Preview on The Vanishing of Ethan Carter New graphics king

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#1 Posted by jhonMalcovich (4541 posts) -

PC Gamer

You are Paul Prospero, a private detective with supernatural powers. When you ‘sense’ parts of a crime scene, whether it’s a pool of blood, a body part, or something more innocuous like a rock, shimmering portals will appear and reveal clues and past events that you then piece together to solve the mystery. The Astronauts say they trust players, and clues won’t be obvious. You’ll actually have to do some legwork to find them, then connect them to the rest of the scene.

The setting is Red Creek Valley, a vast stretch of countryside in the midwest of the United States. In my demo I see Prospero explore a misty wood, before emerging into the sunlight of a vibrant, forested valley. The dense, natural-looking foliage is particularly good, swaying realistically in the wind. It’s an open world, so anything you see in the distance can be explored, and the scale is dizzying. Exploration is a big part of the game, and The Astronauts are littering their environments with optional clues and story elements to reward players who take the time to poke around this amazing landscape.

When you find a clue, Prospero won’t do the old adventure game thing of announcing what it is. Instead of a VO saying “Hmm, looks like a blood stain”, words will pop up visualising his thought process: fresh, animal, clean ground, few days, accident. His powers can also be used to locate items that will help solve the case. In one example he notices a divot where a rock used to be. He sense it, and a portal shows him its location. When he finds it, it’s covered in blood and explains what was used to fracture the skull of a murder victim he’d found earlier. The visions only show a small area of where these objects are, so you’ll have to study their immediate surroundings to track them down in-game.

It doesn’t feel completely organic, but it’s a better approximation of being a detective than most games manage. Once a scene has been investigated, you have to order your clues chronologically to solve the murder. This is done through a menu, which jars a little with how elegant the contextual interaction in the world is, but the demo I saw wasn’t even pre-alpha, so I’m sure they’ll tweak it. Even so, the progress they’ve made, especially for a small indie team, is really impressive.

Despite the weird paranormal bits, the game is nicely understated. It’s clear the developers are trying to create something slow and thoughtful, and the atmosphere is palpable. They say it’s a game to play in the dark with headphones.. The open world means you can explore at your own pace, with no pressure to solve the crimes and advance the story. They’ve even considered making it so that you can walk from the start of the game to the end without ever solving anything. They want you to take your time and savour the world, but you don’t have to if you’d rather just pursue the story.

There are definite hints of Alan Wake in Ethan Carter, with its marriage of idyllic American scenery and the supernatural. But The Astronauts say their biggest inspiration is weird fiction – a subgenre of speculative fiction made famous by H.P. Lovecraft and his dark, bizarre Cthulhu mythos. The game’s name, in fact, is inspired by Weird Tales magazine, to which Lovecraft was a frequent contributor, and whose stories’ titles used a similar format: The Affair of the Man in Scarlet, The Extraordinary Experiment of Dr. Calgroni, etc. This literary influence extends to the narration, which uses a familiar noir detective-style voiceover, and documents scattered around the environments.

The first in-game screenshots revealed !

#2 Posted by freedomfreak (39214 posts) -

It ain't no Second Son, that's for damn sure.

#3 Edited by MonsieurX (29568 posts) -

Are we supposed to be impressed by those screenshots?

#4 Posted by blangenakker (2230 posts) -

Well, it does have the foilage.

#5 Posted by BattleSpectre (5966 posts) -

As a PC gamer, I've seen better, A LOT better. Graphics king my fucking ass.

#6 Posted by NFJSupreme (5155 posts) -

Yall are hating those are very good screens.

#7 Edited by gpuking (2769 posts) -

I'm sorry but have you seen Second Son?

#8 Posted by MonsieurX (29568 posts) -

@gpuking said:

I'm sorry but have you seen Second Son?

lol photomode

everyone knows they are enhanced

#9 Edited by zeeshanhaider (2428 posts) -

@freedomfreak said:

It ain't no Second Son, that's for damn sure.

Yeah, it has shadows.

On topic, awesome. I love its art direction.

#10 Posted by gpuking (2769 posts) -

Photo mode is not enhanced dear god lol. You literally pan the camera around in real time and adjust the dof, If it's enhanced then it would take 30 second to render like in Forza 5's photomode.

#11 Edited by NFJSupreme (5155 posts) -

@gpuking: lol that doesn't mean it's not enhanced

#12 Posted by Lulu_Lulu (10284 posts) -

PC Gamer is so quick to judge. No I am not Paul Prospero... I'm the Puppet Master controlling his actions and My Name is Lulu! But thats just me, yall can be Paul if you want.... I'm better than Paul ! :D lol !

"You’ll actually have to do

some legwork to FIND them...."

This sounds alot like "Pixel Hunting" and its indicative of developers trying to be clever by making finding clues harder than actually solving the mystery. those of you who've had the displeasure of playing Uncharted will be familiar with this concept of hiding pieces to make it seem hard... Trust me once you find the hidden block or switch wedged in some dark coner... its easy. Its cheap and lazy. They had better clarify what they mean ! Or I'm telling the game police !

#13 Posted by Lulu_Lulu (10284 posts) -

Also.... Will this be coming to consoles or do I have to buy Murdered: Soul Suspect instead ?

#14 Posted by jhonMalcovich (4541 posts) -

Also.... Will this be coming to consoles or do I have to buy Murdered: Soul Suspect instead ?

PC Exclusive. And Soul Suspect looks really lame, gameplay-wise and graphically.

#15 Posted by Lulu_Lulu (10284 posts) -

@ jhonMalcovich

Well every Adventure game I've played is lame in the Gameplay department and outright hideous in graphics. As for Soul Suspect's graphics... Their not lame. Worshipping Graphics.... Now thats lame. Any way consider this.... In TVOEC (The Vanishing Of Ethan Carter), gameplay primarily consist of collecting clues and solving a mystery... Not a particularly taxing endeavor in gameplay department, nor does it need to be, its a thinking game... You solve the mystery in your mind and thats where the real gameplay is. So irregardless of what the gameplay is like in Soul Suspect, LA Noire or TVOEV the main cocern is how hell they can create a Mystery thats fun to solve. Atleast thats the theory. As for other stuff like combat and driving mechanics... Thats a whole other animal.

#16 Edited by Animal-Mother (26555 posts) -

Looks like a better alan wake.

#17 Posted by seanmcloughlin (38214 posts) -

Still have no idea what this game is. Hard to get excited by screenshots because of that

#18 Posted by BattleSpectre (5966 posts) -

Still have no idea what this game is. Hard to get excited by screenshots because of that

"You are Paul Prospero, a private detective with supernatural powers". That's all you need to know.

.

.

lol

#19 Posted by Nightflash28 (2070 posts) -

@gpuking: lol that doesn't mean it's not enhanced

And we're to believe that the screenshots in the original post above a genuine gameplay shots?
To me, what @gpuking posted is a fair comparison.

And, uh: obligatory lol.

#20 Edited by madskills6117 (4023 posts) -

The screen shots look pretty good I'm not sure about "graphics king".

#21 Posted by IgGy621985 (4629 posts) -

When you find a clue, Prospero won’t do the old adventure game thing of announcing what it is. Instead of a VO saying “Hmm, looks like a blood stain”, words will pop up visualising his thought process: fresh, animal, clean ground, few days, accident. His powers can also be used to locate items that will help solve the case. In one example he notices a divot where a rock used to be. He sense it, and a portal shows him its location.

Sounds like you'll be some kind of detective with superpowers. Hopefully that's not the case, otherwise I'll skip this game.

#22 Edited by lglz1337 (3138 posts) -

infamous SS looks better sorry TC your titan should wait

#23 Edited by jhonMalcovich (4541 posts) -

@lglz1337 said:

infamous SS looks better sorry TC your titan should wait

It's too early to say. They didn't even post ultra textures screens.

#24 Edited by MonsieurX (29568 posts) -

@lglz1337 said:

infamous SS looks better sorry TC your titan should wait

You seem to have a crush on the Titan.

Jelly?

#25 Edited by Heil68 (43490 posts) -

@gpuking said:

I'm sorry but have you seen Second Son?

Beyond stunning.

#26 Posted by Gamerno66666 (161 posts) -

The game looks awesome but I've seen better graphics.

#27 Posted by lglz1337 (3138 posts) -

@MonsieurX: you seem to have a crush on me.

jelly ?

#28 Edited by MonsieurX (29568 posts) -

@lglz1337 said:

@MonsieurX: you seem to have a crush on me.

jelly ?

You seem to respond well to my crush.

Nothing to be jelly here,except of you for games on the PS4 :(

#29 Edited by lglz1337 (3138 posts) -

@MonsieurX: have a great time with my ps4 thank you.

and you having a great time here "giggles"

#30 Posted by MonsieurX (29568 posts) -

@lglz1337 said:

@MonsieurX: have a great time with my ps4 thank you.

and you having a great time here "giggles"

You seem to have a great time here as well

#31 Edited by lglz1337 (3138 posts) -

@MonsieurX: you keep spamming my mailbox are you a virus ?

#32 Posted by MBirdy88 (7733 posts) -

It ain't no Second Son, that's for damn sure.

are we going to continue overated Infamous graphics? -_-'

#33 Posted by freedomfreak (39214 posts) -
@MBirdy88 said:

are we going to continue overated Infamous graphics? -_-'

Yes, sir.

#34 Posted by NFJSupreme (5155 posts) -

@Nightflash28: never said they weren't. Just saying that load times or lack thereof doesn't the image was or wasn't altered.

#35 Edited by Cloud_imperium (2574 posts) -

Can't wait for this game . What makes it more impressive is that it is also open world .

TC should add these pics in his post .

#36 Edited by lostrib (34646 posts) -

I think I remember someone saying this was like a horror/adventure game, which means I'm not really interested no matter how pretty the graphics are

#37 Posted by BattleSpectre (5966 posts) -

Can't wait for this game . What makes it more impressive is that it is also open world .

Ok now that looks much better.

#38 Edited by zeeshanhaider (2428 posts) -

@Heil68 said:

@gpuking said:

I'm sorry but have you seen Second Son?

Beyond stunning.

Look at all those high quality real time penumbra shadows......oh wait!

#39 Posted by Wasdie (49631 posts) -

Can't wait for this game . What makes it more impressive is that it is also open world .

That's much more impressive.

#41 Edited by bobbetybob (19183 posts) -
@Animal-Mother said:

Looks like a better alan wake.

That's what I thought too, a bit of Alan Wake and a bit of the Witcher 3 too (as far as the visuals go). It looks really nice for an open world game coming from a small developer, comparing it to Infamous is just laughable.

#42 Edited by Lulu_Lulu (10284 posts) -

@ Cloud_imperium

I don't get people fawning over an Open World Adventure Game after what happened with LA. Noire.

I'm talking about Open World Aspect Specifically.

#43 Edited by Cloud_imperium (2574 posts) -

@bobbetybob said:
@Animal-Mother said:

Looks like a better alan wake.

That's what I thought too, a bit of Alan Wake and a bit of the Witcher 3 too (as far as the visuals go). It looks really nice for an open world game coming from a small developer, comparing it to Infamous is just laughable.

Infamous , better looking than Vanishing of Ethan Carter .? Oh please , the screenshots he posted are over a year old . Infamous doesn't even have real foliage , dynamic shadows or textures as good as this game . Great looking game for consoles but not a graphics king , let alone on par with upcoming games like this .

#44 Posted by bobbetybob (19183 posts) -

@bobbetybob said:
@Animal-Mother said:

Looks like a better alan wake.

That's what I thought too, a bit of Alan Wake and a bit of the Witcher 3 too (as far as the visuals go). It looks really nice for an open world game coming from a small developer, comparing it to Infamous is just laughable.

Infamous , better looking than Vanishing of Ethan Carter .? Oh please , the screenshots he posted are over a year old . Infamous doesn't even have real foliage , dynamic shadows or textures as good as this game . Great looking game for consoles but not a graphics king , let alone on par with upcoming games like this .

...I was saying that it looks better than Infamous. Infamous is a nice looking game but people are way too easily won over by shiny things, there's plenty of flaws in the game and it doesn't look anywhere near as all round gorgeous as this does.

#45 Edited by Cloud_imperium (2574 posts) -
#46 Edited by TheFadeForever (1700 posts) -

Those screenshots are old post those new ones from cloud imperlium

@jhonMalcovich

#47 Edited by TheFadeForever (1700 posts) -

@gpuking said:

I'm sorry but have you seen Second Son?

#48 Edited by MonsieurX (29568 posts) -

@lglz1337 said:

@MonsieurX: you keep spamming my mailbox are you a virus ?

Then stop replying to me,simple

#49 Edited by melonfarmerz (1127 posts) -

How do you even justify ISS looking better? I played it at a friends house the other day. It's literally a bunch of glossy buildings and super shiny water. A lot of people have a strange connection with shiny and glossy looking good. Look at the fucking textures in Ethan Carter...

#50 Edited by Silent-Assasin7 (1496 posts) -

Not only does ISS not look better even in 'shoop mode (with how many filters on, right?), but in motion it looks much worse than those 'shoop screens anyway. PC games always look great in motion, because they actually have the power to run games that look amazing, whereas consoles don't, and so have to lie.