@scottpsfan14 said:
@deadline-zero0 said:
We don't know if Uncharted will actually 60fps, how open it's levels are, and much more. Until the game is released, the'res no argument.
Regarding the hardware, i know the PS4 isn't that powerfull. Like i said, it's amazing CGI level visual detail is thanks to cut backs in gneral world and level design.
The cutscenes might be better at 30, but gameplay, considering the thrid person shooting mechanics, is simply better at 60. There is no argument about this.
If they could manage 60, they would have. Another bullet point for Sony obsession with resolution and frame rates, specially after that Watch Doge flop. If you believe they went with 30 if they could reach 60, you're simply delusional.
At any rate, TLOU will be a good way to measure of UC4 might have a chance at being 60fps.
Uncharted 4 is currently being targeted at 60fps. They have released a trailer captured directly from the PS4 running it in real time in 60fps. ND has a video of it on their site in full 60fps (in google chrome). It might not be in the final game, but they have probably made all the game levels by now, and tested the game and they are still saying 60 fps is their target. So they must be confident they can achive it.
Also, regarding the hardware, no PS4 is no high end PC, sure, but it has an API that can fully max out the hardware that Naughty Dog actually made. So they know the hardware more than anybody else. Console performace of the same piece of hardware is worlds apart from performance through Direct X PC. In other words, A 7850 could not run Uncharted 4 like PS4 will through Direct X. No where near.
Watch Dogs was a Ubisoft multiplat. Need I say more? It didn't even begin to utilize the PS4 at low level. Pointless using multiplats as any indication of what exclusive titles will look like. Basically, If WD was created on PS4 only, it would easily be 1080p 60fps at max settings on PC. Sound illogical? yeah, maybe to a PC centric person such as yourself.
I don't care what it's targetting. Until i see the final released game, i don't give a damm. My point about Wash Dogs is that Sony was, and is, obsessed with res and frames, so it was quick to pull that bullshit "1080p/60fps" on it. Like i said, TLOU remaster will be a good way to gouge if UC4 will be STABLE 60fps. Doing 60 while nothing happens on screen is easy. Higher frames are important in the middle of quicker combat situations, so dipping to 45 avg, like Shadow Fail during action is not that great.
As for WD being 60fps if PS4 only. HAHAHAHA. Right, tell that to Infamous SS. I haven't played the actual game, but apparently, Seattle is smaller than Chicago, if those that say that it's close to the size of IF1. Not only that, every time i see videos of Infamous, the streets are deserted, with new npcs and some cars roaming around.
So, if a game with a smaller map and less on-screen AI is doing 30fps, with dips to 20 in many action sequences (sometimes actually goes to 40, surprisingly), i dont' see Watch Dogs beign 60fps if it was a PS4 exclusive. Keep in mind, i'm not actually bashing the game itself.
You're fanboyism shows.
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