This is why PC gaming isn't all it's cracked up to be.

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#101 Posted by lostrib (35698 posts) -

@lostrib said:

@mr_huggles_dog said:

@lostrib said:

Because as far as I know it's not a moderatable offense

I thought that was part of the karma system......that the mods determine if the flag was worth it....I think it is.

I got 10 points or whatever and I called ppl names just like they called me names....so, the only thing I can go by is that sort of thing. I mean....all you PC guys have it out for me....not sure whats a modable offense if calling someone an asshole isn't.

Few ppl called my fiance fat....so....yet I got 10 points or whatever. So, gotta be the name calling.

Mod? Please clarify?

You have to actually tag the mods or message them directly for them to see it. Just getting flagged/karma banned doesn't mean you got moderated. It just means that you either flagged ten posts or ten of your posts were flagged (or some mixture in between equaling ten). If you actually got moderated then they would tell you. And there are names you can't use on here

Well, I don't use racist or sexist terms which I'm guessing are no-nos....such things like that.

I never said anything worse than what was said to me...so yeah...I'm guessing it was the PC hermits ganging up on me. Not whining...just my idea of what happened.

But, all I can get from the rule thread is that you flag a post and a mod deems it fit or not for a flag....so, you guys can keep being disrepsectful and insulting to me and all I can do is keep flagging you while I try to keep my cool.

If I get banned for such a thing, then so be it. Not sure how the rules are if the mod deems this insult ok, but not this one but this one is but not this one....save for racist and sexist stuff and the like.

Why can't you be civil like you are now....this is a much more pleasant lostrib.

yeah, let me know how that goes for you

#102 Posted by Vaasman (11330 posts) -

@Vaasman said:

Yet another poster I wish hadn't made it to 500 I see.

As if there isn't sort of thing going on constantly from the PC crowd.

If this board wasn't full of PC hermits who would kill someone over trying not to let the PC get any negative light maybe more ppl would be open to being part of the community.

Hell man...I don't want to be a part of the PC community here, if some of the ppl in this thread are what represent it. I was all for PC before coming here.

Yeah yeah..."we don't want you anyway".....right....then I'm glad we agree.

That really has nothing to do with my post but thanks for 20 notifications I guess.

#103 Posted by pyro1245 (736 posts) -

research. don't be an idiot. you're good. pc gaming isn't that hard.

#104 Posted by Mr_Huggles_dog (944 posts) -

None of you are making any sense.

So I'm just gonna go on about my business posting things that I don't like about PC....and you guys can go about your business of claiming war on little ole me, flagging every post thats negative about PC gaming.

B/c that seems to be about as deep as your lives go.

#105 Posted by lostrib (35698 posts) -

None of you are making any sense.

So I'm just gonna go on about my business posting things that I don't like about PC....and you guys can go about your business of claiming war on little ole me, flagging every post thats negative about PC gaming.

B/c that seems to be about as deep as your lives go.

flagged

#106 Edited by Vaasman (11330 posts) -

@mr_huggles_dog said:

None of you are making any sense.

So I'm just gonna go on about my business posting things that I don't like about PC....and you guys can go about your business of claiming war on little ole me, flagging every post thats negative about PC gaming.

B/c that seems to be about as deep as your lives go.

Well that's fine. I mean if you spitball ideas forever, eventually you're bound to come up with one that isn't the worst thing ever.

#107 Edited by Mr_Huggles_dog (944 posts) -

@lostrib said:

@mr_huggles_dog said:

None of you are making any sense.

So I'm just gonna go on about my business posting things that I don't like about PC....and you guys can go about your business of claiming war on little ole me, flagging every post thats negative about PC gaming.

B/c that seems to be about as deep as your lives go.

flagged

As far as I know...it's not a flaggable offense.

#108 Posted by BldgIrsh (2163 posts) -

@lostrib said:

@mr_huggles_dog said:

None of you are making any sense.

So I'm just gonna go on about my business posting things that I don't like about PC....and you guys can go about your business of claiming war on little ole me, flagging every post thats negative about PC gaming.

B/c that seems to be about as deep as your lives go.

flagged

As far as I know...it's not a flaggable offense.

  • Directly attacking others, threats or inflammatory posts should not be tolerated, ever period.

flagged

#109 Posted by treedoor (7648 posts) -

Is the TC trying to troll, or is he just always like this?

I've been away so long. Not sure who he is.

#110 Posted by BldgIrsh (2163 posts) -

@treedoor said:

Is the TC trying to troll, or is he just always like this?

I've been away so long. Not sure who he is.

Hopefully he's been trying to troll... but, it's the latter.

#111 Posted by lostrib (35698 posts) -
#112 Edited by mikhail (1540 posts) -

Is Huggles really AmazonAngry? What is going on here?

#113 Posted by Vaasman (11330 posts) -

@mikhail said:

Is Huggles really AmazonAngry? What is going on here?

AmazonAngry is just someone elses alt though. It's hard to say where the troll chain ends.

#114 Posted by mikhail (1540 posts) -

@Vaasman said:

@mikhail said:

Is Huggles really AmazonAngry? What is going on here?

AmazonAngry is just someone elses alt though. It's hard to say where the troll chain ends.

Trollception

#115 Posted by nutcrackr (12521 posts) -

early access is how you fund a half-finished game that may never be finished.

#116 Edited by Maroxad (8209 posts) -
@lawlessx said:

well what if they change their names and start another project?

They will get exposed. Even more likely if the dev teams names are mentioned.

@lostrib said:

@lundy86_4: he can't

To be fair, a much smaller percentage of the PC library are high budget AAA exclusive games. However, we live in a world where quality is not determined by budget, and games like Divinity: Original Sin (A budget of 4 million dollars) is proof you don't need flashy cutscenes and shiny graphics to be good.

That isn't to say PC doesn't get exclusive AAA games, StarCraft 2, AAA mmorpgs, The Sims and Total War are examples of AAA exclusives on PC.

#117 Posted by CrownKingArthur (4633 posts) -
@bldgirsh said:

@commonfate said:

Flagging you all.

Especially crownkingarthur for being such an exemplary poster week after week. Enjoy the vacay ;O

I swear its his monitor that has made his postings exemplary week after week.

yeah it was

thanks guys, and i always read your posts

...and whiskeys

#118 Edited by remiks00 (1798 posts) -

@lostrib said:

@mr_huggles_dog said:

None of you are making any sense.

So I'm just gonna go on about my business posting things that I don't like about PC....and you guys can go about your business of claiming war on little ole me, flagging every post thats negative about PC gaming.

B/c that seems to be about as deep as your lives go.

flagged

lmfao! You always crack me the fuck up rib. Cheers mate.

On topic: Huggles, quit acting like a victim. Everyone can sense your negative attitude about PC gaming through your posts. If you really had valid constructive criticism about it, and a much better attitude, people would consider your opinion. That's why no one cares to be honest. Your hatred seems worse than scottpsfan; and he was annoying as well. But whatever, do you playa...

#119 Posted by parkurtommo (26744 posts) -

@-Damien- said:

@lundy86_4 said:

@-Damien- said:

pc has no big budget, quality exclusives; most, if not all, are just bargain bin games

You're gonna need to prove that, yo.

no need to prove, it's a general consensus, like how can you proof water is wet?

Umm, if the opposite party disagrees with you, relying on the false pretense of a "general consensus" is not gonna convince anyone. If water is wet, why not get some water, and show us how it's wet?

Oh right, you don't want to do that.

#120 Posted by MBirdy88 (8019 posts) -

@mr_huggles_dog: *Looks at thead title*

*Looks at use making the thread*

Yup... knew it would be some one liner anecdotal evidence. try harder... you fail miserably.

#121 Posted by killerfist (19813 posts) -

Releasing broken, unfinished buggy games?

Yeah, that never happens on consoles.

#122 Posted by scottpsfan14 (4688 posts) -

1 broken game on an open platform doesn't downplay PC as a whole. It's hard to keep track of such a vast database of games on PC.

As for big budget exclusives on PC, it rarely gets them. Crysis 1, WoW, Star Citizen. Granted there are probably a few more, but my head is a little cloudy atm.

Consoles always get more big budget exclusives than PC every gen. But PC gets FAR more exclusives as a whole. And a lot of them are rated very highly too. So when people say PC gets more AA/AAA exclusives than all consoles combined, that is a fact. Also who says budget defines how 'good' a game is? If anything, the lower the budget, the bigger the risks taken to provide new experiences. And in todays world, indie games are looking as good as big budget games. Look at WiLD on PS4. Made by 12 people. Granted by a well known developer who funded it. Download the 1080p 60fps trailer of it here. It blew me away so much. Indie games no longer can be looked upon as 2D side scrollers any more.

#123 Posted by DEadliNE-Zero0 (1925 posts) -

STFU Cranler. We all know it's you

#124 Edited by thehig1 (1676 posts) -

@mr_huggles_dog: stop being a pussy, dont flag posts you don't aree with.

#125 Posted by DEadliNE-Zero0 (1925 posts) -

As for big budget exclusives on PC, it rarely gets them. Crysis 1, WoW, Star Citizen. Granted there are probably a few more, but my head is a little cloudy atm.

I'm not refering to you Scott, but, ofcourse PC doesn't get big budget exclusives.

PC isn't owned by a company that pays for the damm thing to be made anyway

Are people stupid? Nintendo, Sony and MS pay millions for their creating to sell their consoles. Nobody benefits from paying 50 million to make a game for pc only.

Which brings the question:

Where are all these big budget exclusives to 1 console not being payed by sony, nintendo or MS?

There aren't any, because nobody would ever do it. Every game nowadays is made with a PC version from the start. MGS V,Destiny, The Division, GTA V and FF XV, are tiny drops in an ocean of games thet are made for pc and console alike.

It's the age of multiplats, everyone.

#126 Posted by edwardecl (2226 posts) -

When something has "Early Access", "Beta" or "Alpha" written in the title or description don't buy it. If you do buy something like that expect to only be able to play it in its current state.

The only exception to this rule is probably some of the bigger projects by known devs (people who have invested money and reputation into the project themselves). People with nothing to lose will not take a project seriously, and if it's their first project then they probably don't know what the hell they are doing.

#127 Posted by Snugenz (11839 posts) -

@lostrib said:

@mr_huggles_dog said:

@lostrib said:

@mr_huggles_dog said:

@Vaasman said:

Yet another poster I wish hadn't made it to 500 I see.

As if there isn't sort of thing going on constantly from the PC crowd.

If this board wasn't full of PC hermits who would kill someone over trying not to let the PC get any negative light maybe more ppl would be open to being part of the community.

Hell man...I don't want to be a part of the PC community here, if some of the ppl in this thread are what represent it. I was all for PC before coming here.

Yeah yeah..."we don't want you anyway".....right....then I'm glad we agree.

Well that's because you're kind of a giant asshole

I just recently learned about the flag system....since all you polite ppl gang up on all my posts and I couldn't post for a day....or 2....I dunno....so, I'll just keep it nice and say I flagged your post.

But nothing will happen...b/c I'm the only one who will flag your post...and if I say one word like you just did...every one of the PC hermits will flag me and only god will be able to handle that much free time.

Um, you can be moderated for flag abuse. And flagging too many posts will karma ban you...so keep it up

You called me an asshole...how is that not flaggable?

I intend on flagging every posts that calls me a name or insults my fiance...or anything like that.

If I get banned for doing that...then....yeah...this forum wasn't worth it. It's cool now though...now that I know about the flag system.

It's not worth it you should just leave now, really you'd be much better off. Cya!!

#128 Posted by Motokid6 (5417 posts) -

Huggles makes thread bashing PC... And then doesn't want to get bashed by pc gamers? Wtf is that about?

#129 Posted by Heirren (16826 posts) -

@Heirren said:

@clyde46 said:

@Heirren said:

@commonfate said:

@Heirren said:

@commonfate said:

@Heirren said:

@-Damien-: I wouldn't say there are no quality exclusives. However you are right about there not being any big budget high quality games. It is as if developers have lost faith in the platform. Ten years ago the pc was the starting point in a lot of peoples eyes. Now it is just an after thought most of the time. When enormous culturally significant games like Grand Theft Auto 5 are skipping pc, you know there is an issue. Come to think of it I cant think of ONE big budget exclusive pc game. .

PC games don't need to be big budget to have big returns. There's no need for licensing/publishing fees/dev kits/ridiculous ad costs. Surprises crop up all the time through word of mouth, it's an inherent trait of the platform. Not to mention PC communities are really impressive. Steady slow streams of sales keep communities active and people playing all manners of games whereas console devs/pubs gotta make various remasters to see any kind of secondary income.

It's a silly notion to write off the platform for. PC gaming isn't relevant/viable/w.e you're trying to argue because half of a game's budget doesn't go into the above costs? How is that possibly a fault?

I wasn't righting it off.

Then what's the complaint? PC games aren't culturally relevant? They sport huge competitive scenes with prize pools reaching over 10+ million. Twitch streams draw in 10's of thousands of viewers and sometimes even over 100k current viewers. Moba's, Starcraft 2, WoW, Hearthstone, Civ 5 are still some of the most widely played games today with continued years of support.

Like I'm sorry if I'm missing out on something here but consoles can keep the Hollywood style of gaming. Give me the underappreciated niche titles like Valkyria Chronicles, Yakuza and (used to be) Demon Souls over the Gears/Uncharted/Killzone slog. That's what I still keep consoles around for.

There is no complaint. I agree with you about niche titles. Ive been vocal about the lack of actual gameplay on the xbox and playstation. The point was strictly about budgets. There is no comparison here. PC gaming could be so much more than it is if developers treated the platform the same way they do consoles. That is my point--that years ago the pc was pushing a LOT of genre. Console players could only hope for a stripped port. The interface would be catered to pc--the mouse and keyboard.

They tried to treat the PC in the same manner as they do consoles and it never worked out. If you actually look at the way that publishers treat the console market you will realise that they see console players as nothing more than cash cows. Half finished games with day one DLC, pay to play online, HD remakes etc.

You mention stripped down ports, yet from where I'm standing I'm seeing console games being stripped down to virtually nothing. Nothing more than Hollywood style interactive movies.

I can see that there is money to made in console gaming but its at the expensive of you and me. Games back in the day were packed to the gills with content, now we praise games that can be finished in anytime over 10 hours.

The current console market is disgusting, but that doesn't change the facts. I'm setting all that stuff aside. Again, bottom line is that the console market continually gets big budget games. I did not say all were great games.

Big budgets aren't making console games any better though. They're getting worse due to devs not taking any chances. CoD, Assassin's Creed, yearly sports title, Battlefield and more found immense success and then got rehashed to death because publisher's can't wait to mine all the gold. That kind of business mentality isn't healthy and it reflects. Console gaming is a seller's market, PC gaming reflects what the people choose.

For the most part, absolutely not. Like I said earlier, I agree. This aspect is what is wrong with the industry. Gamers of today seem to take anything that publishers throw at them. They'll even buy a game, complain about the game, and repeatedly buy these same games year in year out. I recently played Goldeneye--said this in another thread I believe--and even though the visuals are 320x240 with far lower poly counts/etc--the world feels more real than a lot of games of today because there is a sense of mystery and exploration and the player can generally go where is logical on most occassions.

But this is all besides the point. The point is, again, about BUDGETS and where publishers/developers are seeking out talent, and where these games are aimed to be released. For namesake lets just use Capcom(even though they're in the shitter). Let's say that a group of developers goes to capcom with a game build and says "we need x amount of dollars......we plan on releasing pc only because that is only how the game will work." Capcom would laugh in their faces. Now, lets say Capcom went out looking for talent/projects. Capcom would simply say, "this is great, we believe this is a good project, we will support you guys, and this will be made for xbox and playstation." This is the point at hand. Nothing I am saying has anything negative towards the pc format.

The problem that has been going on is that gamers don't seem to understand that where their money goes affects the product in return. I own a wiiu, I'd like maybe TWO legend of zeldas? But these dim wits on xbox and playstation apparently want 15 assassins creeds, 20 COD games, etc etc. If the gaming community really supported and bought into the pc market things would be another story. Been saying I think pc is going to be the up and coming platform for quite some time now because of all these negatives surrounding consoles. Wiiu and PC.

#130 Posted by Motokid6 (5417 posts) -

Stop chaining quotes please.

#131 Edited by GarGx1 (2602 posts) -

@-Damien- said:

@Heirren said:

@-Damien-: I wouldn't say there are no quality exclusives. However you are right about there not being any big budget high quality games. It is as if developers have lost faith in the platform. Ten years ago the pc was the starting point in a lot of peoples eyes. Now it is just an after thought most of the time. When enormous culturally significant games like Grand Theft Auto 5 are skipping pc, you know there is an issue. Come to think of it I cant think of ONE big budget exclusive pc game. .

yup, pc is just an after-thought, secondary platform. When developers want to squeeze profit out of an already-released game, they make pc version 1-2 years later to get some extra bucks

http://en.wikipedia.org/wiki/List_of_most_expensive_video_games_to_develop

Lets look at this of most expensive games.

7 are not on PC and 3 seperate systems are needed to play them (1 Dreamcast, 3 Xbox 360 and 3 PS3)

8 are PC exclusive, including the second highest budget for any game (SW:TOR)

The rest are multiplat and on or coming too PC very soon (GTA V)

You may want to re-evaluate your thoughts on this.

A garbage games getting cancelled does not make a system bad, it shows that Steam are trying to protect their customers, as any good biusiness would do. How many console exclusives and multiplats have been cancelled this year?

#132 Posted by clyde46 (45953 posts) -

He does come across as a cry baby.

#133 Posted by intotheminx (598 posts) -

This thread has went from complaining about Steam taking down unplayable games(which is a good thing) to PC not having a ton of costly games lol. I don't see the problem. Divinity OS is the best game I've played from this year and I highly doubt it cost 100 mil to make. I'll take Divinity, Wastelands 2, and Beyond Earth while most of you wait for something to play.

#136 Posted by Maddie_Larkin (6469 posts) -
@Heirren said:

@RoboCopISJesus said:

@-Damien- said:

@Heirren said:

@-Damien-: I wouldn't say there are no quality exclusives. However you are right about there not being any big budget high quality games. It is as if developers have lost faith in the platform. Ten years ago the pc was the starting point in a lot of peoples eyes. Now it is just an after thought most of the time. When enormous culturally significant games like Grand Theft Auto 5 are skipping pc, you know there is an issue. Come to think of it I cant think of ONE big budget exclusive pc game. .

yup, pc is just an after-thought, secondary platform. When developers want to squeeze profit out of an already-released game, they make pc version 1-2 years later to get some extra bucks

1. But he was factually wrong. There are several big budget exclusive PC games.

2. Afterthoughts don't have the most high scoring games every year, most sales (hardware and software), most gamers, and the best version of nearly all multiplats.

Go ahead. Name some high budget pc games built specifically for the platform. The point isn't the money or whether the game is good or not. The point is the investment of the developers/publishers. There is soooooooooooooooooooooooooooooooooo much potential on pc that no developers care to take on because with these big budgets, if the product fails, it can greatly impact the company investing.

Lets play a game then. Name how many big AAA tier games are launched on consoles, which in turn are not owned by a console maker (the 2nd party devs so to speak). You seem to be fairly blind to the fact that it is not that PC have been losing exclusives or faith of the devs and Publishers, but all systems have. Unless you are given a ton of Money to make it exclusive (which most Pubs and devs wont do btw, since it is near always a loss in the long haull). Txclusives are Down to those WHO own the platform, and thier internal studios, and sadly most MS and Sony based games deems to come out on the pc aswell anyways.

Basicly why tailor a game to one platform, when you can make the game Work on all platforms? You might not like Kinect or PS move, but the truth was that it was not the interface that was the issue, but that certain game aspects had to be tailored specifically to Work on only one platform.

#137 Posted by Heirren (16826 posts) -

@Heirren said:

@RoboCopISJesus said:

@-Damien- said:

@Heirren said:

@-Damien-: I wouldn't say there are no quality exclusives. However you are right about there not being any big budget high quality games. It is as if developers have lost faith in the platform. Ten years ago the pc was the starting point in a lot of peoples eyes. Now it is just an after thought most of the time. When enormous culturally significant games like Grand Theft Auto 5 are skipping pc, you know there is an issue. Come to think of it I cant think of ONE big budget exclusive pc game. .

yup, pc is just an after-thought, secondary platform. When developers want to squeeze profit out of an already-released game, they make pc version 1-2 years later to get some extra bucks

1. But he was factually wrong. There are several big budget exclusive PC games.

2. Afterthoughts don't have the most high scoring games every year, most sales (hardware and software), most gamers, and the best version of nearly all multiplats.

Go ahead. Name some high budget pc games built specifically for the platform. The point isn't the money or whether the game is good or not. The point is the investment of the developers/publishers. There is soooooooooooooooooooooooooooooooooo much potential on pc that no developers care to take on because with these big budgets, if the product fails, it can greatly impact the company investing.

Lets play a game then. Name how many big AAA tier games are launched on consoles, which in turn are not owned by a console maker (the 2nd party devs so to speak). You seem to be fairly blind to the fact that it is not that PC have been losing exclusives or faith of the devs and Publishers, but all systems have. Unless you are given a ton of Money to make it exclusive (which most Pubs and devs wont do btw, since it is near always a loss in the long haull). Txclusives are Down to those WHO own the platform, and thier internal studios, and sadly most MS and Sony based games deems to come out on the pc aswell anyways.

Basicly why tailor a game to one platform, when you can make the game Work on all platforms? You might not like Kinect or PS move, but the truth was that it was not the interface that was the issue, but that certain game aspects had to be tailored specifically to Work on only one platform.

I agree to an extent. It is sort of the ultimate point, right? People here don't seem to reason and assume that one is bashing a platform if a statement doesn't whole heartedly praise said platform. Name big games launched on consoles? More or less every 3rd party game is a console game, where the pc is an enhanced port. It is quite sad. You are right it doesn't make sense to not release on all platforms, but if the pc was a sole viable platform for a game then it would happen more often. Just look at Crysis. This game pushed pc hardware to the fullest extent. Now look at the sequel. It is a game stripped down to work on consoles. You are right though--it is more complicated than what is being discussed. The problem is the console(sony and ms) pricing infrastructure as there's no way that pc gamers would let the dlc stuff fly, and you can add nintendo gamers into that mix as well; its the real reason the wiiu doesn't see as much support.

The unfortunate part of all this is how game design seems to have reached this peak where its more akin to the film business--produce a product, buy it, and on to the next one. Get them out as fast as possible and let the consumer eat them up.

Why tailor a game to one platform? Well, there's risk involved, but if done right it can send the developers into the stratosphere.

#138 Posted by Heil68 (43921 posts) -

Early access is a joke in any game on any platform.

#139 Edited by clyde46 (45953 posts) -

@Heirren: I just want to interject here. You mention that games are made for console then ported to the PC. I would disagree with that statement. You can't call every 3rd game a console game, do you know what the word multiplat means? There can be lots of reasons why such a game does not make to PC. One of which could very well be that there is little to no interest for it from PC gamers. Another could be that the developer doesn't have the staff with the knowledge to port said game. They could of gotten money from a console maker I.E. Bayonetta 2.

Now, I won't disagree with you that consoles are where the money is but as we've seen this gen that money has turned an industry that we all once loved and cherished into a greed fueled monster that will stop at nothing to continue riding the gravy train. I firmly believe that the PC will save gaming. It is an environment where small time devs can flourish, where they can get their big break. PC gamers are more inclined to try new things that aren't backed by massive publishers writing blank cheques. PC gamers support games for a lot longer than their console brethren.

Now, its not without its downsides. Steam as of late has become a cesspool of "Early Access" stuff, some of which have been PR disasters which does taint the image of PC gaming. That being said, a lot of those early access programs have been very successful and have allowed gamers to play things they may of not been interested in. It also gives devs access to players who can help and guide them through making a game. Take the game Space Engineers for example. Every Thursday they release a patch that contains new content and bug fixes. They then get feedback from the community which can be changed and fixed by the next patch.

To say that PC exclusives need to have big flashy graphics is moot. Gamers now have wised up the fact that flashy graphics does not make a bad game good.

Also, its nice to have a good discussion on this subject without the usual fanboy bullshit. I applaud you sir.

#140 Posted by scottpsfan14 (4688 posts) -
@clyde46 said:

@Heirren: I just want to interject here. You mention that games are made for console then ported to the PC. I would disagree with that statement. You can't call every 3rd game a console game, do you know what the word multiplat means? There can be lots of reasons why such a game does not make to PC. One of which could very well be that there is little to no interest for it from PC gamers. Another could be that the developer doesn't have the staff with the knowledge to port said game. They could of gotten money from a console maker I.E. Bayonetta 2.

Now, I won't disagree with you that consoles are where the money is but as we've seen this gen that money has turned an industry that we all once loved and cherished into a greed fueled monster that will stop at nothing to continue riding the gravy train. I firmly believe that the PC will save gaming. It is an environment where small time devs can flourish, where they can get their big break. PC gamers are more inclined to try new things that aren't backed by massive publishers writing blank cheques. PC gamers support games for a lot longer than their console brethren.

Now, its not without its downsides. Steam as of late has become a cesspool of "Early Access" stuff, some of which have been PR disasters which does taint the image of PC gaming. That being said, a lot of those early access programs have been very successful and have allowed gamers to play things they may of not been interested in. It also gives devs access to players who can help and guide them through making a game. Take the game Space Engineers for example. Every Thursday they release a patch that contains new content and bug fixes. They then get feedback from the community which can be changed and fixed by the next patch.

To say that PC exclusives need to have big flashy graphics is moot. Gamers now have wised up the fact that flashy graphics does not make a bad game good.

Also, its nice to have a good discussion on this subject without the usual fanboy bullshit. I applaud you sir.

Good post. All in all I'd say it's well rounded. Full of facts. Well done.

#141 Edited by cainetao11 (17282 posts) -

@-Damien- said:

@lundy86_4 said:

@-Damien- said:

pc has no big budget, quality exclusives; most, if not all, are just bargain bin games

You're gonna need to prove that, yo.

no need to prove, it's a general consensus, like how can you proof water is wet?

By sticking your hand in it.

#142 Posted by R4gn4r0k (16427 posts) -

@Heil68 said:

Early access is a joke in any game on any platform.

I get what it stems from.

People see gameplay of a game and think "I want to play this NOW, not wait until release"

But there is a reason games take so long from initial showing to finished product. It's because games are broken, unfinished and full of bugs before release (and some even on release)

So people just need to be patient. And stop throwing their money at devs who've proven nothing and who may be new to making a game. Some of those kickstarter, early access devs have no idea what budget they need or how to spend that budget eficiently.

I would never trust such a dev with my money. But other PC gamers seem to trust them just fine... leading to Towns disaster and this disaster.

And Valve is just happy that it takes 33% from the sales of broken, unfinished games.

#143 Posted by Heil68 (43921 posts) -

@R4gn4r0k said:

@Heil68 said:

Early access is a joke in any game on any platform.

I get what it stems from.

People see gameplay of a game and think "I want to play this NOW, not wait until release"

But there is a reason games take so long from initial showing to finished product. It's because games are broken, unfinished and full of bugs before release (and some even on release)

So people just need to be patient. And stop throwing their money at devs who've proven nothing and who may be new to making a game. Some of those kickstarter, early access devs have no idea what budget they need or how to spend that budget eficiently.

I would never trust such a dev with my money. But other PC gamers seem to trust them just fine... leading to Towns disaster and this disaster.

And Valve is just happy that it takes 33% from the sales of broken, unfinished games.

Yup. A free demo is ok I guess, but I wont pay for early access Kieckstarter games.

#144 Edited by Motokid6 (5417 posts) -

@Heil68: But what if it's a great game that the players are helping make even better? EA is a double edged sword, but the leading edge of that sword is full of great games with great devs who whole heartedly participate with a great community to vastly improve their games. There's nothing wrong with that. It IS a GOOD thing. Total way of the future.

Oh, and what about devs hiring modders? What do you say about that?

#145 Posted by ShepardCommandr (2563 posts) -

I don't spend my money on early access and indie garbage.

#147 Posted by byhzyy (50 posts) -

@Heil68 said:

@R4gn4r0k said:

@Heil68 said:

Early access is a joke in any game on any platform.

I get what it stems from.

People see gameplay of a game and think "I want to play this NOW, not wait until release"

But there is a reason games take so long from initial showing to finished product. It's because games are broken, unfinished and full of bugs before release (and some even on release)

So people just need to be patient. And stop throwing their money at devs who've proven nothing and who may be new to making a game. Some of those kickstarter, early access devs have no idea what budget they need or how to spend that budget eficiently.

I would never trust such a dev with my money. But other PC gamers seem to trust them just fine... leading to Towns disaster and this disaster.

And Valve is just happy that it takes 33% from the sales of broken, unfinished games.

Yup. A free demo is ok I guess, but I wont pay for early access Kieckstarter games.

I don't spend my money on early access and indie garbage.

the banner saga and divinity original sin are great early access Kick starter games and soon star citizen

btw most of ps4 games are indie games

#148 Posted by naz99 (1287 posts) -

Hahaha, Roommate...Riiiiiiiight :p

Poor sad cranler

#149 Posted by Heirren (16826 posts) -

@clyde46 said:

@Heirren: I just want to interject here. You mention that games are made for console then ported to the PC. I would disagree with that statement. You can't call every 3rd game a console game, do you know what the word multiplat means? There can be lots of reasons why such a game does not make to PC. One of which could very well be that there is little to no interest for it from PC gamers. Another could be that the developer doesn't have the staff with the knowledge to port said game. They could of gotten money from a console maker I.E. Bayonetta 2.

Now, I won't disagree with you that consoles are where the money is but as we've seen this gen that money has turned an industry that we all once loved and cherished into a greed fueled monster that will stop at nothing to continue riding the gravy train. I firmly believe that the PC will save gaming. It is an environment where small time devs can flourish, where they can get their big break. PC gamers are more inclined to try new things that aren't backed by massive publishers writing blank cheques. PC gamers support games for a lot longer than their console brethren.

Now, its not without its downsides. Steam as of late has become a cesspool of "Early Access" stuff, some of which have been PR disasters which does taint the image of PC gaming. That being said, a lot of those early access programs have been very successful and have allowed gamers to play things they may of not been interested in. It also gives devs access to players who can help and guide them through making a game. Take the game Space Engineers for example. Every Thursday they release a patch that contains new content and bug fixes. They then get feedback from the community which can be changed and fixed by the next patch.

To say that PC exclusives need to have big flashy graphics is moot. Gamers now have wised up the fact that flashy graphics does not make a bad game good.

Also, its nice to have a good discussion on this subject without the usual fanboy bullshit. I applaud you sir.

I also think PC gaming will rise, and Nintendo will sit beside that format. Interest in games has risen drastically. The people bringing it down are the kids that grew up with the more recent form of purchasing content. In a way it isn't their fault as they know it no other way. Eventually these people grow up and realize what is going on. I bought a ps4 because there are games that will come to Sony--namely Uncharted 4--that I know will be exclusive. Part of me regrets it though. I never use it and I'm also supporting something that I know is dangerous territory for a healthy industry. But yes, as people mature they will eventually seek out the most viable platform, one which seems to be the pc as over time more and more people are recognizing it.

People you and myself and most others here already know, but when major game websites start posting articles regarding the benefits of pc and more specifically how to build a gaming rig--that is big news, as little as people may make it out to be. There's customization and a culture specifically to pc. Customization in terms of tech but also in appearance. People like that sort of thing. Personally I see the pc format being streamlined somewhat in the way things are built. More plug in play. Not like consoles, but lets say more akin to being snap together vs glue together. Yes I know it isn't that difficult to build a pc but from an outsiders perspective it can seem quite daunting.

Another hurdle pc faces is one of its benefits, steam itself. Great deals, yes. However, there needs to be a concrete digital download tos/law set in stone. The storefront is also horribly setup. Again, to people already familiar to DD it may be simple, but if you look at it from an outsiders perspective there's a lot of content that gets lost in the shuffle. Then there's the children factor of going to a store and holding a game. Seems silly to adults but I know when I was a kid my copy of Ninja Gaiden was an entity more than just the code within the game.

#150 Posted by RoboCopISJesus (1408 posts) -