Star Citizen Dev: Consoles Couldn't Handle The Game

#101 Posted by Wasdie (49545 posts) -

@topgunmv said:

@Wasdie said:

@scottpsfan14 said:
@Wasdie said:

@Pray_to_me said:

Star Citizen's looking pretty unimpressive since the new Next gen exclusives have been revealed.

Sorry Hermits. You're gonna need a $4000 rig to play this game and thats only because it's going to be horribly optimized.

This is trollbait right? Or are you that ignorant?

I can imagine this game will take far more power than whats actually physically required of GPU's to run this game. Do you disagree?

Due to the fact that I can play a completely unoptimized version of the game on my GTX 780, I'm going to disagree heavily. I run it at high settings at 2560x1440 at about 40 FPS despite the completely unoptimized state the game is currently in.

What's the spread in quality between high and maxed out?

Some distant LODing and some reflective surfaces. They are the CryEngine default settings, they have not been optimized at all. There is very little LODing going on and a lot of unnecessary detail being rendered. Lots of optimization work to go yet.

#102 Edited by AM-Gamer (3519 posts) -

Except visually there is nothing special about the game. It reminds me when Cevat from Crytek was blabbering about how Cryisis couldn't run on consoles and years later he was talking about how awesome it was on consoles. This is the best way to sell a game to PC gamers so at least he knows how gullible they are.

#103 Edited by CroidX (953 posts) -

@AM-Gamer said:

Except visually there is nothing special about the game. It reminds me when Cevat from Crytek was blabbering about how Cryisis couldn't run on consoles and years later he was talking about how awesome it was on consoles. This is the best way to sell a game to PC gamers so at least he knows how gullible they are.

Said the guy who said AC Unity was a amazing looking game. BTW it doesn't look as good as Star Citizen.

Crysis on console was made with a different engine with the second Crysis being much smaller in levels. They were not the same as the pc version. Comparing developers of Crysis to those from CIG yea wonder how its going for Crytek right now.

#104 Posted by foxhound_fox (87366 posts) -

Well I just broke down and bought an Avenger and am downloading the early access stuff now. I've been looking for something to challenge the new cards.

Did you buy the game package or just the ship?

#105 Posted by highking_kallor (478 posts) -

@foxhound_fox:

You cant moan about weakass consoles and then game on that. My kids have better laptops and they arent even at high school yet.

#106 Posted by GoldenElementXL (2706 posts) -

@foxhound_fox: Game package. I have to pay the $5 for the dogfight alpha but I will have beta access among other things.

#107 Edited by foxhound_fox (87366 posts) -

@highking_kallor said:

@foxhound_fox:

You cant moan about weakass consoles and then game on that. My kids have better laptops and they arent even at high school yet.

Translation: "My e-peen is bigger than your e-peen, so I am right and you are wrong".

Your counter-argument does nothing to prove the fact that my laptop is a capable gaming platform.

#108 Posted by illmatic87 (15096 posts) -

I dont think any PC gamer ever doubted this.

Giving this assurance to reinforce a popular PC gaming opinion is just a silly PR stunt.

#109 Posted by AM-Gamer (3519 posts) -

@CroidX: You do realize just about every professional preview said AC unity looked amazing visually.

#110 Edited by CroidX (953 posts) -

@AM-Gamer:

And so did many who were extremely impress with seeing Star Citizen what's your point. Unless your going to pretend as if people aren't talking about the game because many are.

I seen far more people praise SC graphics than AC Unity.

#111 Posted by bigblunt537 (6811 posts) -

Unless this game is released in 2020 I don't believe them. If the consoles can't handle this games "massive galaxies" then the majority of pcs wont be able to handle it either. Or they are using this as a marketing stunt to drive up PC sales because PC gamers would love an exclusive game that "can't" be done on consoles. Do you all remember when Crysis "couldn't be done on consoles"? How'd that turn out? Granted it lost a ton of visual fidelity the game was accomplished on 256mb of ram and 256mb of vram.

#112 Posted by melonfarmerz (1102 posts) -

@AM-Gamer said:

@CroidX: You do realize just about every professional preview said AC unity looked amazing visually.

I don't think we've seen any "gameplay" of Unity yet...

#113 Edited by CroidX (953 posts) -

@bigblunt537 said:

Unless this game is released in 2020 I don't believe them. If the consoles can't handle this games "massive galaxies" then the majority of pcs wont be able to handle it either. Or they are using this as a marketing stunt to drive up PC sales because PC gamers would love an exclusive game that "can't" be done on consoles. Do you all remember when Crysis "couldn't be done on consoles"? How'd that turn out? Granted it lost a ton of visual fidelity the game was accomplished on 256mb of ram and 256mb of vram.

They are targeting a certain audience not someone that casually plays something like the sims and like you said it was downgraded they had to make a different engine for the game not the same as the pc version.

#114 Edited by melonfarmerz (1102 posts) -

@AM-Gamer said:

This is the best way to sell a game to PC gamers so at least he knows how gullible they are.

Oh the irony.

#115 Posted by AM-Gamer (3519 posts) -

@CroidX said:

@AM-Gamer:

And so did many who were extremely impress with seeing Star Citizen what's your point. Unless your going to pretend as if people aren't talking about the game because many are.

I seen far more people praise SC graphics than AC Unity.

On System wars maybe. Nobody says it looks far beyond anything on next gen consoles because it doesnt. Its just standard hyperbole.

#116 Edited by Mr-Kutaragi (1922 posts) -

@Mr-Kutaragi said:

So thsi game will only run on very high end system, and not pc spec comparable to next gen console? This cuts at least 90% of market, then cutting more of piracy and people who wait for sale to buy game. Aiming for very small consumer segment if this is the case.

I guess this is ok when raising so much money already, but a lot of donor will not be able to run this game and disappointed... I think game look very good however and I hope it is good and strong community.

What sales? People have already bought their access to the game, and then some.

The average backer has pledged $96.50 USD so far.

Apparently PC gamers are willing to pay well over retail MSRP for something they really, really want.

After release of game, often retailer discount price to entice more buyer. Do you need other simple concept explain to you?

#117 Edited by CroidX (953 posts) -

@AM-Gamer said:

@CroidX said:

@AM-Gamer:

And so did many who were extremely impress with seeing Star Citizen what's your point. Unless your going to pretend as if people aren't talking about the game because many are.

I seen far more people praise SC graphics than AC Unity.

On System wars maybe. Nobody says it looks far beyond anything on next gen consoles because it doesnt. Its just standard hyperbole.

OK dude if you insist just like how your claim AC Unity was somehow on par or better looking I'm sure people in SW had a laugh not as bad as the guy who claim COD Advanced somehow looked better.

Where are all the games with the sheer scale and graphics of SC on next gen console?

#118 Edited by AM-Gamer (3519 posts) -
#119 Posted by foxhound_fox (87366 posts) -

@foxhound_fox: Game package. I have to pay the $5 for the dogfight alpha but I will have beta access among other things.

Good. At least you got some ship insurance.

After release of game, often retailer discount price to entice more buyer. Do you need other simple concept explain to you?

Yeah, your English is so terrible I can't understand the crap you just said.

#120 Posted by lawlessx (46434 posts) -

@foxhound_fox said:

@Mr-Kutaragi said:

So thsi game will only run on very high end system, and not pc spec comparable to next gen console? This cuts at least 90% of market, then cutting more of piracy and people who wait for sale to buy game. Aiming for very small consumer segment if this is the case.

I guess this is ok when raising so much money already, but a lot of donor will not be able to run this game and disappointed... I think game look very good however and I hope it is good and strong community.

What sales? People have already bought their access to the game, and then some.

The average backer has pledged $96.50 USD so far.

Apparently PC gamers are willing to pay well over retail MSRP for something they really, really want.

After release of game, often retailer discount price to entice more buyer. Do you need other simple concept explain to you?

retailers? star citizen is going to be a free2play title

#121 Posted by AM-Gamer (3519 posts) -

@CroidX said:

@AM-Gamer said:

@CroidX said:

@AM-Gamer:

And so did many who were extremely impress with seeing Star Citizen what's your point. Unless your going to pretend as if people aren't talking about the game because many are.

I seen far more people praise SC graphics than AC Unity.

On System wars maybe. Nobody says it looks far beyond anything on next gen consoles because it doesnt. Its just standard hyperbole.

OK dude if you insist just like how your claim AC Unity was somehow on par or better looking I'm sure people in SW had a laugh not as bad as the guy who claim COD Advanced somehow looked better.

Where are all the games with the sheer scale and graphics of SC on next gen console?

AC unity is showing crowds with 100s of people on the streets in massive citys. Firs of all I realize most AC's have just rehashed the same last gen engine but that is simply not the case with AC unity it looked outstanding. As far as massive games. The Witcher 3 is huge and will be done on consoles with no load times. Its even larger then Skyrim. You have Infamous SS which rendered the entire city of Seattle with very impressive detal. So all this BS about scale is just that. Both consoles have plenty of Ram to render large scale enviorments at high quality. I realize open world games will probalby not look like The Order 1886 or Uncharted but none the less they are still doing massive world games with impressive visuals.

The diffrence is back in 2006 when we saw Crysis running on beastly PC's it looked like something that was far ahead of consoles. Star Citizen simply doesnt have that look. Not even close. It would be nice if the guy actually made a game for a console before he talks about its capablitiles.

#122 Edited by bigblunt537 (6811 posts) -

@CroidX said:

@bigblunt537 said:

Unless this game is released in 2020 I don't believe them. If the consoles can't handle this games "massive galaxies" then the majority of pcs wont be able to handle it either. Or they are using this as a marketing stunt to drive up PC sales because PC gamers would love an exclusive game that "can't" be done on consoles. Do you all remember when Crysis "couldn't be done on consoles"? How'd that turn out? Granted it lost a ton of visual fidelity the game was accomplished on 256mb of ram and 256mb of vram.

They are targeting a certain audience not someone that casually plays something like the sims and like you said it was downgraded they had to make a different engine for the game not the same as the pc version.

I understand that they are targeting a gaming audience on PC's, but if it "can't" run at all on consoles than one would think that the majority of systems not running a Titan or equivalent shouldn't even bother trying this game. That being said if most gaming computers GTX 750(equivalent) and up can run this game at least at low then this game can in fact run on consoles. By run I am not saying that it needs to be 1080p 60 fps with all the bells and whistles. Regardless anyone that has any business sense understands that all they are doing is marketing. I'm a PC gamer myself and look forward to seeing how this turns out, but saying it "couldn't" run on a console is pure PR BS.

#123 Edited by CroidX (953 posts) -

@AM-Gamer:

We know nothing about how exactly big these places are in AC Unity since AC game generally never were that massively large and SC is far larger than skyrim or witcher also not as good graphically either compared to SC. ISS isn't even that big far smaller than Witcher 3 or Skyrim.

Why is Crysis even being bought up its not even massive scale game and please I seen nothing that tops SC scale and it will only become better once the developers optimize it more. And so far most of the game you mention can't even be played yet.

#124 Posted by megaspiderweb09 (3686 posts) -

Why do I get the impression these guys are trying to squeeze the same nitch market they got when they made the original crysis especially given how poorly their performance has been on the console space

#125 Edited by CroidX (953 posts) -
#126 Posted by CroidX (953 posts) -

@CroidX said:

@bigblunt537 said:

Unless this game is released in 2020 I don't believe them. If the consoles can't handle this games "massive galaxies" then the majority of pcs wont be able to handle it either. Or they are using this as a marketing stunt to drive up PC sales because PC gamers would love an exclusive game that "can't" be done on consoles. Do you all remember when Crysis "couldn't be done on consoles"? How'd that turn out? Granted it lost a ton of visual fidelity the game was accomplished on 256mb of ram and 256mb of vram.

They are targeting a certain audience not someone that casually plays something like the sims and like you said it was downgraded they had to make a different engine for the game not the same as the pc version.

I understand that they are targeting a gaming audience on PC's, but if it "can't" run at all on consoles than one would think that the majority of systems not running a Titan or equivalent shouldn't even bother trying this game. That being said if most gaming computers GTX 750(equivalent) and up can run this game at least at low then this game can in fact run on consoles. By run I am not saying that it needs to be 1080p 60 fps with all the bells and whistles. Regardless anyone that has any business sense understands that all they are doing is marketing. I'm a PC gamer myself and look forward to seeing how this turns out, but saying it "couldn't" run on a console is pure PR BS.

The GTX 750 gpu is better than what's in the console from what I read

#127 Posted by WallofTruth (1383 posts) -

@system-reboot said:

@Gue1 said:

@FreedomFreeLife said:

First and foremost, consoles couldn’t possibly handle a game like Star Citizen. Chris and I grew up with PC games and in the last few years we had the feeling that PC had been pushed aside, with most games coming out as mere console ports with graphics that didn’t really exploit the power of PC. Gaming PCs right now are formidable, with powerful CPUs and GPUs. Even next generation consoles cannot be compared, their internal components are already older than what I could add to a gaming PC today. We wanted to create a game that showed everyone the capabilities of PC, for those that have fun building configurations with double GPUs and liquid cooling, who no doubt were frustrated to not be able to fully use the potential of their machines.

"PC had been pushed aside, with most games coming out as mere console ports"

finally someone admits it. Herms you have been owned.

Do you realize that even console port on PC play better than console version..

Yeah that is true. But games that are ported from PS3/360 often get hailed as graphics king by hermits (Crysis 3). They say Crysis 3 is more than the consoles will ever do despite the fact it's a game made to run on last gen consoles.

Though Crysis 3 isn't a console port.

#128 Edited by gpuking (2713 posts) -

Er, you wot mate?

#129 Posted by WallofTruth (1383 posts) -

@system-reboot said:

@sam890 said:

UC4 & The Order still looks better.

1. Linear corridor cinematic action game vs fully open space.

2. CGI footage vs In game gameplay

try again

Lol you are just ignorant. UC4 is not CGI footage. It was real time on PS4. It said on the beginning "captured on PS4".

You mean like the Deep Down Announcement Trailer? Yeah we all saw how that turned out.

UC4 and The Order can't be used as ownage as long as the games aren't out because we can't be sure the games will get downgraded.

I know it's a little unfair since herms are allowed to use unreleased games as ownage but that's mainly because on PC you don't need downgrades because the hardware always gets stronger.

#130 Posted by WallofTruth (1383 posts) -

More like console gamers don't want the game. Why would we when Destiny is almost upon us? :-/

Start them petitions, PC beggars. Oh wait...already started.

I see you're still ignoring every single PC to PS4 petition, hell there are even petitions for SC.

#131 Edited by CroidX (953 posts) -

@gpuking said:

Er, you wot mate?

Cut scene from Games that have yet to come out with little to no gameplay and far linear

#132 Posted by StrifeDelivery (1327 posts) -

@aroxx_ab said:

@foxhound_fox:

Ah sorry that is right, if you count 500k sold is good so sure...is that normal "good" numbers for indie games? I was comparing it to those AAA-games consider all the hyping hermits doing about this game...

Star Citizen is an indie game with a greater-than-AAA budget ($10-20M is "normal" for a AAA game these days).

Let that mull around in that noggin of yours for a while.

It's being marketed to a very specific crowd of gamers. Cloud Imperium isn't trying to get everyone and their grandmother to play it. They have made a game that people want to play, and are paying a lot of money for the privilege. More than any modern console retail MSRP.

Mhmm, 500k sold is pretty great considering people on average spent close to $100 on the game.

Here's a scenario: 1 million sales at $5-15 (typical indie price range) or 500k sold at close to $100, take your pick.

#133 Edited by santoron (7631 posts) -

@lostrib said:

@FreedomFreeLife said:

PLAYSTATION 4 IS WEAK CONSOLE FOR NOOBS!!!

Why only mention PS4?

Because he's the latest of the lemming refugees, as if he's fooling anyone. Hilarious to see so many XBox faithful make the same tactical retreat in the last year...

On topic: Considering most current gaming PCs can't run it either, this isn't really news, except for those that need to keep reassuring themselves.

#134 Posted by scatteh316 (4804 posts) -

It can run on consoles just like Doom 3 and Half Life 2 ran on the original Xbox, the problem is just how much would they have to strip back to get it to run?

PC is and always will be the better platform for performance and game play experience, you can play the games on consoles but it's a much better game play experience on PC due to higher frame rates and less frame rate dips.

#135 Edited by FreedomFreeLife (1985 posts) -

@system-reboot said:

@sam890 said:

UC4 & The Order still looks better.

1. Linear corridor cinematic action game vs fully open space.

2. CGI footage vs In game gameplay

try again

Lol you are just ignorant. UC4 is not CGI footage. It was real time on PS4. It said on the beginning "captured on PS4".

It was CGI footage. Captured on PS4

Deep Down and Uncharted 3 had same case
Captured on PS4:

REAL GAMEPLAY ON PS4:

#136 Posted by no-scope-AK47 (2679 posts) -

I for one am happy because I will finally be able to get some software that can max out my pc. Same deal with ac wifi routers most of my home gear is 2x2 n band only my pc can use ac. Same deal with my tv I only have netflix 4k and it is not maxing out my hdtv.

I might even have to upgrade my pc but from what I have seen it's worth it.

#137 Posted by scatteh316 (4804 posts) -

@scottpsfan14 said:
@system-reboot said:

@sam890 said:

UC4 & The Order still looks better.

1. Linear corridor cinematic action game vs fully open space.

2. CGI footage vs In game gameplay

try again

Lol you are just ignorant. UC4 is not CGI footage. It was real time on PS4. It said on the beginning "captured on PS4".

It was CGI footage. Captured on PS4

Deep Down and Uncharted 3 had same case

Captured on PS4:

REAL GAMEPLAY ON PS4:

Downgrade confirmed.... The armour in the bottom shot looks like it was rendered on PS3

#138 Posted by handssss (1798 posts) -

@highking_kallor said:

@foxhound_fox:

You cant moan about weakass consoles and then game on that. My kids have better laptops and they arent even at high school yet.

Translation: "My e-peen is bigger than your e-peen, so I am right and you are wrong".

Your counter-argument does nothing to prove the fact that my laptop is a capable gaming platform.

and your "translation" applies to EVERY PC gamer who feels the need to compare their open platform to static hardware such as the consoles.

#139 Posted by gpuking (2713 posts) -

@CroidX

Cutscene or Linear still rendered realtime and the gameplay looked the same confirmed by the devs. These two utterly destroy anything on PC right now or upcoming in sheer graphics fidelity.

#140 Posted by no-scope-AK47 (2679 posts) -

@handssss said:

@foxhound_fox said:

@highking_kallor said:

@foxhound_fox:

You cant moan about weakass consoles and then game on that. My kids have better laptops and they arent even at high school yet.

Translation: "My e-peen is bigger than your e-peen, so I am right and you are wrong".

Your counter-argument does nothing to prove the fact that my laptop is a capable gaming platform.

and your "translation" applies to EVERY PC gamer who feels the need to compare their open platform to static hardware such as the consoles.

Consolites are the people who start 99 percent of the graphic threads. Then they get salty when the master race aka hermits add in their two cents about the real graphic king the almighty pc. This gen consoles ps4/xflop started off with mid now low end pc hardware and it's only 2014. The ps5 most likely won't come out till 2020. Seeing how pc hardware 2x in power every year 4k gaming with soon become the norm on pc while consoles struggle to do 1080p.

If you want to know the future oc console gaming play pc gaming today. Pc still has a insane backlog of games due to real BC. It has mods for most games. It has the most aaa/aa games and exclusives. It has emulators for consoles from the wii on back and the wii u emulator is up but not stable yet. It has the best price on games by far. It has the best online gaming and it's free. You can play how you want on a high quality monitor/s or on a hdtv on the sofa. You can use kbam or a gamepad or even a kinect.

Pc only does every thing why are peasants still gaming on consoles is beyond me unless your a little kid with no money. Even so tell your mommy you need a pc for school and just upgrade it as needed over time like I did back in the day.

#141 Edited by BldgIrsh (1291 posts) -

@gpuking said:

@CroidX

Cutscene or Linear still rendered realtime and the gameplay looked the same confirmed by the devs. These two utterly destroy anything on PC right now or upcoming in sheer graphics fidelity.

Man, I don't see open world games becoming popular on console anytime soon if devs know they can profit by making eye-candy games on a linear close corridor FPS exclusive.

#142 Posted by gpuking (2713 posts) -

@BldgIrsh

But there will be plenty open world games on consoles to choose from.
MGS5, TW3, DA3, ACU, Batman AK, GTA5 remastered, FC4, Dying Light, ME4, Mad Max. I probably missed a few too.

#143 Posted by megaspiderweb09 (3686 posts) -

@CroidX: how so, do they not work for or used to work for crytek?. If so, my bad but then the quoted statement is exactly in that line of thought. Target that nitch market that the original crysis did

#144 Edited by thehig1 (1168 posts) -
#145 Posted by scottpsfan14 (3230 posts) -
@Wasdie said:

@scottpsfan14 said:
@Wasdie said:

@Pray_to_me said:

Star Citizen's looking pretty unimpressive since the new Next gen exclusives have been revealed.

Sorry Hermits. You're gonna need a $4000 rig to play this game and thats only because it's going to be horribly optimized.

This is trollbait right? Or are you that ignorant?

I can imagine this game will take far more power than whats actually physically required of GPU's to run this game. Do you disagree?

Due to the fact that I can play a completely unoptimized version of the game on my GTX 780, I'm going to disagree heavily. I run it at high settings at 2560x1440 at about 40 FPS despite the completely unoptimized state the game is currently in.

So you think the game will end up being able to be maxed out 1440p on 1 single 780 in the end? A game that the consoles are apparently totally incapable of synthasizing? Something tells me it will be fare more demanding in future the way the devs are talking. Remember Crysis 1 first level? Quite easy to run compared to the next level with more enemies. I remember on my GTX 560 I usedto get 30-40fps maxed out 1080p on the first level. On the second level it was averaging at 15 fps. And it only got worse at certain points.

Don't use a single part of the unreleased game as how it will be in the end. This game will be running on DirectX meaning the GPU's will be in atrophy anyway. Which is what I meant by what the GPU's physically could handle. A lot more than what DX will ever show. Which is also a reason I think it could be squeezed on to PS4. Not with a bunch of Direct X coders though.

#146 Posted by scottpsfan14 (3230 posts) -

@scottpsfan14 said:

Best looking game? There are lots of 'good looking' games out there for me. Crysis 3 is one of them actually. They really have some great looking environments and lighting going in that game. I would have to say Ryse is the most visually spectacular game i've seen on any platform. And no I'm not talking about image quality, I mean the whole look of the game. It truly looks like CGI. People are really impressed by how that Uncharted 4 trailer looks, but I say that Ryse isn't that far behind in actual looks.

Quite honestly, this is Cryteks best graphics work to date. Especially the actual assets themselves and the use of PBR that makes it look real.

It's just a shame it doesn't get much recognition by PC/PS4 gamers for graphics since it's on the weaker console. The fact is, it's probably the most technically impressice games out there. If this was on PC in super high resolutions with perhaps better textures here and there, hermits would probably agree.

Justice is blind with Ryse visually.

Ryse looks good, I wouldn't say it's technologically the best game, though. So far only the character models have impressed me. If you read their whitepaper, they actually explain how hard it was to push some of tech and how they never achieved some of the effects they originally hoped for. Lots of effects have been omitted from the gameplay and only have found their way in the cutscenes (they also have been bastardized). The waves for example.

So again, because Ryse doesn't have the daunting list of rendering tech that Crysis 3 does, it's inherently an inferior graphics game? Fair enough. Well in that case, Crysis 3 >>>>> All forever. As it has a lot of unneccecary things if I'm honest like real-time GI. All I know is that Ryse looks more realistic. The lighting is better overall. Much more natural and less like a video game. Isn't that what matters? Or is it what ever stresses the GPU more that's more 'advanced'?

As I said before, If Ryse got a future PC release, with more of those effects found in Crysis 3, it would hands down beat it graphically. Because the core game itself is actually on another level to C3. You couldn't possibly run Ryse on PS3/360 without using a totally different graphics pipeline which would result in a different game. As you know, C3 is a game inherently limited by PS3/360 because of the pipeline being one in the same.

#147 Posted by FoxbatAlpha (6052 posts) -

*Microsoft puts $20 million on the table*..........................

Chris Roberts: "Consoles most certainly can run Start Citizen"

LOL.

#148 Edited by AdrianWerner (27960 posts) -

With enough cuts I'm sure they could make it work, but I'm not surpised they don't want to. This is massive project and it will be expanded for years after launch, at which point trying to update version for hardware-static consoles would turn into nightmare. Plus the control system also is a lot more complex than typica sim.

Plus console versions would be a waste of resources. Resources that should be poured into pc version. With this much money it's not like they can claim they need console sales.

#149 Edited by AdrianWerner (27960 posts) -

@FoxbatAlpha said:

*Microsoft puts $20 million on the table*..........................

Chris Roberts: "Consoles most certainly can run Start Citizen"

LOL.

Chris Roberts is propably the last person who wants to have anything to do with Microsoft. MS already screwed one of his babies.

#150 Posted by SYSTEM-REBOOT (646 posts) -

@gpuking said:

@BldgIrsh

But there will be plenty open world games on consoles to choose from.

MGS5, TW3, DA3, ACU, Batman AK, GTA5 remastered, FC4, Dying Light, ME4, Mad Max. I probably missed a few too.

but none of them looks even close to Star citizen graphically.