@deadline-zero0 said:
@jg4xchamp: Just a question Champ, since i'm curious about your opinion on this.
Since Guerrila Game's Poject Horizon seems to be the big new IP from Sony's 1st party, how do you think it'll go?
No idea. Depends on what it is
In the context of what we know with Killzone
-They can animate really well
-They can make a consistent atmosphere right down to their aesthetic decision for those of us that aren't stupid and say shit like "derp gray shooter"
-Mechanically they are a bit spotty in the game feel department. They find this weird middle ground where it's satisfying to kill things but the moment to moment moving a gun part feels off?
Their negatives though
-they have been terrible writers, atrocious writers, the endings to Killzone 2 and 3 are breath taking in their stupidity
-very stale single player experiences. Both Killzone 2 and 3 felt like poor man's CoD clones in the campaign department, with more meaty shooting, but without understanding why CoD's roller coaster worked in CoD4.
-Multiplayer wise they went backwards from 2, but they are willing to make really time consuming mp matches, server browsers, clans, free maps, a lot of good things, but they went backwards from Killzone 2.
So maybe they just needed to break way from Killzone? That franchise only ever really felt like its own thing in Killzone 2's multiplayer, the rest of it always felt like some hand-me down version of someone else's game. If Shadow Fall is some indication maybe they want to work with more open game design, which is nice, but their idea of open was some binary ass shit. On the plus side #PleaseDontBeAShooter
I'm excited for the new ip part, but can we do it without making another game where we shoot dudes in the face. Shit is played out.
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