It's the play style.
The horrible play style from Portable ops and PW...yeah, the whole "operations" thing is a huge turnoff for me.
I completely hated that style from those previous 2 games, how every single "mission" was simply going from point A to point B and every single one of them could be cleared in 5 minutes as much.
I bet you guys 20 bucks that every mission in GZ will be about the same lenght, and with the same style (simply go from point A to point B) and that you'll be backtracking constantly through areas.
The whole operations playstyle was designed to cope with the limitations the PSP had, it was a horrible idea to bring it to a home console.
I just want the old MGS back, sneaking in a huge base/compound with no interruptions, no bs "mission cleared" signs...I seriously hope that phantom pain goes with the classic style rather than the "ops" one.