That Core i7 CPU inside the xbox one..

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tormentos

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#1 tormentos
Member since 2003 • 33784 Posts

UPDATE 11/7/15 2:00pm: A closer look at F1 2015 suggests that the Xbox One version of F1 2015 is actually running at 1440x1080, not the 900p the developer has previously suggested. It's an extra eight per cent of resolution over 900p, but more importantly, it limits upscaling artefacts to the horizontal axis only, in part explaining why image quality looks better than expected. We've also revised our comments on texture filtering as the situation here is a little more complex than previously thought.

Kicking off with a run through in the first part of Monaco, we find frame-rates hovering between 50-60fps on the PS4, with performance hitting lows of around 45fps during crashes or spin-outs when other cars are around. The combination of twisting turns and detailed scenery highlights the judder caused by this inconsistency, and as we dart through the narrow city streets the experience feels uneven as a result. A similar level of performance is replicated across other more heavily detailed tracks in the game, with events such as the Brazilian Grand Prix tending to stress the engine more heavily than the opening race in Melbourne. However, in less demanding areas, frame-rates manage to settle into the high 50s and actually provide a fairly smooth gameplay experience, despite the heavy tearing.

In comparison, the Xbox One version has a much tougher time in reaching the ideal 60fps goal despite the resolution drop, and frequently we find the game operating 10fps slower than the PS4 version in comparable scenes. Performance sticks closely in the 45-50fps area throughout a general run of play, with constant screen-tearing part of the package. This naturally leads to more noticeable judder than the PS4 version, and a loss in fluidity when tackling sharp turns, or as dramatic changes in scenery occur while negotiating busier sections of track. When pushed heavily we see frame-rates dip down close to the low 40s - at which point you begin to think that maybe a 30fps cap might be the better option.

As a title targeting 60fps, F1 2015 is on shaky ground. Performance is by no means close to being stable, but the PS4 version comes closest to hitting the target, delivering gameplay that feels a step up in terms of precision and responsiveness, especially when compared directly to the last-gen 30fps titles. The situation is more compromised on Xbox One, with judder more frequently interrupting the experience than we'd like.

http://www.eurogamer.net/articles/digitalfoundry-2015-f1-2015-performance-analysis

Another game inferior in both resolution and up to 14 Frames per second slower on xbox one..

I guess the CPU argument is really dead.

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tushar172787

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#2 tushar172787
Member since 2015 • 2561 Posts

@tormentos said:

UPDATE 11/7/15 2:00pm: A closer look at F1 2015 suggests that the Xbox One version of F1 2015 is actually running at 1440x1080, not the 900p the developer has previously suggested. It's an extra eight per cent of resolution over 900p, but more importantly, it limits upscaling artefacts to the horizontal axis only, in part explaining why image quality looks better than expected. We've also revised our comments on texture filtering as the situation here is a little more complex than previously thought.

Kicking off with a run through in the first part of Monaco, we find frame-rates hovering between 50-60fps on the PS4, with performance hitting lows of around 45fps during crashes or spin-outs when other cars are around. The combination of twisting turns and detailed scenery highlights the judder caused by this inconsistency, and as we dart through the narrow city streets the experience feels uneven as a result. A similar level of performance is replicated across other more heavily detailed tracks in the game, with events such as the Brazilian Grand Prix tending to stress the engine more heavily than the opening race in Melbourne. However, in less demanding areas, frame-rates manage to settle into the high 50s and actually provide a fairly smooth gameplay experience, despite the heavy tearing.

In comparison, the Xbox One version has a much tougher time in reaching the ideal 60fps goal despite the resolution drop, and frequently we find the game operating 10fps slower than the PS4 version in comparable scenes. Performance sticks closely in the 45-50fps area throughout a general run of play, with constant screen-tearing part of the package. This naturally leads to more noticeable judder than the PS4 version, and a loss in fluidity when tackling sharp turns, or as dramatic changes in scenery occur while negotiating busier sections of track. When pushed heavily we see frame-rates dip down close to the low 40s - at which point you begin to think that maybe a 30fps cap might be the better option.

As a title targeting 60fps, F1 2015 is on shaky ground. Performance is by no means close to being stable, but the PS4 version comes closest to hitting the target, delivering gameplay that feels a step up in terms of precision and responsiveness, especially when compared directly to the last-gen 30fps titles. The situation is more compromised on Xbox One, with judder more frequently interrupting the experience than we'd like.

http://www.eurogamer.net/articles/digitalfoundry-2015-f1-2015-performance-analysis

Another game inferior in both resolution and up to 14 Frames per second slower on xbox one..

I guess the CPU argument is really dead.

meanwhile the actual game is a glitchfest...but yeah, PS4 is faster.

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Chutebox

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#3 Chutebox
Member since 2007 • 50556 Posts

Who said X1 has an i7?

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aroxx_ab

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#4  Edited By aroxx_ab
Member since 2005 • 13236 Posts

i7 cpu? i thought both ps4 and xbox got Amd cpu

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Wasdie

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#5 Wasdie  Moderator
Member since 2003 • 53622 Posts

The CPU isn't going to have a big affect on a racing game's performance. This is all GPU territory.

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Blabadon

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#6  Edited By Blabadon
Member since 2008 • 33030 Posts

No one's made any argument for the Xbox One's APU being anywhere near even an i5, stupid thread title.

That being said lol900p

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commander

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#7 commander
Member since 2010 • 16217 Posts

@tormentos:

@Wasdie said:

The CPU isn't going to have a big affect on a racing game's performance. This is all GPU territory.

Yeah indeed that's all gpu

must be nice for 10 peope playing, 2013 and 2014 hardly sold .

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ronvalencia

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#8  Edited By ronvalencia
Member since 2008 • 29612 Posts

@aroxx_ab said:

i7 cpu? i thought both ps4 and xbox got Amd cpu

XboxOne does not have an Intel Core i7.

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aroxx_ab

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#9 aroxx_ab
Member since 2005 • 13236 Posts

@ronvalencia said:
@aroxx_ab said:

i7 cpu? i thought both ps4 and xbox got Amd cpu

XboxOne does not have an Intel Core i7.

So what is TC smokin then

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HavocV3

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#10 HavocV3
Member since 2009 • 8068 Posts

@aroxx_ab said:
@ronvalencia said:
@aroxx_ab said:

i7 cpu? i thought both ps4 and xbox got Amd cpu

XboxOne does not have an Intel Core i7.

So what is TC smokin then

Nothing.

He's just stupid.

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babyjoker1221

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#11 babyjoker1221
Member since 2015 • 1313 Posts

What does the cpu have to do with anything you posted? This is all gpu territory.

If you're trying to use this as some kind of argument against the XB1, perhaps you should look elsewhere, because this game is flat out crap on any platform.

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BassMan

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#12  Edited By BassMan
Member since 2002 • 17806 Posts

LOL Consoles are AMD. Like others said, the GPU is what matters. On that note... let's not forget our place in the Gaming Hierarchy... :P

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quebec946

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#13 quebec946
Member since 2007 • 1607 Posts

stupid, the consoles cpu are not even close to the new pentium desktop cpu

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FoxbatAlpha

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#14 FoxbatAlpha
Member since 2009 • 10669 Posts

Lol this dumb cow ceases to bore me. i7? That's a new one.

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adamosmaki

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#15 adamosmaki
Member since 2007 • 10718 Posts

yeah meanwhile ps4 has a 12 core Xeon . Thank you Sony

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lostrib

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#16 lostrib
Member since 2009 • 49999 Posts

Shit title is shit

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lamprey263

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#17 lamprey263  Online
Member since 2006 • 44559 Posts

I don't think Xbox One playing Americans would give a shit if Formula 1 was a 10/10 and exclusive.

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04dcarraher

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#18  Edited By 04dcarraher
Member since 2004 • 23829 Posts

@quebec946 said:

stupid, the consoles cpu are not even close to the new pentium desktop cpu

Lets not forget the fact that the X1 is still using DX11.X still having to use the same MT method as PC DX11 MT. So its not maximizing cpu to gpu communications.

A 5000 is jaguar quad core at 1.5 ghz vs 2011 low end 2.2 ghz intel dual core, and 2012 1.8ghz dual core four thread cpu.

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the_master_race

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#19 the_master_race
Member since 2015 • 5226 Posts
@Wasdie said:

The CPU isn't going to have a big affect on a racing game's performance. This is all GPU territory.

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deactivated-59d151f079814

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#20 deactivated-59d151f079814
Member since 2003 • 47239 Posts

@Blabadon said:

No one's made any argument for the Xbox One's APU being anywhere near even an i5, stupid thread title.

That being said lol900p

... Not even near a I3 4150.. The console cpu's are incredibly weak..

@BassMan said:

LOL Consoles are AMD. Like others said, the GPU is what matters. On that note... let's not forget our place in the Gaming Hierarchy... :P

Well that isn't exactly true, having a poor cpu in a system with a high end video card will cause a helluva bottle neck and gimp the system.

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BassMan

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#21  Edited By BassMan
Member since 2002 • 17806 Posts

@sSubZerOo: Indeed, but the GPU is still doing the majority of the work. The main thing with a CPU is to make sure it is not bottlenecking the GPU. In modern gaming it is more of a support component. There are few games that are CPU bound and really benefit from a very strong CPU.

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daredevils2k

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#22 daredevils2k
Member since 2015 • 5001 Posts

Lmao Xbox at 900p and still has lower framerates compared to the ps4, this is very sad. Hopefully the power of the cloud will kick in to give a framerate boost

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lundy86_4

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#23 lundy86_4
Member since 2003 • 61478 Posts

Ha! What a terrible bait title.

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ToScA-

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#24 ToScA-
Member since 2006 • 5782 Posts

Another tormentos fail thread

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FireEmblem_Man

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#25 FireEmblem_Man
Member since 2004 • 20248 Posts

LOL @tormentos failed to put down the Xbox One, which is the best system of this gen!

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delta3074

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#26  Edited By delta3074
Member since 2007 • 20003 Posts

Racing game performance= GPU not CPU.

Yawn

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NyaDC

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#27 NyaDC
Member since 2014 • 8006 Posts

Yet again Tormentos does not understand the perceived relationship between the CPU and the GPU or even a CPU itself.

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ShadowDeathX

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#28  Edited By ShadowDeathX
Member since 2006 • 11698 Posts

Like most people have said, racing games are typically GPU bound more than they are CPU bound.

Faulty comparison. Games that are more CPU-centric perform better, frame rate wise, on Xbox One than PS4.

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Pray_to_me

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#29 Pray_to_me
Member since 2011 • 4041 Posts

Microsoft nuthuggers aren't convincing anyone but themselves that Xbone is outperforming ps4 in any area. If an Xbone game has 1-2 more frames per second but the PS4 version has double the resolution that's a win for PS4.

Go ahead and take any game on PC and drop the resolution to the asstastic levels that Xbone runs them on and watch the frame rate double. Why do you think they can't even get fugly ass Halo 5 to run in 1080P? You Lemmings need to accept that Microsoft sold you a trash console that's closer in power to a WiiU than it is PS4. You'll save a lot of energy.

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lundy86_4

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#30 lundy86_4
Member since 2003 • 61478 Posts

@Pray_to_me said:

Microsoft nuthuggers aren't convincing anyone but themselves that Xbone is outperforming ps4 in any area. If an Xbone game has 1-2 more frames per second but the PS4 version has double the resolution that's a win for PS4.

Go ahead and take any game on PC and drop the resolution to the asstastic levels that Xbone runs them on and watch the frame rate double. Why do you think they can't even get fugly ass Halo 5 to run in 1080P? You Lemmings need to accept that Microsoft sold you a trash console that's closer in power to a WiiU than it is PS4. You'll save a lot of energy.

Are you always so bitter?

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Ant_17

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#31 Ant_17
Member since 2005 • 13634 Posts

I know RTS and racing games need better CPU then GPU , so i don't know why you think this is a fail on the Xbone?

If the frame doesn't drop beloww 30fps , then it doesn't matter.

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Legend002

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#32  Edited By Legend002
Member since 2007 • 13405 Posts

My legitimate i7 cost as much as an Xbox One.

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04dcarraher

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#33 04dcarraher
Member since 2004 • 23829 Posts

@BassMan said:

@sSubZerOo: Indeed, but the GPU is still doing the majority of the work. The main thing with a CPU is to make sure it is not bottlenecking the GPU. In modern gaming it is more of a support component. There are few games that are CPU bound and really benefit from a very strong CPU.

At 1.6-1.7ghz using a cpu architecture that's slower then 2009 era AMD cpu's clock per clock,will hold back the gpu even if its not cpu bound. On the X1 its still using DX11 ST&MT based gpu communications relying on a single core to talk to the gpu directly either doing all work or being a funnel for all 2nd pass based workloads from other cores which still holds back the X1's gpu to some degree.

In Multiplats PS4 gets lowered to X1's limits because of the limited cpu coding on X1 and most devs wont take the time to code from the ground up when they can port over the coding saving time and money

Once they remove DX11's downfalls with the introduction of DX12 both consoles will see positive additions in efficiency, actually fully utilizing all the cpu resources with multiplat games.

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WilliamRLBaker

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#34 WilliamRLBaker
Member since 2006 • 28915 Posts

Guys guys guys.
Don't judge eltormo to harshly he doesn't actually know any thing about computer sciences or manufacture, all his knowledge is just copy and pastes from blogs and other forums.

He doesn't actually understand the numbers or even words that he posts.

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deactivated-58abb194ab6fb

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#35  Edited By deactivated-58abb194ab6fb
Member since 2010 • 3984 Posts

LOL he makes a thread trying to bush the X1 and is wrong and he disappears into the moonlight LOL....Priceless.

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NyaDC

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#36 NyaDC
Member since 2014 • 8006 Posts

@WilliamRLBaker said:

Guys guys guys.

Don't judge eltormo to harshly he doesn't actually know any thing about computer sciences or manufacture, all his knowledge is just copy and pastes from blogs and other forums.

He doesn't actually understand the numbers or even words that he posts.

Trust me we're all aware of that at this point.

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Shewgenja

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#37 Shewgenja
Member since 2009 • 21456 Posts

Dumb thread title, but I know what he's getting at. For the longest time, a few diehards were saying that the clock difference for the CPU piece of the APU actually made the XBone a better console. Idiots.

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hrt_rulz01

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#39  Edited By hrt_rulz01
Member since 2006 • 22374 Posts

@Shewgenja said:

Dumb thread title, but I know what he's getting at. For the longest time, a few diehards were saying that the clock difference for the CPU piece of the APU actually made the XBone a better console. Idiots.

Got that right.

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ronvalencia

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#40 ronvalencia
Member since 2008 • 29612 Posts

@BassMan said:

LOL Consoles are AMD. Like others said, the GPU is what matters. On that note... let's not forget our place in the Gaming Hierarchy... :P

Nvidia Titan X/980 Ti reduce image quality cheating...

The root of the problem is the image quality setting in Nvidia control panel. Check the difference (and proof) here:

http://hardforum.com/showpost.php?p=1041709168&postcount=84

Screenshots taken from the game

I'd say that is a pretty big difference. Where did the AF go in the first screenshot?

+ there seems to be around 10% perf. drop after setting the quality to highest.

Somehow, I think if the situation was reversed and AMD's default produced worse image quality, these same sites will jump all over it and sensationalize it to the max! The double standards are blatant.

http://hardforum.com/showpost.php?p=1041709226&postcount=100

On AMD, default = higher quality, but it hurts performance.

On NV, default = worse quality, but it runs faster (10% according to BF4 tests).

Do a detailed analysis in recent games, image quality comparisons on default driver settings (since its what you test on), same settings in-game, same location. Then do it forced on quality in CC/NVCP.

You will get a ton of site hits from everyone interested in this issue. If it turns out to be true, then basically NV has "optimized" their way to extra performance for years at the expense of IQ.

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BassMan

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#41  Edited By BassMan
Member since 2002 • 17806 Posts

@ronvalencia: I have never used default settings on any of my Nvidia cards. I always max all the IQ settings with each driver clean install. This has no effect on me.

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ronvalencia

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#42  Edited By ronvalencia
Member since 2008 • 29612 Posts

@BassMan said:

@ronvalencia: I have never used default settings on any of my Nvidia cards. I always max all the IQ settings with each driver clean install. This has no effect on me.

The PC review benchmark scores would be skewed when default settings are used. You stated "Consoles are AMD" + posted GTX 980 Ti and you made a generalization.

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BassMan

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#43  Edited By BassMan
Member since 2002 • 17806 Posts

@ronvalencia: I have never used default settings. I always max all the IQ settings with each driver clean install. This has no effect on me.

@ronvalencia said:
@BassMan said:

@ronvalencia: I have never used default settings on any of my Nvidia cards. I always max all the IQ settings with each driver clean install. This has no effect on me.

The PC review benchmark scores would be skewed when default settings are used. You stated "Consoles are AMD" + posted GTX 980 Ti and you made a generalization.

My "consoles are AMD" comment was more to correct the thread title. The 980 Ti is just representing PC superiority over consoles (and showing that PS4 is better than XB1). But yes, I do prefer Nvidia over AMD. :)

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ProtossX

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#44 ProtossX
Member since 2005 • 2880 Posts

Microsoft should make a new console with a killer GPU and let us trade our weakass x1's for it for like 50 bux or something

this is disgusting how microsoft treating us it was like 500 for this tech u could sell 500 get a gtx nvidia card are ur in pc and free windows 7 blow this shit away

microsoft needs to own up to the gpu they put in there an giver us a better a cheap price if we trade in

ive had enough of my xb1 if the tech was good if the tech was fair i woulda been fine iwth this but im not

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NyaDC

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#45  Edited By NyaDC
Member since 2014 • 8006 Posts

@ProtossX said:

Microsoft should make a new console with a killer GPU and let us trade our weakass x1's for it for like 50 bux or something

this is disgusting how microsoft treating us it was like 500 for this tech u could sell 500 get a gtx nvidia card are ur in pc and free windows 7 blow this shit away

microsoft needs to own up to the gpu they put in there an giver us a better a cheap price if we trade in

ive had enough of my xb1 if the tech was good if the tech was fair i woulda been fine iwth this but im not

Protip, sell it and never speak of it again, no one wants to see your incessant whining anymore.

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intotheminx

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#46 intotheminx
Member since 2014 • 2608 Posts

Wow I had no idea the Xbox One had a I7. Guess I better get a second one.

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deactivated-583e460ca986b

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#48 deactivated-583e460ca986b
Member since 2004 • 7240 Posts

Lol Xbox. PS4 is so amazing. TC is so smart and has a masterful control of the English language. AMD, or whoever it is that makes whatever is in the PS4 is amazing and whoever the competitor is has no idea how to make hardware.

#OwningGamesMeansNothing

#SonyWins

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EvanTheGamer

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#49 EvanTheGamer
Member since 2009 • 1550 Posts

My main laptop has a better CPU than Xbone, and it's an i7 lol

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santoron

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#50  Edited By santoron
Member since 2006 • 8584 Posts

Wider performance gap than normal, which suggests (at least to me) that the devs may have quit early on X1 optimization.

Oh yeah, thread title sucks.