Single-Player Only Games on the Rise

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#1 Posted by misterpmedia (3362 posts) -

Hot source.

The number of console titles released with multiplayer is decreasing, says game industry market research firm EEDAR.

Speaking at the Game Developers Conference in San Francisco, EEDAR co-founder Geoffrey Zatkin revealed that in 2013 the percentage of games with no multiplayer support rose to around 46 per cent of all released retail titles. That’s the highest figure since 2009.

The generally perceived notion is that publishers are seeking to increase the longevity and market appeal of traditionally single-player franchises by tacking-on competitive multiplayer modes. However, that trend seems to be on the slide.

Meanwhile, the prevalence of co-op is on the rise. In 2013, around 38 per cent of retail console titles featured co-op play, up from 29 per cent the previous year. In 2007 that figure was just 18 per cent.

Honest to god hope this keeps up. The only online trend is definitely worrying and I just don't see how it can be as profitable than a completely offline game or at least releasing an offline portion of a game that everyone can go out, buy and play and not just those with high speed fibre etc. Wouldn't only online reduce sales and profit straight out the gate by cutting out offline folk/bad internet users? Baffling.

#2 Posted by Heil68 (42747 posts) -

Good, I prefer SP games anyways.

#3 Posted by hoyalawya (334 posts) -

I prefer online games. Tired of playing against predictability AI.

#4 Edited by Some-Mist (5630 posts) -

yea.... I've never really been huge on multiplayer games outside of Team Fortress Classic, Quake, and Hidden: Source. last gen was primarily single-player based for me... point and click adventures, shmups, hack-n-slash, etc.

I've owned an xbox 360 since 2010, but I have honestly never subscribed to XBL Gold in the 4 years that I've owned it. my most played game last gen is probably mushihimesama futari ver. 1.5 (360).

#5 Posted by SNIPER4321 (10142 posts) -

ONline MP is good only if its MP only game. these all round game which feature SP/MP suffer from mediocre SP and MP together

#6 Posted by MBirdy88 (7216 posts) -

Hot source.

The number of console titles released with multiplayer is decreasing, says game industry market research firm EEDAR.

Speaking at the Game Developers Conference in San Francisco, EEDAR co-founder Geoffrey Zatkin revealed that in 2013 the percentage of games with no multiplayer support rose to around 46 per cent of all released retail titles. That’s the highest figure since 2009.

The generally perceived notion is that publishers are seeking to increase the longevity and market appeal of traditionally single-player franchises by tacking-on competitive multiplayer modes. However, that trend seems to be on the slide.

Meanwhile, the prevalence of co-op is on the rise. In 2013, around 38 per cent of retail console titles featured co-op play, up from 29 per cent the previous year. In 2007 that figure was just 18 per cent.

Honest to god hope this keeps up. The only online trend is definitely worrying and I just don't see how it can be as profitable than a completely offline game or at least releasing an offline portion of a game that everyone can go out, buy and play and not just those with high speed fibre etc. Wouldn't only online reduce sales and profit straight out the gate by cutting out offline folk/bad internet users? Baffling.

..... you realize that article gamespot posted a few weeks back "most profitable games in the industry" are ALL online-only games right?

#7 Posted by clyde46 (43695 posts) -

@MBirdy88 said:

@misterpmedia said:

Hot source.

The number of console titles released with multiplayer is decreasing, says game industry market research firm EEDAR.

Speaking at the Game Developers Conference in San Francisco, EEDAR co-founder Geoffrey Zatkin revealed that in 2013 the percentage of games with no multiplayer support rose to around 46 per cent of all released retail titles. That’s the highest figure since 2009.

The generally perceived notion is that publishers are seeking to increase the longevity and market appeal of traditionally single-player franchises by tacking-on competitive multiplayer modes. However, that trend seems to be on the slide.

Meanwhile, the prevalence of co-op is on the rise. In 2013, around 38 per cent of retail console titles featured co-op play, up from 29 per cent the previous year. In 2007 that figure was just 18 per cent.

Honest to god hope this keeps up. The only online trend is definitely worrying and I just don't see how it can be as profitable than a completely offline game or at least releasing an offline portion of a game that everyone can go out, buy and play and not just those with high speed fibre etc. Wouldn't only online reduce sales and profit straight out the gate by cutting out offline folk/bad internet users? Baffling.

..... you realize that article gamespot posted a few weeks back "most profitable games in the industry" are ALL online-only games right?

Well not shit sherlock..... Its easier to sell players content in a MP only game.

#8 Posted by misterpmedia (3362 posts) -

@MBirdy88 said:

@misterpmedia said:

Hot source.

The number of console titles released with multiplayer is decreasing, says game industry market research firm EEDAR.

Speaking at the Game Developers Conference in San Francisco, EEDAR co-founder Geoffrey Zatkin revealed that in 2013 the percentage of games with no multiplayer support rose to around 46 per cent of all released retail titles. That’s the highest figure since 2009.

The generally perceived notion is that publishers are seeking to increase the longevity and market appeal of traditionally single-player franchises by tacking-on competitive multiplayer modes. However, that trend seems to be on the slide.

Meanwhile, the prevalence of co-op is on the rise. In 2013, around 38 per cent of retail console titles featured co-op play, up from 29 per cent the previous year. In 2007 that figure was just 18 per cent.

Honest to god hope this keeps up. The only online trend is definitely worrying and I just don't see how it can be as profitable than a completely offline game or at least releasing an offline portion of a game that everyone can go out, buy and play and not just those with high speed fibre etc. Wouldn't only online reduce sales and profit straight out the gate by cutting out offline folk/bad internet users? Baffling.

..... you realize that article gamespot posted a few weeks back "most profitable games in the industry" are ALL online-only games right?

well that's mind blowing.

#9 Posted by Bigboi500 (28812 posts) -

Good. Most online multiplayer games are crapola.

#10 Posted by santoron (7472 posts) -

Good News, IMO. Online games are great if there is a compelling reason for the online. Tacking on MP to your SP focused game takes resources away from the central game to create a forgettable online experience.

#11 Posted by shadiezz2012 (2445 posts) -

Single player are the only reason why i still play games

i really hate those multiplayer games that developers sell at full price

#12 Posted by MBirdy88 (7216 posts) -

@MBirdy88 said:

@misterpmedia said:

Hot source.

The number of console titles released with multiplayer is decreasing, says game industry market research firm EEDAR.

Speaking at the Game Developers Conference in San Francisco, EEDAR co-founder Geoffrey Zatkin revealed that in 2013 the percentage of games with no multiplayer support rose to around 46 per cent of all released retail titles. That’s the highest figure since 2009.

The generally perceived notion is that publishers are seeking to increase the longevity and market appeal of traditionally single-player franchises by tacking-on competitive multiplayer modes. However, that trend seems to be on the slide.

Meanwhile, the prevalence of co-op is on the rise. In 2013, around 38 per cent of retail console titles featured co-op play, up from 29 per cent the previous year. In 2007 that figure was just 18 per cent.

Honest to god hope this keeps up. The only online trend is definitely worrying and I just don't see how it can be as profitable than a completely offline game or at least releasing an offline portion of a game that everyone can go out, buy and play and not just those with high speed fibre etc. Wouldn't only online reduce sales and profit straight out the gate by cutting out offline folk/bad internet users? Baffling.

..... you realize that article gamespot posted a few weeks back "most profitable games in the industry" are ALL online-only games right?

well that's mind blowing.

sarcasm? not sure :O

#13 Edited by hehe101 (475 posts) -

I prefer multi, very few SP games have the potential to make me want to play it more than once. Prefer co-op the most though.

#14 Edited by misterpmedia (3362 posts) -

@MBirdy88 said:

@misterpmedia said:

@MBirdy88 said:

@misterpmedia said:

Hot source.

The number of console titles released with multiplayer is decreasing, says game industry market research firm EEDAR.

Speaking at the Game Developers Conference in San Francisco, EEDAR co-founder Geoffrey Zatkin revealed that in 2013 the percentage of games with no multiplayer support rose to around 46 per cent of all released retail titles. That’s the highest figure since 2009.

The generally perceived notion is that publishers are seeking to increase the longevity and market appeal of traditionally single-player franchises by tacking-on competitive multiplayer modes. However, that trend seems to be on the slide.

Meanwhile, the prevalence of co-op is on the rise. In 2013, around 38 per cent of retail console titles featured co-op play, up from 29 per cent the previous year. In 2007 that figure was just 18 per cent.

Honest to god hope this keeps up. The only online trend is definitely worrying and I just don't see how it can be as profitable than a completely offline game or at least releasing an offline portion of a game that everyone can go out, buy and play and not just those with high speed fibre etc. Wouldn't only online reduce sales and profit straight out the gate by cutting out offline folk/bad internet users? Baffling.

..... you realize that article gamespot posted a few weeks back "most profitable games in the industry" are ALL online-only games right?

well that's mind blowing.

sarcasm? not sure :O

Not sarcasm lol.

#15 Edited by Tighaman (709 posts) -

That's only because SONY online is not up to par right now once they sell some more games they will continue to kickstart the online part of the ps4 they are really lacking the servers right now

#16 Edited by ReadingRainbow4 (12854 posts) -

@Heil68 said:

Good, I prefer SP games anyways.

Ditto, I prefer my multiplayer titles on PC and even then I'm very selective because the majority are hot garbage.

Now give us some amazing RPG's.

#17 Edited by misterpmedia (3362 posts) -

@Tighaman said:

That's only because SONY online is not up to par right now once they sell some more games they will continue to kickstart the online part of the ps4 they are really lacking the servers right now

comment makes no sense lol. Someone translate!

#18 Posted by bforrester420 (1051 posts) -

@Heil68 said:

Good, I prefer SP games anyways.

Ditto, that's largely why I've been loyal to the Playstation brand.

#19 Posted by bforrester420 (1051 posts) -

I prefer online games. Tired of playing against predictability AI.

I'm going out on a limb and guessing you're an Xbox gamer. Most of the best games last gen were single-player focused, unless you just want to frag-off to mindless FPS all day.

#20 Posted by FLOPPAGE_50 (770 posts) -

I prefer online games. Tired of playing against predictability AI.

This is how I was pretty much late into 7th gen, I hope with these "next-gen" consoles that they will improve AI, especially with both companies heading towards cloud technology.

#21 Posted by clyde46 (43695 posts) -

@Tighaman said:

That's only because SONY online is not up to par right now once they sell some more games they will continue to kickstart the online part of the ps4 they are really lacking the servers right now

comment makes no sense lol. Someone translate!

He says that Sony needs more money to make its servers work.

#22 Posted by misterpmedia (3362 posts) -

@clyde46 said:

@misterpmedia said:

@Tighaman said:

That's only because SONY online is not up to par right now once they sell some more games they will continue to kickstart the online part of the ps4 they are really lacking the servers right now

comment makes no sense lol. Someone translate!

He says that Sony needs more money to make its servers work.

Sony had quite a good deal of servers last gen for first party so I think they'll be fine lol.

#23 Posted by blackace (19808 posts) -

@misterpmedia: I like a little of both, so I'm fine with this. I would love some decent single play games like Kingdom of Amular, Super Mario Galaxy, Dragon's Crown, Tomb Raider, Red Dead Redemption, Bioshock Infinite, No Ni Kuni, The Walking Dead, etc....

#24 Posted by jun_aka_pekto (15850 posts) -

SP games on the rise?

As it should.

#25 Posted by chikenfriedrice (9435 posts) -

Good...I love a good single player experience.

#26 Posted by Alucard_Prime (2626 posts) -

Sounds like that quote from the OP is just saying that single player games with "tacked on" multiplayer are decreasing, which is good news. As someone who mostly plays multiplayer games, I still want a good balance in the market because I also really enjoy story-driven single player games, but I'm very selective with those and great ones are harder to come by these days.

A game should have a clear indentity, and not do stuff just to increase sales. I wish there was a campaign in TF, but at the same time I'm happy all their efforts were spent on the online because it excells in that departement. Better to do one thing very well, rather than 2 things not too well. As long as there is a balance in the market, I think online-heavy games and SP games can co-exist peacefully. Since there is definitely a demand and a market for both, I'm not too concerned right now. Case in point: The new Batman game that was announced recently......if memory serves me right, they said it will not have an online component.

#27 Posted by misterpmedia (3362 posts) -

@blackace said:

@misterpmedia: I like a little of both, so I'm fine with this. I would love some decent single play games like Kingdom of Amular, Super Mario Galaxy, Dragon's Crown, Tomb Raider, Red Dead Redemption, Bioshock Infinite, No Ni Kuni, The Walking Dead, etc....

I'm not saying there isn't any room for them I just feel like devs are maybe getting 5-10 years ahead of themselves by thinking internet speeds are solid for everyone. Some of the games that have been showcased at last E3 or throughout last year looked amazing until that sentence drops about an always online requirement.

But I agree, some fantastic games in that single player list. I don't want a list like that to reduce in amount.

#28 Posted by bobbetybob (19089 posts) -

That's because people can play an online game for at least a year if it's good, no need to flood the market with them. Plus I think people finally realised they couldn't replicate CoD or Battlefield and just gave up.

#29 Posted by Tighaman (709 posts) -

@misterpmedia:

you talking about which games and what servers? they didn't have my first party online games at one time they was cutting games off so they could use them servers for other games MAG, Warhawk,, motostorm, killzone, them games was so spaced out they really didn't have any servers last gen they was using ps3 for servers and that is not going to work this time

#30 Posted by hrt_rulz01 (5501 posts) -

@Heil68 said:

Good, I prefer SP games anyways.

Yeah same. More polished SP games and less tacked-on MP components... Yes please!

#31 Edited by remiks00 (1545 posts) -

@santoron said:

Good News, IMO. Online games are great if there is a compelling reason for the online. Tacking on MP to your SP focused game takes resources away from the central game to create a forgettable online experience.

This

#32 Posted by sukraj (21660 posts) -

@Heil68 said:

Good, I prefer SP games anyways.

same here

#33 Posted by GrenadeLauncher (3264 posts) -

Bu bu but multiplayer games are the future. Lemmings told me so.

#34 Posted by stationplay_4 (442 posts) -

more rpgs plz.

#35 Posted by LJS9502_basic (149614 posts) -

Good, good, good, good......and good.

#36 Posted by ConanTheStoner (4463 posts) -

Nice. The only mp I even play anymore is local... and even then it's not as much as I used to. SP all the way for me.

#37 Posted by Bishop1310 (906 posts) -

All we need is more elder scrolls SP.. that is all.. elder scrolls online can fuck right off.

#38 Posted by j_assassin (878 posts) -

I prefer single player games aswell, unless its done right like the souls game, dont mind some local multiplayer every now and then

#39 Posted by iloveatlus (248 posts) -

The only multiplayer game I play is Dota 2. Everything else is single player for me.

#40 Posted by MlauTheDaft (3023 posts) -

I hope it's true and the trend continues.

I detest most MP and always online nearly killed my HC Witch Doctor the other day.

Fucking hell Blizzard.

#41 Posted by cainetao11 (15989 posts) -

Hot source.

The number of console titles released with multiplayer is decreasing, says game industry market research firm EEDAR.

Speaking at the Game Developers Conference in San Francisco, EEDAR co-founder Geoffrey Zatkin revealed that in 2013 the percentage of games with no multiplayer support rose to around 46 per cent of all released retail titles. That’s the highest figure since 2009.

The generally perceived notion is that publishers are seeking to increase the longevity and market appeal of traditionally single-player franchises by tacking-on competitive multiplayer modes. However, that trend seems to be on the slide.

Meanwhile, the prevalence of co-op is on the rise. In 2013, around 38 per cent of retail console titles featured co-op play, up from 29 per cent the previous year. In 2007 that figure was just 18 per cent.

Honest to god hope this keeps up. The only online trend is definitely worrying and I just don't see how it can be as profitable than a completely offline game or at least releasing an offline portion of a game that everyone can go out, buy and play and not just those with high speed fibre etc. Wouldn't only online reduce sales and profit straight out the gate by cutting out offline folk/bad internet users? Baffling.

Agreed. MP has its place, no doubt. But not even just those lacking the internet, there are still so many gamers that love great SP games. I am one of them. I prefer SP. And I think devs enjoy the creativeness of making them.

#42 Posted by misterpmedia (3362 posts) -

@misterpmedia said:

Hot source.

The number of console titles released with multiplayer is decreasing, says game industry market research firm EEDAR.

Speaking at the Game Developers Conference in San Francisco, EEDAR co-founder Geoffrey Zatkin revealed that in 2013 the percentage of games with no multiplayer support rose to around 46 per cent of all released retail titles. That’s the highest figure since 2009.

The generally perceived notion is that publishers are seeking to increase the longevity and market appeal of traditionally single-player franchises by tacking-on competitive multiplayer modes. However, that trend seems to be on the slide.

Meanwhile, the prevalence of co-op is on the rise. In 2013, around 38 per cent of retail console titles featured co-op play, up from 29 per cent the previous year. In 2007 that figure was just 18 per cent.

Honest to god hope this keeps up. The only online trend is definitely worrying and I just don't see how it can be as profitable than a completely offline game or at least releasing an offline portion of a game that everyone can go out, buy and play and not just those with high speed fibre etc. Wouldn't only online reduce sales and profit straight out the gate by cutting out offline folk/bad internet users? Baffling.

Agreed. MP has its place, no doubt. But not even just those lacking the internet, there are still so many gamers that love great SP games. I am one of them. I prefer SP. And I think devs enjoy the creativeness of making them.

Let's hope so. I remember reading something about assassins creed eventually going online only. It's worrying stuff like that I don't like hearing.

#43 Posted by RimacBugatti (1177 posts) -

@misterpmedia: Much smarter than what Microsoft tried with Titanfall. Microsoft lost a sale with me by only being multiplayer. And I'm sure lost many more sales as well.

#44 Posted by GrenadeLauncher (3264 posts) -

Last MP I got into was TLOU. Before that...Battlefield 3 maybe? I can't even remember.

#45 Posted by jsmoke03 (12516 posts) -

theres only a couple of mp games i really like, and i mostly enjoy sp games. tacked on mp has to go. games like god of war shouldnt have mp...im sorry

#46 Posted by SecretPolice (21243 posts) -

Teh SP just got a dandy of a deal for a SP Only on XBL yesterday, Bioshock Infinite for under 10 bucks, yeah baby. :D

#47 Posted by foundrib (14 posts) -

Good. It's about time they learned to stop putting tacked-on multiplayer crap on games.

#48 Edited by misterpmedia (3362 posts) -

@RimacBugatti said:

@misterpmedia: Much smarter than what Microsoft tried with Titanfall. Microsoft lost a sale with me by only being multiplayer. And I'm sure lost many more sales as well.

Titanfall is definitely one example...but then there's The Division, The Crew, Deep Down hell even Diablo 3 didn't get a sale from me because it required an internet connection for single player I mean wtf?! Luckily will be getting that for PS4 though which is offline. So many games had me go a little wide eyed to then have them roll back in my head when "online experience". I think the latest is what EA is doing with the new Mirror's Edge, doesn't sound hopeful.

#49 Edited by kinectthedots (1508 posts) -

Before I could ever get into any multiplayer game it's single player had to be great first. The only exception is a game like Dark souls where the single player and multipler are inter connected but still has awesome aspects to each one.

#50 Posted by BigBadBully (560 posts) -

I like me some singleplayer but i'm more into co-op/multiplayer type games(left 4 dead, borderlands, destiny). Singleplayer games are usually one and done, they don't offer anything to keep you playing. I do like how dark souls incorporates the invading. Id like more singleplayer games to feature some social/online functions to keep it fresh and wanting to come back(not exactly multiplayer but something along the lines of what dark souls offers)