"For us, it's all about fun gameplay," Fils-Aime said at E3 according to the Associated Press. "That's what we want. We want a fun, compelling experience. Right now, the technology isn't quite there yet, in our view." Nintendo's own Shigeru Miyamoto was spotted trying out the Rift demo unit at this past E3
Fils-Aime went on to add that "Certainly, [VR is] something we're looking at," stating "We look at a wide range of technologies. When it's there and enables a fun experience, we'll be there, too."
Miyamoto at E3 trying the Oculus Rift.
Miymamoto did not seem 100% convinced VR would work for Nintendo, according to an interview with TIME:
TIME: What are your thoughts on virtual reality today, and is Nintendo doing or thinking about anything in this space? Are we at the right point, technology-wise, to see this become more than a novelty peripheral?
Miyamoto: We’ve been doing our own experiments with virtual reality dating back to the Virtual Boy. And even to some degree, the 3DS was designed with a little bit of this in mind with its stereoscopic 3D. So we’re always looking at hardware and assessing what’s possible.
And of course we understand that the hardware and technology have begun to drop in price. It’s still not at a cost basis that makes it easy for everyone to purchase as a mass-market product. But certainly it’s dropped somewhat.
As game designers, we at Nintendo are interested in VR technology and what it can do, but at the same time what we’re trying to do with Wii U is to create games for everyone in the living room. We want the Wii U to be a game system that brings video gamers into the living room. As as I explained last night [Sunday, June 8], it’s intended to be fun not only for the person who’s playing, but also for the people who are watching.
When you think about what virtual reality is, which is one person putting on some goggles and playing by themselves kind of over in a corner, or maybe they go into a separate room and they spend all their time alone playing in that virtual reality, that’s in direct contrast with what it is we’re trying to achieve with Wii U. And so I have a little bit of uneasiness with whether or not that’s the best way for people to play.
So from Nintendo’s perspective, there’s interest in the technology, but we think it might be better suited to some sort of attraction style of entertainment, say something at a video game arcade or things like that, rather than something that one person plays alone.
My thoughts - New VR is going to be huge in , and if they don't keep up with what the competition's doing, they're gonna be late to the party (again).
I call it New VR because this is completely redone technology - not that primitive 90s phase of crude, frustrating medieval gadgetry. And more VR content and research is going on now than anytime in the last twenty years combined. This is bigger than motion controls or 3DTV. The sense of "presence" in VR will be unlike anything media has given consumers up to this point.
This isn't Virtual Boy we're talking about, but Virtual Man.