The community manager at Titanfall creator Respawn Entertainment hopes that the studio's debut game can be successful enough to encourage the games industry to take more risks with new IP on triple-A budgets
]"I hope that if nothing else, Titanfall encourages larger scale new IP,
]"It's so cool to be able to work on something new and different, and also to just have that kind of freedom. It's hard to have that freedom."
So basically there plan is to make titanfall like yearly iteration like COD. and how is this new and different since it looks like mech version of COD?