Switch can't even re-master complete Ass Creed 3

Avatar image for uninspiredcup
uninspiredcup

59288

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#1 uninspiredcup
Member since 2013 • 59288 Posts

Pathetic.

Assassin's Creed 3 Remastered on Switch lacks most of the remastering work

But still improves on the last-gen versions.

Assassin's Creed 3 Remastered arrives on Switch after a month's delay, but the question it poses is simple: is this truly a remaster? Based on close comparisons, its visual feature set is more in line with the original last-gen releases - lacking the new rendering features of the PS4, PC and Xbox One versions. Equally problematic is the fact that this release is delivered via a 13.6GB install, down from the 45GB on PS4. Clearly, cuts have been made on Switch - but where? And to what extent does it impact the overall experience?

Let's discuss the positives first. The big surprise is that this game does run at a native 1920x1080 while running docked to a TV. Dynamic resolution can't be fully ruled out, but that's the fixed resolution result I get from every sample. It represents a huge boost over Wii U's native 720p, and brings it up to the level of base PS4 in terms of sheer pixel output. That's not to say it's perfect though: the post anti-aliasing takes away some of the clarity - and it misses dithered elements with lots of sub-pixel detail. Other aspects, like Switch's low-grade ambient occlusion and shadows, introduce shimmer of their own as well. Ultimately, 1080p is a nice plus point, but image quality overall is cut down compared to the other versions.

Also impressive is the portable play. Switch delivers a native 720p here, a pixel-perfect match for the screen, while retaining all of the visual detail and fidelity of the docked experience. Barring a step back in texture filtering quality, and a tweak to the resolution of depth of field, you otherwise get the same game on the go. In common with many Switch games, it's actually better suited for the handheld display, with the smaller screen real estate serving to hide some of the game's blemishes.

In terms of the platform comparisons, stacking up AC3 against the PS4 remaster reveals parity in base resolution, but the differences elsewhere are legion. The other current-gen versions get the more physically-correct materials and lighting interactions, whether that's on faces, clothes or brickwork. Everything's changed. Switch by contrast plays without these upgrades, and even the extra tone-mapping and bloom of the auditorium's lights are missing. You can't help but notice that the higher resolution textures of the other remastered versions also absent, favouring last-gen quality mapping.

Whether or not this is a big deal or not might come down to preference. Not every change made in AC3 Remastered was an aesthetically pleasing one and if you didn't like the remaster's revamped lighting, this might be a perk. There are parts which are clearly a downgrade though; the screen-space ambient occlusion and shadows in general on Switch are very poor. AO especially, is represented by low grade, flickering blobs of shade in corners, and likewise there's a lot of sawtooth edging on background shadows, neither of these are an issue on PlayStation 4.

Next there are the cuts that affect the open world. The AnvilNext engine was designed to stream in large environments seamlessly on last-gen and the challenge was to minimise the appearance of pop-in. Switch inherits the same method as used on PS3 and Xbox 360 - and so, you'll see partially rendered elements in the distance fade in. It's culling giant triangles from plants, objects and buildings until you get close, and creating a distracting dithered effect. It was a necessary compromise on last-gen systems but holding it up to closer scrutiny at 1080p, it does stick out. The game's NPCs are also affected - with both the density and rendering range pruned back on Switch. Combined, it does leave the world looking more barren compared to the other remasters.

One last part that sees some compromise is the inclusion of screen-space reflections. Switch basically reverts to the last-gen style. The water shader gives a great illusion of rippling waves on an ocean body - and while the reflections aren't accurate to the scene, it still looks decent. PS4 does use SSR instead, giving the water a full breadth of reflections based on the camera's view. In practise, the implementation isn't the strongest we've seen. Artefacting is an issue around edges, where you can see a gap between a passing object, and the point at which the reflection kicks in. SSR is a double-edged sword, then - Switch misses out, but the standard reflection tech still looks absolutely fine.

It's easy to see what we've missed, but there is an upside. A comparison with Nintendo's last home console, the Wii U, reveals how much better Switch truly is, with higher-grade shadows up close, and less dithering. Textures are the same across the board and the lighting model is intact - with only a few small tweaks. Factor in the bump to 1080p and it's not a bad deal at all. Curiously, the draw distance on shadows is worse on Switch, but once drawn in they are higher quality on Nintendo's latest hardware. Switch also carries over a few small extras, such as motion controls for aiming weapons, which works surprisingly well.

There are some downsides however. In delivering a 13GB package on Switch, it's not just the textures that take a hit, but also the audio. You get heavily compressed audio from the start, and even the introduction music is unmistakably muffled. Voice quality is pared back, while sound effects are clearly of a lower bitrate than we're used to in other versions. Worse still, the audio channel crackles, too, in transitions to cut-scenes. We've seen Switch games run with lower quality audio before, such as Dark Souls, but this ranks among the more egregious cases.

Glitches are a problem too in this Switch build, notably in NPC animations and oddities on the lighting. A genuine, game-breaking issue even came to light on the game's first mission. During an ambush, the depth of field effect fails to disengage after a cut-scene, making it impossible to see past a few metres. The fix is simply to restart the save - no big deal - but the fact this happened so early on is a concern. My hope is a patch or two are on the way - because as it stands, an extra level of QA is needed to get the level of polish up to scratch.

Performance-wise, Switch delivers a healthy increase in frame-rate compared to the compromised last-gen versions - helped along by adopting the Wii U visual standard. The lighting, SSR, and higher-grade shadows are all reverted back, giving Switch a fighting chance of holding 30fps. In docked play, you can see it's mostly getting there in the opening cut-scene; direct comparison with the Wii U version shows Switch outperforms the last-gen edition. Better still, it does it at 1080p rather than 720p too, with a 5-6fps advantage. The uptick in performance is so extreme, the auditorium sequence even delivers an impressive 10fps leap in performance.

It's far from perfect though. The real sting in the tail is that it still struggles to hold 30fps around open town areas, and you are getting mid-20fps performance at the Boston docks. It is an upgrade though, and likely hangs on the more capable CPU powering the Switch in handling multiple NPCs. It is still in need of improvement of course; even walking around a small tavern on Switch sees frame-rates dropping to the low 20s - and that's with barely any action on-screen.

Interestingly, similar to a great many games, mobile performance at 720p is an improvement over the docked 1080p output, with a 1-2fps advantage when playing portable. It's certainly helped by the lower native res, though Switch is still at the mercy of the same CPU clock speeds in both docked and mobile configurations. The margin may be small, but you are getting a smoother experience in portable play, and the drops are less obvious by virtue of playing on a smaller screen.

Also included in the package is a port of Assassin's Creed 3: Liberation, operating at 900p docked and 720p on the go - both with no anti-aliasing whatsoever. Performance is somewhat odd: playing docked, the frame-rate is entirely unlocked, meaning performance between 20fps and 40fps is the reality - hardly ideal. It's not helped by a lack of a 30fps cap either, though curiously this is at least fixed by playing in handheld mode, where a 30fps cap is suddenly activated, once again making it the preferred way to play the game.

Revisting the AC3 Remaster has proven fascinating, even if the Switch rendition has more in common with its last-gen counterparts. It's the last-gen version at heart, and some of the cutbacks are too glaring for me to recommend it. The compromised sound compression is among the worst I've seen on the system, and numerous glitches and bugs need addressing. There's also some disappointment at the poor shadow work and draw distances, and likewise for the sub-30 frame-rate - but in my view, you can mitigate some of this by playing handheld. This is a much more palatable experience overall - and in that sense, the best thing about this conversion is that there is no portable Assassin's Creed game quite like it. This so-called 'remaster' is still hard to recommend in its current state however - and so here's hoping that Ubisoft can sweep in with a miracle patch to clean up its issues.

Avatar image for lundy86_4
lundy86_4

61526

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#2 lundy86_4
Member since 2003 • 61526 Posts

I'm assuming Ubi did this, because they're shite. BF (without D3D Override,) and Unity still run shitty on PC.

Avatar image for princessgomez92
PrincessGomez92

5747

Forum Posts

0

Wiki Points

0

Followers

Reviews: 201

User Lists: 5

#3  Edited By PrincessGomez92
Member since 2013 • 5747 Posts

What a disappointment. I was interested in getting it on Switch, but I guess I'll wait and see if they patch it.

Avatar image for deactivated-5d78760d7d740
deactivated-5d78760d7d740

16386

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#4 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

Third parties haven't been kind to Nintendo platforms in recent generations.

Avatar image for that_old_guy
That_Old_Guy

1233

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#5 That_Old_Guy
Member since 2018 • 1233 Posts

Honestly...it doesn’t have to.

Avatar image for freedomfreak
freedomfreak

52451

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6 freedomfreak
Member since 2004 • 52451 Posts

900P for Liberation? How?

That one's the looker on other systems.

Avatar image for henrythefifth
henrythefifth

2502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#7 henrythefifth
Member since 2016 • 2502 Posts

WiiU version is still the best.

Avatar image for rmpumper
rmpumper

2149

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 rmpumper
Member since 2016 • 2149 Posts

The question is, do the Nintendo fans even care about third party games? I highly doubt that, so there's no surprise that devs don't bother making good port for the underpowered systems, after all, Nintendo makes their consoles just powerful enough for their kiddie games and then proceed to release the same shit like the last gen.

Avatar image for pmanden
pmanden

2962

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#9 pmanden
Member since 2016 • 2962 Posts

I am not surprised. For all its merits, the Switch is underpowered. It was underpowered from day one. Deal with it or buy a stronger console. I did the latter.

Avatar image for deactivated-5d0a4c3876874
deactivated-5d0a4c3876874

180

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#10  Edited By deactivated-5d0a4c3876874
Member since 2019 • 180 Posts

Imo Nintendo should at least make a deal with Rockstar to port GTA V to switch. (Since I'm pretty sure that can become successful)

Avatar image for davillain
DaVillain

56351

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#11 DaVillain  Moderator
Member since 2014 • 56351 Posts

LOL and the Wii U version is still superior.

Avatar image for DocSanchez
DocSanchez

5557

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#12 DocSanchez
Member since 2013 • 5557 Posts

While real current gen consoles are getting the best Assassin's Creed games to date (Odyssey and Origins), Switch is getting a port of the very worst one from a gen ago and they can't even handle it. Let that sink in.

Avatar image for robert_sparkes
robert_sparkes

7284

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#13 robert_sparkes
Member since 2018 • 7284 Posts

Probably why rockstar can't get GTA 5 on there.

Avatar image for dzimm
dzimm

6615

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#14 dzimm
Member since 2006 • 6615 Posts

@rmpumper: "The question is, do the Nintendo fans even care about third party games?"

We care about them if the developers expend the necessary resources to make a good port, which Ubisoft obviously did not.

Avatar image for ajstyles
AJStyles

1430

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#15 AJStyles
Member since 2018 • 1430 Posts

LOL at another switch port that is worse than the other versions available on PlayStation and Xbox.

You know this version failed when reviewers have to compare it to last gen PS3/360 and it still struggles.

They had to do massive downgrades and it still runs horrible on switch.

Dynamic resolution again on switch which makes the game range from god knows what(480i) to “maybe 1080p sometimes if it’s docked and not much is going on”.

Avatar image for nintendoboy16
nintendoboy16

41575

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 14

#16  Edited By nintendoboy16
Member since 2007 • 41575 Posts
@XVision84 said:

Third parties haven't been kind to Nintendo platforms in recent generations.

Not entirely true, but not entirely false. Some are just worse than others (Capcom has been the worst offender on the Switch)

Avatar image for R4gn4r0k
R4gn4r0k

46596

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#17 R4gn4r0k
Member since 2004 • 46596 Posts

@davillain- said:

LOL and the Wii U version is still superior.

That is just sad.

Avatar image for Ant_17
Ant_17

13634

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#18 Ant_17
Member since 2005 • 13634 Posts

Meh, it's AC3.

Avatar image for deactivated-642321fb121ca
deactivated-642321fb121ca

7142

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

#19 deactivated-642321fb121ca
Member since 2013 • 7142 Posts

Yes, third party blame game again. Nope, should of just rebranded the shield tablet rather than create a severely downclocked version, that is the problem, not the developers fault.

Avatar image for deactivated-60c3d23d2738e
deactivated-60c3d23d2738e

3934

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#20 deactivated-60c3d23d2738e
Member since 2009 • 3934 Posts

I'm not sure how the switch sold so much. My phone is more powerful. What a turd.

Avatar image for techhog89
Techhog89

5430

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 Techhog89
Member since 2015 • 5430 Posts

You guys forgot to post the shitty rage comics. You're not reading the article or watching the video so I'd think you'd have time to make the thread a little more entertaining. I guess you're all too busy with your 6th/7th grade homework?

Avatar image for osan0
osan0

17870

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#22 osan0
Member since 2004 • 17870 Posts

its a shame DF didnt actually compare this to the PS3 and 360 version. it looks like it beats the wiiu version overall (quite a big resolution bump when docked) but i would be interested to see it pitted against the older consoles too. i think the switch has them beaten on resolution but im not sure on performance.

it was never going to match the PS4 and X1 of course. i mean duh: the switch is nowhere near as powerful as those. but i still find it very interesting to see what devs can squeeze out of things like the switch, 3ds, PSP and vita. liberation on the vita was a technical marvel back in the day also.

speaking of liberation: a very odd compromise there. i wonder why.

Avatar image for Litchie
Litchie

34747

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#23 Litchie
Member since 2003 • 34747 Posts

I wouldn't blame the Switch for Ubisoft.

Avatar image for madsnakehhh
madsnakehhh

18259

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#24  Edited By madsnakehhh
Member since 2007 • 18259 Posts

I want to be disappointed and all ... but... is really hard for me to get invested in anything Assassins Creed, specially Assassin's Creed 3.

Avatar image for deactivated-63d2876fd4204
deactivated-63d2876fd4204

9129

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 deactivated-63d2876fd4204
Member since 2016 • 9129 Posts

Why are people saying the Wii U version is better? Switch has better performance, resolution and portability.

Also, we probably shouldn’t be posting the entire article here. Not when these folks rely so heavily on clicks

Avatar image for FireEmblem_Man
FireEmblem_Man

20251

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#26 FireEmblem_Man
Member since 2004 • 20251 Posts
@davillain- said:

LOL and the Wii U version is still superior.

What are you smoking? I saw that the Switch version looks better due to higher resolutions and better framerate?

Avatar image for Gatygun
Gatygun

2709

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 Gatygun
Member since 2010 • 2709 Posts

A lot of words for saying its crap.

Avatar image for FinalFighters
FinalFighters

3410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 FinalFighters
Member since 2013 • 3410 Posts

it boggles the mind why they ported AC3 first and not AC1..ya know, in chronological fu*king order!

Avatar image for deactivated-618bc23e9b1c9
deactivated-618bc23e9b1c9

7339

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#29 deactivated-618bc23e9b1c9
Member since 2007 • 7339 Posts

@Litchie said:

I wouldn't blame the Switch for Ubisoft.

Fanturds do though. Convenient.

Avatar image for Archangel3371
Archangel3371

44481

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#30 Archangel3371
Member since 2004 • 44481 Posts

Well that’s Ubisoft for you I guess. Not that I was ever interested in getting this game anyway.

Avatar image for uninspiredcup
uninspiredcup

59288

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#31 uninspiredcup
Member since 2013 • 59288 Posts

@princessgomez92 said:

What a disappointment. I was interested in getting it on Switch, but I guess I'll wait and see if they patch it.

Having owned one for a while now, I can confirm it's a mediocre console on every front.

Unless you really want to play Mario or Zelda, buy a bike or something. You'll get more out of it.

Avatar image for henrythefifth
henrythefifth

2502

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#32 henrythefifth
Member since 2016 • 2502 Posts

I'm prolly the only one here that actually loves ACIII and thinks its a great game.

The PS4 remaster is solid too, although if you have the original, its not must buy, as the original's visuals are still pretty decent.

Avatar image for deactivated-5efed3ebc2180
deactivated-5efed3ebc2180

923

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#33 deactivated-5efed3ebc2180
Member since 2006 • 923 Posts
@XVision84 said:

Third parties haven't been kind to Nintendo platforms in recent generations.

''RECENT?'' Since when was N64 and onwards ''recently''?
But only Nintendo themselves are to blame - stupid hardware decisions and relying on gimmicks...

Avatar image for sakaixx
sakaiXx

15989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 5

#34 sakaiXx
Member since 2013 • 15989 Posts

Switch is easy money for dev. Many Nintendo fans never experienced 7th gen so dev can get away with "bringing content to switch".

Avatar image for Litchie
Litchie

34747

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#35  Edited By Litchie
Member since 2003 • 34747 Posts
@henrythefifth said:

I'm prolly the only one here that actually loves ACIII and thinks its a great game.

It's about the same as the rest, I'd say. Pretty interesting era, though. Personally I got tired of the formula after AC2. Can't believe they went and made 10 more of those things.

Avatar image for Litchie
Litchie

34747

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#36 Litchie
Member since 2003 • 34747 Posts
@uninspiredcup said:
@princessgomez92 said:

What a disappointment. I was interested in getting it on Switch, but I guess I'll wait and see if they patch it.

Having owned one for a while now, I can confirm it's a mediocre console on every front.

Unless you really want to play Mario or Zelda, buy a bike or something. You'll get more out of it.

If you buy a Switch expecting lots of great 3rd party games, you're an idiot. Switch is for portability, some first party titles and indie games. What it does, it does well.

Personally though, I thought Nintendo would be releasing more 1st party games, and am dissapointed they don't. Where the **** is Animal Crossing? Should've been a launch title. Where the **** is Pikmin 4, which Miyamoto called "almost done" in 2013. Why the **** did they wait for years to start working on MP4, only to scrap it? The **** is the rest of Nintendo's awesome IPs they refuse to bring back?

If Switch didn't have indie games, it would probably be Nintendo's worst console ever.

Avatar image for uninspiredcup
uninspiredcup

59288

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#37 uninspiredcup
Member since 2013 • 59288 Posts

@sakaixx said:

Switch is easy money for dev. Many Nintendo fans never experienced 7th gen so dev can get away with "bringing content to switch".

It's akin to a box with a pinhole. They only see a tiny piece of the sky and accept this mediocrity as normality. Misguidedly thankful for the darkness Nintendo thrust upon them.

No person should live like that.

Avatar image for uninspiredcup
uninspiredcup

59288

Forum Posts

0

Wiki Points

0

Followers

Reviews: 86

User Lists: 2

#38  Edited By uninspiredcup
Member since 2013 • 59288 Posts

@Litchie said:
@uninspiredcup said:
@princessgomez92 said:

What a disappointment. I was interested in getting it on Switch, but I guess I'll wait and see if they patch it.

Having owned one for a while now, I can confirm it's a mediocre console on every front.

Unless you really want to play Mario or Zelda, buy a bike or something. You'll get more out of it.

If you buy a Switch expecting lots of great 3rd party games, you're an idiot. Switch is for portability, some first party titles and indie games. What it does, it does well.

A good console should provide both. It both provides simultaneously more expensive, as well as inferior versions.

It fails as a portable console as well, extremely painful on the hands. Never, since learning how to fly-fish have had such painful blisters. The thumbsticks are also far too small with games using UI's made for full-screen than handhelds, with developers not bothering to scale properly as the 3DS did.

3DS was a wonderful console, a much better option thanks to it's better physical design and massive library of games. Parents would be better picking that up for the kids. It's cheaper, smaller and older as well, less chance of it being stolen.

A parent or young student taking such an expensive piece of hardware out in the public domain, especially cities, is a bad idea. Look at what happened with Pokemon Go as doofus after doofas got mugged.

Avatar image for Litchie
Litchie

34747

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#39  Edited By Litchie
Member since 2003 • 34747 Posts
@uninspiredcup said:
@Litchie said:
@uninspiredcup said:
@princessgomez92 said:

What a disappointment. I was interested in getting it on Switch, but I guess I'll wait and see if they patch it.

Having owned one for a while now, I can confirm it's a mediocre console on every front.

Unless you really want to play Mario or Zelda, buy a bike or something. You'll get more out of it.

If you buy a Switch expecting lots of great 3rd party games, you're an idiot. Switch is for portability, some first party titles and indie games. What it does, it does well.

1. A good console should provide both. It both provides simultaneously more expensive, as well as inferior versions.

2. It fails as a portable console as well, extremely painful on the hands. Never, since learning how to fly-fish have had such painful blisters. The thumbsticks are also far too small with games using UI's made for full-screen than handhelds, with developers not bothering to scale properly as the 3DS did.

3DS was a wonderful console, a much better option thanks to it's better physical design and massive library of games. Parents would be better picking that up for the kids. It's cheaper, smaller and older as well, less chance of it being stolen.

A parent or young student taking such an expensive piece of hardware out in the public domain, especially cities, is a bad idea. Look at what happened with Pokemon Go as doofus after doofas got mugged.

1. Eh. If Switch has a couple of great first party games and lots of great indies, I'm happy, since it's what I expected from the system. Was hoping for more, as I do with every Nintendo console since the GameCube. But expecting lots of 3rd party support and Nintendo to use every IP they have is just dumb, looking at Nintendo's history. And yes, it has inferior and more expensive versions of some games. Luckily, we aren't forced to buy crap instead of something good. And the console shouldn't be to blame for it. Ask Capcom why they want to rip you off, no reason to go after the hardware they put their shittery on.

2. For you. I have small hands which, I think, fit the Switch much better than your hands. I've never noticed any scaling problems myself. Love playing the Switch on the bus.

I agree 3DS is a better system. Way more games on that thing. NES, SNES, GameCube, GBA, DS, 3DS - all of them better than Switch.

Avatar image for deactivated-5d78760d7d740
deactivated-5d78760d7d740

16386

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#40 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

@WESTBLADE: It was much worse since the Wii. I'd argue that Nintendo makes brilliant hardware decisions. Wii, Switch, and 3DS have thrived off their unique designs. Nintendo isn't exactly struggling with their business decisions.

Avatar image for princessgomez92
PrincessGomez92

5747

Forum Posts

0

Wiki Points

0

Followers

Reviews: 201

User Lists: 5

#41 PrincessGomez92
Member since 2013 • 5747 Posts

I went and bought it, I was craving some AC action on Switch and I haven't played III before. The ports seem fine from what I've played so far.

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#42 foxhound_fox
Member since 2005 • 98532 Posts

It's still the shittiest AC game in the franchise, not sure why this matters at all.

Avatar image for Litchie
Litchie

34747

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#43  Edited By Litchie
Member since 2003 • 34747 Posts
@foxhound_fox said:

It's still the shittiest AC game in the franchise, not sure why this matters at all.

AC3 is better than Origins. Both games are crap so it's not saying much, but still.

Avatar image for DocSanchez
DocSanchez

5557

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#44 DocSanchez
Member since 2013 • 5557 Posts

@Litchie said:
@foxhound_fox said:

It's still the shittiest AC game in the franchise, not sure why this matters at all.

AC3 is better than Origins. Both games are crap so it's not saying much, but still.

It's not often a subjective opinion can be objectively wrong, but here you are proving the impossible.

Avatar image for Litchie
Litchie

34747

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#45 Litchie
Member since 2003 • 34747 Posts
@DocSanchez said:
@Litchie said:
@foxhound_fox said:

It's still the shittiest AC game in the franchise, not sure why this matters at all.

AC3 is better than Origins. Both games are crap so it's not saying much, but still.

It's not often a subjective opinion can be objectively wrong, but here you are proving the impossible.

xD