@Stevo_the_gamer said:
@Dreams-Visions said:
Well yea the OP is right. It's an objective truth that over the duration of the generation, the PS3 offered more and better exclusive software.
I think the 360 started really strong. The first few years were exceptional. Then as we all know...the 360 just started to tail off. Right around when they moved their priorities to Kinect and the casual market. When Gears 1 and Halo 3 and Forza's were coming out and they appeared to have interest in their creative side with games like Kameo, Alan Wake, Chromehounds, and Fable their exclusive library looked good and felt good. But over the last 3 years or so, exclusives for the 360 became rehashes of Halo, Forza and Gears and little else. It actually made me lose interest in first party gaming on the 360. I would still pick up appropriate multiplasts on the 360, but there was no more excitement on the horizon for fresh games, IPs or ideas.
In that same period of time, the PS3 started slower and finished much, much stronger. A lot of its early exclusives flopped hard (LAIR, Heavenly Sword, etc.) or were kinda boring (Resistance). But then came the LittleBigPlanets, Ratchet & Clanks, Warhawk, GT's, KillZone 2/3, MLB The Show's, MGS4's, God of War's, and Uncharted's. Ending with games like Last of Us, GT6, and Beyond. It went from a system with mediocre games to the must-have system for exclusives.
Anyone who doesn't have a PS3 at this point needs to get one on sale to play the games they missed this generation. The gamer inside of you will thank you. As this new generation starts (or continues if you include the WiiU), my hope is that Microsoft and its One recaptures some of the magic they had in 2005-2008 when they weren't depending on 2 or 3 franchises to carry them every year...and that Sony continues to produce creative software like Tear Away and the games they've brought out over the last few years for the PS4.
Define: "objective proof."
Furthermore, do we conveniently ignore the "creative" XBLA games that have released in the same period? It's true that following the Kinect's release in the Fall of 2010 that there was a sharp dropoff of quality retail exclusives, but that doesn't showcase the entire picture when 2011 and 2012 saw a lot of high quality XBLA games.
We don't need to play this game.
2011 and 2012 saw a lot of high quality PSN games as well, but we're not talking about indie games and I didn't mention any in the first place. For full-featured AAA games (that is, games with huge budgets), Sony has for the last few years brought out the most unique and intriguing software. You acknowledged it and I said it. We don't disagree, so let's not try to find room to disagree just for the sake of disagreeing. I'm not in the mood for it or any other brand of intellectual dishonesty and speciousness, frankly.
Unless you have a strong inclination to play Gears of War Judgement or 3 (and not even hardcore Gears players like those games)...or Halo 4 (hardcore Halo players recognize it as the worst entry into the franchise)...or Forza Horizon (one step forward, two steps back), there was little over the last couple of years for 360 owners to get excited about. Very damn little. Instead of letting Rare develop Conker, Killer Instinct, Perfect Dark, Banjo & Kazooie, and Kameo, they pushed them towards Kinect Sports and similar. They let Bungie simply walk away. Remedy gave the 360 one game in its entire lifetime before moving onto the One for Quantum Break. A number of other studios were closed along the way like Digital Anvil.
The 360 was held together, IMO, by the strength of multi-platform franchises and brands since the launch of Kinect. You know, the Call of Dutys, Maddens, NBA2K's, Maaaahvel's, Street Fighters, and GTA's of the gaming world. That's just the truth of it coming from someone who's been an Xbox Live gamer since the month after it came out on the O.G. Xbox. So you don't need to talk to me like I'm one of these new, lost cubs on this forum. We started posting here at GS damn near the same time. Anyone saying the last few years of 360 gaming were good days for major exclusive franchises is lying to themselves. So again, here's hoping the next few years for the One look more like the first few years for the 360, and less like the last few years of the 360. More risks, more creative titles, and the revival of more dormant IPs.
Log in to comment