PS4 Gpu is MONSTROUS completely destroys XBONE Gpu

  • 74 results
  • 1
  • 2

This topic is locked from further discussion.

#1 Posted by rocoswav (804 posts) -

PlayStation 4 & AMD Radeon R9 290X GPU share the same 8 ACE ( Asynchronous Compute Engines )

Newly leaked slides from AMD's new Radeon R9 290X Hawaii GPU reveals that the Volcanic Islands GPU will also feature 8 Asynchronous Compute Engines much like the Liverpool GPU inside of Sony's new PS4. Each of the 8 ACE's can manage up to 8 compute queues for a total of 64 compute commands, in comparison the HD 7970 only has 2 ACE's that could only queue 2 compute commands for a total of 4 & the Xbox One only has 2 ACE's but they also manage up to 8 compute queues for a total of 16 compute queues. Could this mean that the PS4's GPU is also a part of AMD's Volcanic Islands family?

"PS4 GPU

has a total of 2 rings and 64 queues on 10 pipelines

- Graphics (GFX) ring and pipeline

  • Same as R10xx
  • Graphics and compute
  • For game

- High Priority Graphics (HP3D) ring and pipeline

  • New for Liverpool
  • Same as GFX pipeline except no compute capabilities
  • For exclusive use by VShell

- 8 Compute-only pipelines

  • Each pipeline has 8 queues of a total of 64
  • Replaces the 2 compute-only queues and pipelines on R10XX
  • Can be used by both game and VShell (likely assign on a pipeline basis, 1 for VShell, and 7 for game)
  • Queues can be allocated by game system or by middleware type
  • Allows rendering and compute loads to be processed in parallel
  • Liverpool compute-only pipelines do not have Constant Update Engines (presented in R10XX cards) "

to make a long story short

here is a comparison between the two systems side by side

XBOX ONE GPU:

1.18 TF GPU (12 CUs) for games

768 Shaders

48 Texture units

16 ROPS

2 ACE/ 16 queues

PLAYSTATION 4 GPU:

1.84TF GPU (18 CUs) for games + 56%

1152 Shaders +50%

72 Texture units +50%

32 ROPS + 100%

8 ACE/64 queues +300%

#2 Edited by Nengo_Flow (8833 posts) -

cool #s bro

#3 Posted by Shewgenja (6946 posts) -

But they will perform the same. Cross platform developers and lems told us so.

#4 Posted by ronvalencia (15067 posts) -

@rocoswav said:

PlayStation 4 & AMD Radeon R9 290X GPU share the same 8 ACE ( Asynchronous Compute Engines )

Newly leaked slides from AMD's new Radeon R9 290X Hawaii GPU reveals that the Volcanic Islands GPU will also feature 8 Asynchronous Compute Engines much like the Liverpool GPU inside of Sony's new PS4. Each of the 8 ACE's can manage up to 8 compute queues for a total of 64 compute commands, in comparison the HD 7970 only has 2 ACE's that could only queue 2 compute commands for a total of 4 & the Xbox One only has 2 ACE's but they also manage up to 8 compute queues for a total of 16 compute queues. Could this mean that the PS4's GPU is also a part of AMD's Volcanic Islands family?

"PS4 GPU

has a total of 2 rings and 64 queues on 10 pipelines

- Graphics (GFX) ring and pipeline

  • Same as R10xx
  • Graphics and compute
  • For game

- High Priority Graphics (HP3D) ring and pipeline

  • New for Liverpool
  • Same as GFX pipeline except no compute capabilities
  • For exclusive use by VShell

- 8 Compute-only pipelines

  • Each pipeline has 8 queues of a total of 64
  • Replaces the 2 compute-only queues and pipelines on R10XX
  • Can be used by both game and VShell (likely assign on a pipeline basis, 1 for VShell, and 7 for game)
  • Queues can be allocated by game system or by middleware type
  • Allows rendering and compute loads to be processed in parallel
  • Liverpool compute-only pipelines do not have Constant Update Engines (presented in R10XX cards) "

to make a long story short

here is a comparison between the two systems side by side

XBOX ONE GPU:

1.18 TF GPU (12 CUs) for games

768 Shaders

48 Texture units

16 ROPS

2 ACE/ 16 queues

PLAYSTATION 4 GPU:

1.84TF GPU (18 CUs) for games + 56%

1152 Shaders +50%

72 Texture units +50%

32 ROPS + 100%

8 ACE/64 queues +300%

R9 290X is about ~30 precent faster than R9 280X (rename 7970 GE)

#5 Posted by kingoflife9 (1987 posts) -
#6 Edited by Zero_epyon (4873 posts) -

Pretty impressive sounding, but I'd like to see it in action and taken advantage of. Oh and I don't want to have to wait 3 years to see it...

#7 Edited by TruthArisen (385 posts) -

Wonder Woman is even impressed by such raw power. "Perhaps I have found one that can best me," she fantasizes to herself.

She glances over at Xbone...and just smirks.

#8 Edited by Gama_Forever (2644 posts) -

Yeah idk, every time I see one of these threads I see new numbers and combinations for the PS4 but I always see the same numbers for the X1. Like I'm not trying to discount your point but you sit there and explain in depth one side. If you're going to do all that research, do it for both sides. Study OpenGL and DirectX. Figure out the depths of the X1 numbers. Having lopsided information is a dead giveaway that the person writing it is biased. And its cool if you are, just know you're not proving anything besides the fact that you like the PS4.

#9 Edited by Shewgenja (6946 posts) -

@Shewgenja: cod ghosts at 720p on X1 says NO

But, how can that be? PS4 doesn't have the power of the cloud..

#10 Edited by Netherscourge (16271 posts) -

@rocoswav: You're gonna have to LINK this info, dude...

If this is true, it confirms that the PS4 is like...roughly 111.2% more powerful than the XB1? (My math may be fuzzy there)

Yea, we definitely need a LINK to a source for this info.

#11 Edited by Douevenlift_bro (4969 posts) -

and thus SDC!

It shows tho. EVerything on Xbone 720 is running at 720P

#12 Posted by GhoX (4557 posts) -

Ah, this is like watching a fly fighting a mosquito.

#13 Posted by GotNugz (623 posts) -

what was MS thinking with this hardware? Did AMD give them a raw deal or did they really choose to go with that weak bonnaire chip and that 32mb of esram ain't doing anything, even crytek was hesitant to laud that garbage. They really should have done better and this is going to be around in 2019 yikes.

#14 Edited by imprezawrx500 (19187 posts) -

@rocoswav: Meh we all know consoles always perform much the same anyway and they are hardly even half a 2 year old pc gpu lol. The radeon 280x has around twice the shaders and bound to have faster memory and clock rate as well and this is before the console are even launched, this gen is not going to be about power.

#15 Edited by rocoswav (804 posts) -

@Netherscourge: http://gamenmotion.blogspot.com/2013/10/playstation-4-amd-radeon-r9-290x-gpu.html?m=1

#16 Edited by The_Stand_In (320 posts) -

I wouldn't call the PS4's GPU "MONSTROUS"... It can put out some great looking stuff, but it's hardly the apex of power in the GPU market. Compared to high end GPUs the PS4's is laughable at best.

#17 Posted by GotNugz (623 posts) -

@imprezawrx500: the 360 and ps3 were very high end at realease, ps2 was ahead of pc in 2000 and the Nintendo 64 was an even greater leap in 96.

#18 Posted by navyguy21 (12540 posts) -

Even if this is true..........why does it matter? Thats the part i dont get.

My choice on which to get first was made on GAMES, and Sony has proven to be better at that. If the roles were reversed, i still would choose PS4 first, even being weaker.

Im not understanding the bragging and gloating over numbers....

#19 Edited by silversix_ (12569 posts) -

hd7850 is MONSTROUS ROFLOLZORZ.

#20 Edited by Daious (437 posts) -

I can't believe anyone would use the word monstrous to describe next-gen consoles gpus

#21 Edited by silversix_ (12569 posts) -

Pretty impressive sounding, but I'd like to see it in action and taken advantage of. Oh and I don't want to have to wait 3 years to see it...

Type Killzone: Shadow Fall in da youtube.

#22 Edited by timbers_WSU (5753 posts) -

I almost want nothing to do with the PS4. I just would hate myself if I was in the same club as the morons on this board.
Thank Christ I know I am better than you and can look past your ignorance.

#23 Posted by SonofK (1066 posts) -

And yet none of the games show the PS4 having any significant graphical advantage. All cows can have to cling to are numbers. It's just like the PS3 all over again, 4D, 120fps games

#24 Edited by superclocked (5676 posts) -

Your information is outdated. MS is unlocking the 10% GPU reserves to devs for use in games..

768sp * 2ops * 853MHz = 1.31 TFLOPS

#25 Edited by SonofK (1066 posts) -

They should use some of that GPU power on Drive Turd, the game looks like a PS3 game and runs at a glorious 25 fps

#26 Posted by BluRayHiDef (10356 posts) -

Does this mean that the PS4's GPU is somehow more powerful than an HD 7970?

#27 Posted by Wasdie (48813 posts) -

"monstrous"

One of my GTX 570s is going to easily outperform the PS4's GPU. Flops mean jack shit in terms of real world performance.

#28 Posted by Liquid_ (2055 posts) -

welcome to several months ago

#29 Posted by kingtito (4464 posts) -

Does this mean that the PS4's GPU is somehow more powerful than an HD 7970?

That can't be a serious question.

#30 Posted by KellyKelly (377 posts) -

The war has been won

#31 Posted by SonofK (1066 posts) -

Does this mean that the PS4's GPU is somehow more powerful than an HD 7970?

I have a 7970 MSI and my games on low settings blow any console game out of the water.

#32 Posted by xboxiphoneps3 (2209 posts) -

Where is Rona and his quote on "well it depends on what your doing with the memory, read and write is faster on the Xbox One for certain things" etc etc LOL

#33 Edited by ronvalencia (15067 posts) -

@

@BluRayHiDef said:

Does this mean that the PS4's GPU is somehow more powerful than an HD 7970?

PS4's GPU is weaker than 7870 XT.

AMD Temash SoC has 4 ACE units for 4 Jaguar CPU cores.

#34 Edited by ronvalencia (15067 posts) -

@xboxiphoneps3 said:

Where is Rona and his quote on "well it depends on what your doing with the memory, read and write is faster on the Xbox One for certain things" etc etc LOL

http://www.edge-online.com/news/gaijin-games-on-why-war-thunder-isnt-coming-to-xbox-one/

How much more powerful?

AY: It depends what youre doing. GPU, like 40 per cent more powerful. DDR5 is basically 50 per cent more powerful than DDR3, but the memory write [performance] is bigger on Xbox One so it depends on what youre doing.

How is that going to translate to on-screen results for the kinds of games you want to make? So to optimise War Thunder on both consoles you could hypothetically make a better, prettier version on PS4?

AY: Yep.

KY: Probably yes. But again, thats not a very big deal.

-----------

AY dev > you.

#35 Posted by Snugenz (11115 posts) -

Monstrously overhyped more like...

#36 Posted by Suppaman100 (2976 posts) -

TLHBO

#37 Edited by blamix99 (1332 posts) -

only people with low iq will get an xbone, LOL 100$ expensive and 50% weaker than the ps4

#38 Posted by Cyberdot (3382 posts) -

Still not as good as my GTX 670.

#39 Posted by Scipio8 (468 posts) -

Never ceases to amaze me how cows keep falling for Sony hype again and again. Enjoy Knack on your "monstrous" GPU.

#40 Posted by NameIess_One (559 posts) -

My 670 GTX, which is a mid-range card these days, is much more powerful than the PS4.

That says it all about "MONSTROUS PS4 GPU"

#41 Edited by iHarlequin (1789 posts) -

Ah, another thread throwing a lot of information regarding useless features. While you're at it, you should say Sony upgraded from 8 GB RAM to 16 GB RAM, so that now (obviously), the PS4 is twice as strong as before. It's not as clean-cut as that, unfortunately.

#42 Posted by Muffin2020 (492 posts) -

@SonofK said:

And yet none of the games show the PS4 having any significant graphical advantage. All cows can have to cling to are numbers. It's just like the PS3 all over again, 4D, 120fps games

That because they are hiding the Xbox720 games behind embargo's. No one is able to report on a direct comparison.

Once the embargo's lift expect some damming side by sides and a Lems melt down here.

#43 Edited by Szminsky (1433 posts) -

I really don't care. I'm getting the PS4 for the exclusives, not for a slight improvement in gfx fidelity. More important to me is that the hardware is stable and won't break after 6 months of playing.

#44 Posted by tormentos (15371 posts) -

Your information is outdated. MS is unlocking the 10% GPU reserves to devs for use in games..

768sp * 2ops * 853MHz = 1.31 TFLOPS

Yeah MS will unlock some of the xbox one reserve not all,the xbox one has snap and has kinect mandatory,with a metro hardware accelerated UI,so even if you get something back and is not total BS by MS to fool you,don't think for a second that you will get 10% complete back,5% at the most with luck.

#45 Edited by MK-Professor (3494 posts) -

The word MONSTROUS used wrong LOL

peasants never fail to entertain

#46 Posted by tormentos (15371 posts) -

@xboxiphoneps3 said:

Where is Rona and his quote on "well it depends on what your doing with the memory, read and write is faster on the Xbox One for certain things" etc etc LOL

http://www.edge-online.com/news/gaijin-games-on-why-war-thunder-isnt-coming-to-xbox-one/

How much more powerful?

AY: It depends what youre doing. GPU, like 40 per cent more powerful. DDR5 is basically 50 per cent more powerful than DDR3, but the memory write [performance] is bigger on Xbox One so it depends on what youre doing.

How is that going to translate to on-screen results for the kinds of games you want to make? So to optimise War Thunder on both consoles you could hypothetically make a better, prettier version on PS4?

AY: Yep.

KY: Probably yes. But again, thats not a very big deal.

-----------

AY dev > you.

1080p >900p > 720p 900p > 720p.

No matter how you slice it,the difference is showing.

Hold hard to that quote dude 1080 vs 720 i think actually show more than 40% difference.

#47 Edited by clyde46 (42117 posts) -

My 670 GTX, which is a mid-range card these days, is much more powerful than the PS4.

That says it all about "MONSTROUS PS4 GPU"

How crazy is that. I remember when the 580 was the best GPU on the market and its no better than a 660Ti.

#48 Posted by tormentos (15371 posts) -

Is not monstrous but is better and i think the ACES refinement sony did will clearly give edge managing compute and task over the xbox one GPU.

#49 Edited by sukraj (20629 posts) -

@rocoswav said:

PlayStation 4 & AMD Radeon R9 290X GPU share the same 8 ACE ( Asynchronous Compute Engines )

Newly leaked slides from AMD's new Radeon R9 290X Hawaii GPU reveals that the Volcanic Islands GPU will also feature 8 Asynchronous Compute Engines much like the Liverpool GPU inside of Sony's new PS4. Each of the 8 ACE's can manage up to 8 compute queues for a total of 64 compute commands, in comparison the HD 7970 only has 2 ACE's that could only queue 2 compute commands for a total of 4 & the Xbox One only has 2 ACE's but they also manage up to 8 compute queues for a total of 16 compute queues. Could this mean that the PS4's GPU is also a part of AMD's Volcanic Islands family?

"PS4 GPU

has a total of 2 rings and 64 queues on 10 pipelines

- Graphics (GFX) ring and pipeline

  • Same as R10xx
  • Graphics and compute
  • For game

- High Priority Graphics (HP3D) ring and pipeline

  • New for Liverpool
  • Same as GFX pipeline except no compute capabilities
  • For exclusive use by VShell

- 8 Compute-only pipelines

  • Each pipeline has 8 queues of a total of 64
  • Replaces the 2 compute-only queues and pipelines on R10XX
  • Can be used by both game and VShell (likely assign on a pipeline basis, 1 for VShell, and 7 for game)
  • Queues can be allocated by game system or by middleware type
  • Allows rendering and compute loads to be processed in parallel
  • Liverpool compute-only pipelines do not have Constant Update Engines (presented in R10XX cards) "

to make a long story short

here is a comparison between the two systems side by side

XBOX ONE GPU:

1.18 TF GPU (12 CUs) for games

768 Shaders

48 Texture units

16 ROPS

2 ACE/ 16 queues

PLAYSTATION 4 GPU:

1.84TF GPU (18 CUs) for games + 56%

1152 Shaders +50%

72 Texture units +50%

32 ROPS + 100%

8 ACE/64 queues +300%

Both consoles are similar get used to it.

#50 Posted by Ninja-Hippo (23418 posts) -

Is it possible to be inferior to four year old PCs and still be 'monstrous' ?