Titanfall can only handle 12 players. 6 per team

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-Damien-

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#1 -Damien-
Member since 2004 • 5355 Posts

http://teambeyond.net/titanfall-player-count-revealed/

hmmm......sounds like Xbone hardware limitation

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NFJSupreme

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#2  Edited By NFJSupreme
Member since 2005 • 6605 Posts

@-Damien- said:

http://teambeyond.net/titanfall-player-count-revealed/

hmmm......sounds like Xbone hardware limitation

sounds like it's by game design. Xbone does 64 players on BF4 just fine. You sound like a dumb ass even though I know you trolling.

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Riverwolf007

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#3  Edited By Riverwolf007
Member since 2005 • 26023 Posts

so?

i mean i'm not planning on getting it because i am mostly all shootered out but if i was it is exactly what i would rather play.

a meaningful role on a small team rather than a nobody on those massive teams with a pile of guys on it.

it makes me crazy that you sw dudes always hype up those games with assloads of people on them when it has been shown time and again that those massive battle games suck ass and disappear into obscurity months after they come out.

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k2theswiss

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#4 k2theswiss
Member since 2007 • 16599 Posts

yawn. More players don't = better

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killzowned24

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#5 killzowned24
Member since 2007 • 7345 Posts

meanwhile PS4 will have a game with 1500 vs 1500...lol

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DarthaPerkinjan

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#6 DarthaPerkinjan
Member since 2005 • 1318 Posts

6 vs 6? Ewwwww

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navyguy21

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#7 navyguy21
Member since 2003 • 17401 Posts

Most likely due to the TYPE of game it is. Same reason Halo has 16, Gears has 10. Its about the type of game rather than hardware limitation.

XB1 has dedicated servers for every game. Capability isnt the issue.

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NFJSupreme

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#8 NFJSupreme
Member since 2005 • 6605 Posts

@killzowned24 said:

meanwhile PS4 will have a game with 1500 vs 1500...lol

you guys will play that game for a month then forget about it like everyone on PC did.

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DarthaPerkinjan

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#9 DarthaPerkinjan
Member since 2005 • 1318 Posts

Maps must be the size of a hermit's basement

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clone01

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#10 clone01
Member since 2003 • 29822 Posts

@-Damien- said:

http://teambeyond.net/titanfall-player-count-revealed/

hmmm......sounds like Xbone hardware limitation

Yes, I agree. I'm eagerly looking forward to Titanfall as well.

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Shewgenja

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#11  Edited By Shewgenja
Member since 2009 • 21456 Posts

Pfft! Please tell me the PC version won't have this limitation. I have this on preorder.

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Nengo_Flow

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#12 Nengo_Flow
Member since 2011 • 10644 Posts

it was originally a 7th gen game.

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WitIsWisdom

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#13 WitIsWisdom
Member since 2007 • 9476 Posts

6v6 can not be all the game supports... lol

That is an even bigger joke than expected. 6v6 is an alright number if it is one life a round gameplay, but not respawn.... huge mechs on small maps sounds horrible.

Over hyped confirmed if this is true... however, I HIGHLY doubt this game will only be 6v6.

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bforrester420

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#14  Edited By bforrester420
Member since 2014 • 3480 Posts

I played all of 3 FPS games last generation: Resistance 1, the first Modern Warfare, and Borderlands 1.

Sad as this may sound, but I got a PS3 a couple of months after launch and have not taken a single game online. I've just never got into online multi-player. I think I played a handful of games of NFL 2k5 on the PS2 and haven't played online since....including PC. What can I say? I'm a single-player kind of guy.

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Mr-Kutaragi

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#15 Mr-Kutaragi
Member since 2013 • 2466 Posts

Even old COD had 9v9 mode right? At least 24 player server will be present of pc version hopefully... Not every game is best with more and more player but this type of game 6 player team is such small.

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Nike_Air

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#16 Nike_Air
Member since 2006 • 19733 Posts

Disappointing.

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BlessedChill

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#17 BlessedChill
Member since 2013 • 697 Posts

6v6 is pathetic.

Will wait for inevitable 1080p 32v32 player, PlayStation 4 edition.

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joel_c17

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#18  Edited By joel_c17
Member since 2005 • 3206 Posts

What a joke - im sure PC will support more players. Xbone probs cant handle it.

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nutcrackr

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#19 nutcrackr
Member since 2004 • 13032 Posts

Why is there AI in multiplayer?

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killzowned24

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#20 killzowned24
Member since 2007 • 7345 Posts

@NFJSupreme said:

@killzowned24 said:

meanwhile PS4 will have a game with 1500 vs 1500...lol

you guys will play that game for a month then forget about it like everyone on PC did.

Don't really care as its free.

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silversix_

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#21 silversix_
Member since 2010 • 26347 Posts

lol that's what i've been laughing at for months and thought it was 7v7 but its even less ROFL

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shawn30

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#22 shawn30
Member since 2006 • 4409 Posts

6v6, plus each has a mech, plus enemy/companion AI. sounds great to me.

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silversix_

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#23 silversix_
Member since 2010 • 26347 Posts

@WitIsWisdom said:

6v6 can not be all the game supports... lol

That is an even bigger joke than expected. 6v6 is an alright number if it is one life a round gameplay, but not respawn.... huge mechs on small maps sounds horrible.

Over hyped confirmed if this is true... however, I HIGHLY doubt this game will only be 6v6.

This is known since E3... It is 6v6 bs. They can't handle real players so they give you AI to kill lol 6v6 with AI running all over the map what a fail

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killzowned24

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#24  Edited By killzowned24
Member since 2007 • 7345 Posts

@shawn30 said:

6v6, plus each has a mech, plus enemy/companion AI. sounds great to me.

The game will look terrible graphically. Tiny maps, few players, last gen resolution and foliage that doesn't even animate.

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Sharp-Shooter89

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#25  Edited By Sharp-Shooter89
Member since 2012 • 128 Posts

not sure why 6v6 is a bad thing... the best games for competitive play are around 6v6,

ns2 6v6
cs:go 5v5
dota 2 5v5
LOL 5v5
l4d 4v4
tf2 6v6
gears 5v5
halo 4v4

some of these games can be played with over 24 players, but play best with these amounts listed above.
play the damn game the way it was designed to be played than judge it, stop crying for more players like an idiot, more will lead to unbalanced gameplay
try playing l4d with 8v8 its retarded.

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AmazonTreeBoa

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#26 AmazonTreeBoa
Member since 2011 • 16745 Posts

Lol you guys ran TC off from his own thread.

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silversix_

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#27  Edited By silversix_
Member since 2010 • 26347 Posts
@killzowned24 said:

@shawn30 said:

6v6, plus each has a mech, plus enemy/companion AI. sounds great to me.

The game will look terrible graphically. Tiny maps, few players, last gen resolution and foliage that doesn't even animate.


You forgot the AMAZING facial expressions only available on X1 near you

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killzowned24

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#28 killzowned24
Member since 2007 • 7345 Posts

@silversix_ said:
@killzowned24 said:

@shawn30 said:

6v6, plus each has a mech, plus enemy/companion AI. sounds great to me.

The game will look terrible graphically. Tiny maps, few players, last gen resolution and foliage that doesn't even animate.

You forgot the AMAZING facial expressions only available on X1 near you

lol

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bobbetybob

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#29 bobbetybob
Member since 2005 • 19370 Posts

It's an arena shooter not Battlefield, the whole point of games like this is that skilled players can dominate and that's just not possible when you have numbers so high that every firefight is completely unpredictable carnage.

I want to be able to get into my Titan and feel like I'm in a powerful machine and that I have an advantage over the enemy; not be instantly obliterated from 16 different directions because the player count is massive on maps not designed to support that number.

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Jankarcop

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#30 Jankarcop
Member since 2011 • 11058 Posts

lmao consoles

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NFJSupreme

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#31 NFJSupreme
Member since 2005 • 6605 Posts

@killzowned24 said:

@NFJSupreme said:

@killzowned24 said:

meanwhile PS4 will have a game with 1500 vs 1500...lol

you guys will play that game for a month then forget about it like everyone on PC did.

Don't really care as its free.

I'll give you that. It was fun for a month. Just letting you know what you getting into.

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Newhopes

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#32 Newhopes
Member since 2009 • 4775 Posts

I love it when cows get jelly.

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killzowned24

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#33 killzowned24
Member since 2007 • 7345 Posts

@bobbetybob said:

It's an arena shooter not Battlefield, the whole point of games like this is that skilled players can dominate and that's just not possible when you have numbers so high that every firefight is completely unpredictable carnage.

I want to be able to get into my Titan and feel like I'm in a powerful machine and that I have an advantage over the enemy; not be instantly obliterated from 16 different directions because the player count is massive on maps not designed to support that number.

Almost every game I have played online allows you to lower the player count. Plus the game will already have more players as AI ..lol

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GrenadeLauncher

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#34 GrenadeLauncher
Member since 2004 • 6843 Posts

LMAO. 6x6? With those graphics? But I thought DA CLAWD POWA let the local hardware process more? I guess Microsoft should have bought exclusivity of Evolve instead.

Get to work, you fuckin lemmings

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lostrib

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#35  Edited By lostrib
Member since 2009 • 49999 Posts

aren't there bots on each team as well?

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I_can_haz

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#36  Edited By I_can_haz
Member since 2013 • 6511 Posts

Teh powah of Cloud and Bonaire at work LMAO!

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GrenadeLauncher

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#38 GrenadeLauncher
Member since 2004 • 6843 Posts

Hahaha, now Shitspawn is on neogaf doing damage control

"Bu bu but it was so action packed we couldn't take any more!!! P-please give a try..."

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WTA2k5

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#39 WTA2k5
Member since 2005 • 3999 Posts

Not an inherently bad thing, though when it comes to FPS multiplayer, I generally like higher player counts better.

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silversix_

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#40 silversix_
Member since 2010 • 26347 Posts

@SEANMCAD said:

I dont understand? 16 or 64 players 720p trying to hit 60fps?

Did they spend extra time making it under perform?

lol CLOUD POWER

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PyratRum

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#41 PyratRum
Member since 2013 • 778 Posts

Larger player count doesn't necessarily mean a better game. If the game is designed for 6v6 then the game works well with 6v6.

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deactivated-583e460ca986b

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#42 deactivated-583e460ca986b
Member since 2004 • 7240 Posts

The game was praised by almost every game publication at E3. It won tons of "Best of" awards. This board is crazy.

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deactivated-59b71619573a1

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#43 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Until I play it that number means **** all

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Puggy301

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#44  Edited By Puggy301
Member since 2003 • 202 Posts

Perhaps M$ would have better served their customers by investing the millions they obviously spent bribing the makers of TitanFAIL to make their crummy little opus an Xbone exclusive into improving the hardware of the Xbone to ensure it could actually handle the basic requirements of next gen gaming. Pathetic.

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Consternated

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#45 Consternated
Member since 2013 • 848 Posts

@NFJSupreme said:

@-Damien- said:

http://teambeyond.net/titanfall-player-count-revealed/

hmmm......sounds like Xbone hardware limitation

sounds like it's by game design. Xbone does 64 players on BF4 just fine. You sound like a dumb ass even though I know you trolling.

@seanmcloughlin said:

Until I play it that number means **** all

This & this... Except I won't play it, because it looks mediocre, like every console shooter so far this gen.

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lostrib

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#46 lostrib
Member since 2009 • 49999 Posts

@Puggy301 said:

Perhaps M$ would have better served their customers by investing the millions they obviously spent bribing the makers of TitanFAIL to make their crummy little opus an Xbone exclusive into improving the hardware of the Xbone to ensure it could actually handle the basic requirements of next gen gaming.Pathetic.

perfectly describes your post

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Gaming-Planet

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#47 Gaming-Planet
Member since 2008 • 21064 Posts

Hmm hopefully PC has more. Was hoping at least 24 players, 12 vs 12.

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blangenakker

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#48 blangenakker
Member since 2006 • 3240 Posts

Don't forget guys there are mechs in this game. A clusterfuck can sometimes not be fun.

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GrenadeLauncher

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#49 GrenadeLauncher
Member since 2004 • 6843 Posts

Don't forget mechs that play exactly the same as human characters.

Complete and utter debacle.

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ghostwarrior786

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#50  Edited By ghostwarrior786
Member since 2005 • 5811 Posts

Bu-bu-bu titanfall was going to be 64 players on x1!! Only x360 was 6v6 haha I told u lems there will be no difference between x360 and x1 version

More distrubingly why is ai in multiplayer? I dont understand