Check the Fanboy at the door.
Released on the Xbox in 2002 Splinter Cell was indeed a graphics W****s wet dream. Taking advantage of the power of Microsoft's big black box, it introduced a lot of new tech. 1 thing that stood out above others is the Shadow technology that was used. AI was unforgiving and used visuals to there advantage as well.
Release on the PC(as well as all other major consoles) in 2002. The game shined just a bit brighter. So, for this Comparison, we take a look at the PC version(s)
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2002-2006
Splinter Cell(Release date:2003(PC)
O.o Sephiroth?
Sam visits his earlier jobs.
He's just looking for Nikoaldze's computer so he can check his thread.
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Splinter Cell:Pandora Tomorrow(2004)
"I Don't need Shadows to know how to spy!"
"Man, I hope he doesn't see my googles"!
Sam:"What happend over there"?
Human Shield:"Jose farted infront of an open flame"
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Splinter Cell:Chaos Theory(2005)
Must...get....to...the...gimp...party!!!
Pwned!
Sam Fisher does his impression of a bird.
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Splinter Cell: Double Agent (2006)
Sam:"Hate to see her leave but love to watch her go"!
"Jose!!! Stop farting!"
Hostage: "Do I owe you money?"
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So, there you go...Ubisoft is releasing Splinter Cell: Convictions soon but the date is no longer clear. As soon as the game releases I'll go back and update this thread.
The reason I didn't add screen shots of Convictons is because the game could have a major overhale in the time since we've lasts seen it. Here's hoping for a 2009 release.
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