointegrity
Member since 2007 • 12151 Posts

@mrxboxone said:

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

So Ryse is still Polygon count king.........

ryse had downgraded polygon numbers...infamous has more polygons

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deactivated-57ad0e5285d73

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#15 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@foxhound_fox said:

8GB's of RAM and all they could manage is double the amount of polygons in a PS3 character model?

Yikes. Diminishing results much?

I'd say diminishing results would be closer to a 2000 dollar pc being outperformed by a 400 dollar ps4.

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foxhound_fox

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#16 foxhound_fox
Member since 2005 • 98532 Posts

@Heirren said:

@foxhound_fox said:

8GB's of RAM and all they could manage is double the amount of polygons in a PS3 character model?

Yikes. Diminishing results much?

I'd say diminishing results would be closer to a 2000 dollar pc being outperformed by a 400 dollar ps4.

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Daious

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#17  Edited By Daious
Member since 2013 • 2315 Posts

@mrxboxone said:

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

So Ryse is still Polygon count king.........

gotta love that 900p quicktime fest.

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deactivated-5d6bb9cb2ee20

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#18 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@vincent380 said:

So im assuming this is the last Uncharted game?

No, why would you assume that? This is Sony's best series, they won't end it!

Anyway, this game looks stunning. Show us more soon please, Naughty Dog!

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deactivated-59b71619573a1

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#19 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Targeting 60fps is not actually having 60fps yet

Also the footage was a prerendered scene most likely cos that's what ND always do with reveals

In engine does not mean in game. There's a big difference

The game WILL however look amazing when it comes out, just not exactly like that. I'm annoyed that it's more of Nate and Sully, I'm so tired of their crap. but it seems to be the last Uncharted and that makes me happy. The series has overstayed its welcome

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#20 MonsieurX
Member since 2008 • 39858 Posts

Already? So you know how every games on the X1 in the future will look?

@lglz1337 said:
GFX war between XposBone and ps4 came to a end today

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xhawk27

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#21 xhawk27
Member since 2010 • 12181 Posts

Yeah like Watch Dogs was in 1080p 60fps. Hahahahaha

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#22 Tessellation
Member since 2009 • 9297 Posts

@foxhound_fox said:

8GB's of RAM and all they could manage is double the amount of polygons in a PS3 character model?

Yikes. Diminishing results much?

this and Weakstation 4 for ya

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deactivated-583e460ca986b

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#23 deactivated-583e460ca986b
Member since 2004 • 7240 Posts

I will never understand why people get so excited over reveal trailers graphics. None of that trailer was in game. This is how we end up with all the "downgrade" threads when games get closer to launch.

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tonitorsi

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#24  Edited By tonitorsi
Member since 2006 • 8692 Posts

Absolutely amazing. It took ND to demonstrate how its done.

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#25 lostrib
Member since 2009 • 49999 Posts

Keyword being "targeting"

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#26  Edited By Gue1
Member since 2004 • 12171 Posts

@MonsieurX said:

Already? So you know how every games on the X1 in the future will look?

@lglz1337 said:
GFX war between XposBone and ps4 came to a end today

xbone is weaker, what is left to discuss? Or do you still believe in the secret sauce?

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deactivated-57ad0e5285d73

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#27 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@foxhound_fox said:

@Heirren said:

@foxhound_fox said:

8GB's of RAM and all they could manage is double the amount of polygons in a PS3 character model?

Yikes. Diminishing results much?

I'd say diminishing results would be closer to a 2000 dollar pc being outperformed by a 400 dollar ps4.

Well you must be a blind fanboy, then. I mean really, what I said was a fact. You've got people spending 1000 dollars on a graphics card, alone. It is THE VERY DEFINITION of the way you described the situation.

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#28 happyduds77
Member since 2012 • 1688 Posts

@mrxboxone said:

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

So Ryse is still Polygon count king.........

Ploy count is meaningless if it doesn't have a good texture work.

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Evo_nine

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#29 Evo_nine
Member since 2012 • 2224 Posts

@daious said:

@mrxboxone said:

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

So Ryse is still Polygon count king.........

gotta love that 900p

i know, it sucks the order is 900p but its the best you can you do when you have a cheap ass gpu.

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Gue1

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#30 Gue1
Member since 2004 • 12171 Posts

@Lulu_Lulu said:

Also I'm pretty sure theres a sticky up there so...... Might get locked

that sticky is a mess of people trolling back and forth and so many quote chains it's a pain to read.

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melonfarmerz

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#31 melonfarmerz
Member since 2014 • 1294 Posts

Well then it probably looks shit. You can't have a beautiful game, 1080p, and 60 frames on the PS4's hardware. It's just not possible.

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#32 vincent380
Member since 2003 • 2244 Posts

@charizard1605 said:

@vincent380 said:

So im assuming this is the last Uncharted game?

No, why would you assume that? This is Sony's best series, they won't end it!

Anyway, this game looks stunning. Show us more soon please, Naughty Dog!

By the way the dialog the kept saying "one last time" then the title is a thief's end.

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#33 MonsieurX
Member since 2008 • 39858 Posts

@Gue1 said:

@MonsieurX said:

Already? So you know how every games on the X1 in the future will look?

@lglz1337 said:
GFX war between XposBone and ps4 came to a end today

xbone is weaker, what is left to discuss? Or do you still believe in the secret sauce?

So...?

Doesn't mean it won't be able to produce something later that will look better than a game out after a little bit more than 1 year of the initial release

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Daious

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#34  Edited By Daious
Member since 2013 • 2315 Posts
@Evo_nine said:

@daious said:

@mrxboxone said:

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

So Ryse is still Polygon count king.........

gotta love that 900p

i know, it sucks the order is 900p but its the best you can you do when you have a cheap ass gpu.

What does the order have to do with a comparison between Ryse and UC4?

Both consoles have mid-range or below gpu. Surprise

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#35 MrXboxOne
Member since 2013 • 799 Posts

@stereointegrity said:

@mrxboxone said:

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

So Ryse is still Polygon count king.........

ryse had downgraded polygon numbers...infamous has more polygons

Wrong. Do your research. Ryse characters have the most polygon counts of any next gen game. Looks like they are keeping that record.

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MonsieurX

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#36 MonsieurX
Member since 2008 • 39858 Posts

@mrxboxone said:

@stereointegrity said:

@mrxboxone said:

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

So Ryse is still Polygon count king.........

ryse had downgraded polygon numbers...infamous has more polygons

Wrong. Do your research. Ryse characters have the most polygon counts of any next gen game. Looks like they are keeping that record.

More polygons =\= looking better

lolz

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Daious

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#37  Edited By Daious
Member since 2013 • 2315 Posts

Does Uncharted 4 being the console graphic king really surprise anyone?

People should be talking about gameplay anyways. Gun play needs a complete rework. Enemies bullet sponges. Better platform mechanics.

Sony showed no real gameplay.

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Daious

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#38 Daious
Member since 2013 • 2315 Posts
@MonsieurX said:

@mrxboxone said:

@stereointegrity said:

@mrxboxone said:

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

So Ryse is still Polygon count king.........

ryse had downgraded polygon numbers...infamous has more polygons

Wrong. Do your research. Ryse characters have the most polygon counts of any next gen game. Looks like they are keeping that record.

More polygons =\= looking better

lolz

We don't even know Drake's polygon count. Its just over double.

Polygon Wars?

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ProjectPat187

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#39 ProjectPat187
Member since 2005 • 2178 Posts

@Heirren said:

@foxhound_fox said:

8GB's of RAM and all they could manage is double the amount of polygons in a PS3 character model?

Yikes. Diminishing results much?

I'd say diminishing results would be closer to a 2000 dollar pc being outperformed by a 400 dollar ps4.

You Sony fans are terrible, and never have a clue wtf you are talking about.

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#40 PraetorianMan
Member since 2011 • 2073 Posts

@charizard1605 said:

@vincent380 said:

So im assuming this is the last Uncharted game?

No, why would you assume that? This is Sony's best series, they won't end it!

Anyway, this game looks stunning. Show us more soon please, Naughty Dog!

It *is* probably the last game with both Drake and Sully. One of them is probably going to die [the dialogue in the trailer heavily implied that].

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deactivated-59b71619573a1

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#41 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

@tonitorsi said:

Absolutely amazing. It took ND to demonstrate how its done.

With a pointless teaser?

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m3dude1

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#42 m3dude1
Member since 2007 • 2334 Posts

0% chance this is 60 fps in single player

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deactivated-57ad0e5285d73

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#44 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

@ProjectPat187 said:

@Heirren said:

@foxhound_fox said:

8GB's of RAM and all they could manage is double the amount of polygons in a PS3 character model?

Yikes. Diminishing results much?

I'd say diminishing results would be closer to a 2000 dollar pc being outperformed by a 400 dollar ps4.

You Sony fans are terrible, and never have a clue wtf you are talking about.

Do you lack reading comprehension?

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foxhound_fox

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#45  Edited By foxhound_fox
Member since 2005 • 98532 Posts
@Heirren said:

I mean really, what I said was a fact.

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deactivated-5d6bb9cb2ee20

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#46 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@vincent380 said:

By the way the dialog the kept saying "one last time" then the title is a thief's end.

@PraetorianMan said:

It *is* probably the last game with both Drake and Sully. One of them is probably going to die [the dialogue in the trailer heavily implied that].

I'm predicting Sully's death

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Heil68

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#47 Heil68
Member since 2004 • 60681 Posts

PS4 the world's most powerful video game console to have ever been created, matched with a TOP 5 GOAT makers=Pure gaming bliss.

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MrXboxOne

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#48 MrXboxOne
Member since 2013 • 799 Posts

@daious said:
@MonsieurX said:

@mrxboxone said:

@stereointegrity said:

@mrxboxone said:

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

So Ryse is still Polygon count king.........

ryse had downgraded polygon numbers...infamous has more polygons

Wrong. Do your research. Ryse characters have the most polygon counts of any next gen game. Looks like they are keeping that record.

More polygons =\= looking better

lolz

We don't even know Drake's polygon count. Its just over double.

Polygon Wars?

Characters in Ryse are over triple that of TLOU

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Daious

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#49  Edited By Daious
Member since 2013 • 2315 Posts

@mrxboxone said:

@stereointegrity said:

@mrxboxone said:

@lglz1337 said:

this game guys

dat GFX ZOMFG

http://blog.eu.playstation.com/2014/06/10/uncharted-4-thiefs-end-trailer-debuts-e3-2014/

"That’s Nathan Drake rendered in full 1080p glory using the power of our PS4 engine. All footage you see in the trailer was captured completely in-engine. We’re targeting 60fps for Uncharted 4: A Thief’s End and as you can see the visual fidelity for our character models will reach new heights. In fact, thanks to the power of the PS4, right now Drake’s Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3."

GFX war between XposBone and ps4 came to a end today

So Ryse is still Polygon count king.........

ryse had downgraded polygon numbers...infamous has more polygons

Wrong. Do your research. Ryse characters have the most polygon counts of any next gen game. Looks like they are keeping that record.

Since you keep on insisting, we still don't know Drake's polygon count. We just know it is over 60,000. Meanwhile, Marcus was 85,000 with Ryse running at 900p at 30fps.

Since you keep insisting that Ryse character has the most polygon count then you are wrong again. The order has 100,000 for each main character.

TLDR version: You are wrong about the Ryse having the most polygon count. The Order has more. Next time please refrain from making things up.

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#50 Truth_Hurts_U
Member since 2006 • 9703 Posts

After seeing UC4... I want to see what Quantic Dream is cooking up.