A different topic with this article has been made but I felt this particular aspect was thread worthy.
Square Enix president admitted the company had "lost its focus" when trying to make its home console games for a global audience.
But the success of Bravely Default has shown that what is considered a niche, Japanese-focused game can enjoy international success, and so Square Enix is rethinking how it's making future games, such as the next Hitman title.
"If you focus too much on the global aspect, you might lose sight of who you're actually making the game for," Matsuda said.
"The development team for Hitman: Absolution really struggled in this regard," he said. "They implemented a vast amount of 'elements for the mass' instead of for the core fans, as a way to try getting as many new players possible.
"So, as for the AAA titles we're currently developing for series, we basically want to go back to their roots and focus on the core audience,
For example, in the past, when we developed console games with a worldwide premise, we lost our focus, and not only did they end up being games that weren't for the Japanese, but they ended up being incomplete titles that weren't even fit for a global audience," Matsuda admitted.
"On the other hand, there are games like the JRPG we made for the Japanese audience with the proper elements, Bravely Default, which ended up selling well all around the world."
What say you system warriors? Do you believe Square Enix's promise to change things for good? Does Square even really know who the core fanbase of each series is? Do you think such promises will reflect in their RPGs or just Hitman/Deus Ex/Tomb Raider?
Also, consider this tidbit from the full article on SiliconEra
“With that in mind, and all of the collective fans, there’s a sense of mass, which loses the image of a niche market,” continues Matsuda. “For the new games we’ll be developing from this point on, while this may sound a bit extreme, we’ve been talking about making them as heavy JRPGs. I believe that way, we can better focus on our target, which will also bring better results.”
The return of the JRPG genre... is it possible SW?