Playstation 5/Xbox 4: do we already have a PC as powerful?

#1 Posted by True_Gamer_ (6264 posts) -

Judging by the current Nintendo virus that has infected both Sony and MS with their weak ass boxes is t safe to say that we already have PC parts that will be in PS5/Xb4?

Like if their GPU is 5-6 times more powerful it will be like a R9 295x2?

Or you doubt that it will be so weak and crappy?

#2 Edited by R3FURBISHED (10774 posts) -

@True_Gamer_ said:

Judging by the current Nintendo virus that has infected both Sony and MS with their weak ass boxes

"Nintendo virus" what virus would that be? The virus of spectacular first party support?

___

And to respond to your other part, it is impossible to say where GPU power will be in however many years. Especially with Nvidia introducing their 20nm cards Pascal cards in 2016.

#4 Posted by FreedomFreeLife (2684 posts) -

2014 PC is still more powerful than next gen Playstation 5 and Xbox 4(about 2020?)

PC gaming already has 8k gaming, meanwhile PS5 and Xbox 4 won´t even have 4K gaming 2020.

So yeah. 2014 PC gaming >>> 2020 console gaming.

#5 Posted by Shielder7 (5155 posts) -

@R3FURBISHED said:

@True_Gamer_ said:

Judging by the current Nintendo virus that has infected both Sony and MS with their weak ass boxes

"Nintendo virus" what virus would that be? The virus of spectacular first party support?

It better be because it's the only support they're getting.

#6 Edited by emgesp (2454 posts) -

@True_Gamer_:

What did you expect from a $399.99 console a Titan level gpu? Be happy that the PS4 came with 8GB's of GDDR5. That stuff is expensive.

The PS4 is as powerful a console could be at $399.99 in 2013 without Sony losing money on each console. I feel the PS4 offers a lot of value at $399.99, and judging by the 9 million PS4's sold worldwide it looks like a lot of people agree with me.

I mean you still can't build a $399.99 gaming rig that blows away the PS4 in terms of raw power.

The PS5 will be around 9-10x more powerful than the PS4. So, expect an 16-18 teraflop GPU.

In regards to Xbox 4, I actually don't think there will be an Xbox 4 if the XB1 ends up third this generation.

#7 Posted by R3FURBISHED (10774 posts) -

@True_Gamer_ said:

@R3FURBISHED said:

@True_Gamer_ said:

Judging by the current Nintendo virus that has infected both Sony and MS with their weak ass boxes

"Nintendo virus" what virus would that be? The virus of spectacular first party support?

The virus of weak machines that cost less than the price of sale. The 360 used to rape all 2005 PCs while costing 700$ to make...And now $500 PCs own the Xbone....

Do you really think a company today would seek to sell a console at a loss? I can't see Sony or Microsoft selling a $600 console or building a $600 console -- especially with how well the $400 PS4 is being received.

Even a GPU that costs $50 more would change the entire price point of the console.

#8 Edited by MuD3 (1357 posts) -

i think consoles learned their lesson last gen with high price points. the focus for a console is not to have the best hardware.... they know as long as it's better than before people won't care, especially if it's actually affordable. the majority of console gamers don't even know what they are missing anyway and the ones who do don't care or can't afford to care.

#9 Posted by emgesp (2454 posts) -

@True_Gamer_ said:

@R3FURBISHED said:

@True_Gamer_ said:

Judging by the current Nintendo virus that has infected both Sony and MS with their weak ass boxes

"Nintendo virus" what virus would that be? The virus of spectacular first party support?

The virus of weak machines that cost less than the price of sale. The 360 used to rape all 2005 PCs while costing 700$ to make...And now $500 PCs own the Xbone....

Xbox 360 didn't cost $700 to make. It was about $500 for the 20GB model.

#10 Posted by emgesp (2454 posts) -

@FreedomFreeLife:

Yeah, because the average PC gaming rig is loaded with dual GTX 780's. A very small minority of PC gamers are playing games in 4K. It isn't the standard. I highly doubt a $399.99 PC can play games at 4K with acceptable framerates.

#11 Posted by R3FURBISHED (10774 posts) -

@emgesp said:

@True_Gamer_ said:

@R3FURBISHED said:

"Nintendo virus" what virus would that be? The virus of spectacular first party support?

The virus of weak machines that cost less than the price of sale. The 360 used to rape all 2005 PCs while costing 700$ to make...And now $500 PCs own the Xbone....

Xbox 360 didn't cost $700 to make. It was about $500 for the 20GB model.

Indeed - $470 from the number I saw. And that was for a console that marketed at $400.

#12 Posted by faizan_faizan (7867 posts) -

@emgesp said:

@FreedomFreeLife:

Yeah, because the average PC gaming rig is loaded with dual GTX 780's. A very small minority of PC gamers are playing games in 4K. It isn't the standard. I highly doubt a $399.99 PC can play games at 4K with acceptable framerates.

I don't think he's talking about the "average" PC.

#13 Posted by m3dude1 (1509 posts) -

@FreedomFreeLife said:

2014 PC is still more powerful than next gen Playstation 5 and Xbox 4(about 2020?)

PC gaming already has 8k gaming, meanwhile PS5 and Xbox 4 won´t even have 4K gaming 2020.

So yeah. 2014 PC gaming >>> 2020 console gaming.

dumb even by herm standards

#14 Edited by faizan_faizan (7867 posts) -

Can't say anything about the next-generation of console hardware. I mean, people were expecting this gen to arrive in late 2012 and PC gamers were betting that the console games will look worse than the likes of BF3 or Crysis. Look where we are now.

Take a gander at this: http://neogaf.com/forum/showthread.php?t=453264

#15 Posted by FreedomFreeLife (2684 posts) -

@emgesp said:

@FreedomFreeLife:

Yeah, because the average PC gaming rig is loaded with dual GTX 780's. A very small minority of PC gamers are playing games in 4K. It isn't the standard. I highly doubt a $399.99 PC can play games at 4K with acceptable framerates.

avarage PC gamer for 400 dollars for PC? PC gamer uses usually at least 1000 dollar PC. For example. Go to Neogaf and 95% PC gamers PC costs over 1000 dollars.

This is standard. People are already playing 8K.

#16 Edited by emgesp (2454 posts) -
@FreedomFreeLife said:

@emgesp said:

@FreedomFreeLife:

Yeah, because the average PC gaming rig is loaded with dual GTX 780's. A very small minority of PC gamers are playing games in 4K. It isn't the standard. I highly doubt a $399.99 PC can play games at 4K with acceptable framerates.

avarage PC gamer for 400 dollars for PC? PC gamer uses usually at least 1000 dollar PC. For example. Go to Neogaf and 95% PC gamers PC costs over 1000 dollars.

This is standard. People are already playing 8K.

Most gaming rigs are not $1000+ dollars. The average is probably around $500-600 range. A minority of gamers don't make standards, the majority do and the majority of PC gamers aren't even maxing out games in 1080p and getting 60fps.

BTW, I'm not talking about people who only play candy crush. I mean people who buy gaming rigs to play core games.

#18 Posted by True_Gamer_ (6264 posts) -

@emgesp said:

@True_Gamer_ said:

@R3FURBISHED said:

@True_Gamer_ said:

Judging by the current Nintendo virus that has infected both Sony and MS with their weak ass boxes

"Nintendo virus" what virus would that be? The virus of spectacular first party support?

The virus of weak machines that cost less than the price of sale. The 360 used to rape all 2005 PCs while costing 700$ to make...And now $500 PCs own the Xbone....

Xbox 360 didn't cost $700 to make. It was about $500 for the 20GB model.

Reality check:

http://www.joystiq.com/2005/12/28/xbox-360-costs-715-to-make/

Seriously do a test:

Compare a $500 PC of 2001 to the first Xbox

Now compare a $500 PC of 2005 to the 360

Then compare a $500 PC of 2013 to the Xbone

Something changed this gen?

#19 Posted by emgesp (2454 posts) -

@True_Gamer_ said:

@emgesp said:

@True_Gamer_ said:

@R3FURBISHED said:

@True_Gamer_ said:

Judging by the current Nintendo virus that has infected both Sony and MS with their weak ass boxes

"Nintendo virus" what virus would that be? The virus of spectacular first party support?

The virus of weak machines that cost less than the price of sale. The 360 used to rape all 2005 PCs while costing 700$ to make...And now $500 PCs own the Xbone....

Xbox 360 didn't cost $700 to make. It was about $500 for the 20GB model.

Reality check:

http://www.joystiq.com/2005/12/28/xbox-360-costs-715-to-make/

Seriously do a test:

Compare a $500 PC of 2001 to the first Xbox

Now compare a $500 PC of 2005 to the 360

Then compare a $500 PC of 2013 to the Xbone

Something changed this gen?

Reality check:

http://www.xbitlabs.com/news/multimedia/display/20051123214405.html


A PC in 2001 and 2005 drew a lot less wattage than a PC in 2013.

Even if Sony could afford a Titan level GPU the box would have to be about twice the size for adequate air-flow and ventilation. The reliability factor would also drop since more heat causes more issues. Designing a console is a balancing act on many levels. The PS4 is as good as it could be for the price.

#20 Posted by scottpsfan14 (6175 posts) -

Anyone who thinks we do is showing just how clueless they are.

#21 Posted by FoxbatAlpha (8391 posts) -

Where'd who go?

#22 Edited by uninspiredcup (10154 posts) -

Around 97% of pc's on the market are macs.

#23 Posted by scottpsfan14 (6175 posts) -

DISCLAIMER: As of today, we do NOT have PC's as graphically capable as the PS5 would likely be.

Why? Well we simply don't have GPU's with as advanced feature set as what PS5 will have. Shader model, 6 or 7 is expected.

We may well have the raw power of a PS5 GPU with dual GPU's and SLI set ups, but there will be new rendering tech in silicon form in the PS5 GPU that GPU's today don't have. Just like hardware tessellation in DX11 GPU's don't exist in PS3/360.

eg. An 8800 GTX quad SLI set up has as much or more raw power as the PS4 GPU. But try running any DX11 features on that set up. Won't work because it's missing silicon.

CPU power? Well I imagine the $1000 i7's today are more powerful than the PS5 CPU by a large margin already. Consoles don't need such CPU power. Nor do PC gamers quite frankly. Remember, PC's are not just gaming machines.

#24 Posted by scottpsfan14 (6175 posts) -
@FoxbatAlpha said:

Where'd who go?

Do you mean which console? I'd go both. Like I am this gen.

#25 Edited by uninspiredcup (10154 posts) -

@scottpsfan14 said:

DISCLAIMER: As of today, we do NOT have PC's as graphically capable as the PS5 would likely be.

Why? Well we simply don't have GPU's with as advanced feature set as what PS5 will have. Shader model, 6 or 7 is expected.

We may well have the raw power of a PS5 GPU with dual GPU's and SLI set ups, but there will be new rendering tech in silicon form in the PS5 GPU that GPU's today don't have. Just like hardware tessellation in DX11 GPU's don't exist in PS3/360.

eg. An 8800 GTX quad SLI set up has as much or more raw power as the PS4 GPU. But try running any DX11 features on that set up. Won't work because it's missing silicon.

CPU power? Well I imagine the $1000 i7's today are more powerful than the PS5 CPU by a large margin already. Consoles don't need such CPU power. Nor do PC gamers quite frankly. Remember, PC's are not just gaming machines.

My friend, this is the last generation of consoles, it will simply become a steam like service.

#26 Posted by Krelian-co (12177 posts) -

@R3FURBISHED said:

@True_Gamer_ said:

Judging by the current Nintendo virus that has infected both Sony and MS with their weak ass boxes

"Nintendo virus" what virus would that be? The virus of spectacular first party support?

And total lack of 3rd party and weak console.

#27 Posted by scottpsfan14 (6175 posts) -
@uninspiredcup said:

@scottpsfan14 said:

DISCLAIMER: As of today, we do NOT have PC's as graphically capable as the PS5 would likely be.

Why? Well we simply don't have GPU's with as advanced feature set as what PS5 will have. Shader model, 6 or 7 is expected.

We may well have the raw power of a PS5 GPU with dual GPU's and SLI set ups, but there will be new rendering tech in silicon form in the PS5 GPU that GPU's today don't have. Just like hardware tessellation in DX11 GPU's don't exist in PS3/360.

eg. An 8800 GTX quad SLI set up has as much or more raw power as the PS4 GPU. But try running any DX11 features on that set up. Won't work because it's missing silicon.

CPU power? Well I imagine the $1000 i7's today are more powerful than the PS5 CPU by a large margin already. Consoles don't need such CPU power. Nor do PC gamers quite frankly. Remember, PC's are not just gaming machines.

My friend, this is the last generation of consoles, it will simply become a steam like service.

Well we will see about that. That post was assuming it was a next set of hardware.

#28 Edited by Gaming-Planet (14082 posts) -

It'll probably be more like a GTX 780, which will be pretty midrange in 3-4 generations from now. If they really want next gen to feel next gen, they're going to have to go with current high end hardware like they did in the 7th generation.

GTX 480 performs better than a PS4, but the main problem might be the PS4's CPU bottlenecking a midrange GPU.

#29 Posted by NFJSupreme (5386 posts) -

it will be one of the entry level next-gen graphics guards

#30 Posted by WallofTruth (1827 posts) -

@scottpsfan14 said:

DISCLAIMER: As of today, we do NOT have PC's as graphically capable as the PS5 would likely be.

Why? Well we simply don't have GPU's with as advanced feature set as what PS5 will have. Shader model, 6 or 7 is expected.

We may well have the raw power of a PS5 GPU with dual GPU's and SLI set ups, but there will be new rendering tech in silicon form in the PS5 GPU that GPU's today don't have. Just like hardware tessellation in DX11 GPU's don't exist in PS3/360.

eg. An 8800 GTX quad SLI set up has as much or more raw power as the PS4 GPU. But try running any DX11 features on that set up. Won't work because it's missing silicon.

CPU power? Well I imagine the $1000 i7's today are more powerful than the PS5 CPU by a large margin already. Consoles don't need such CPU power. Nor do PC gamers quite frankly. Remember, PC's are not just gaming machines.

/thread

#31 Edited by Evo_nine (1767 posts) -

Consoles cannot compete with PC's as they have to be gimped down for the common peasant.

Days of the powerful expensive consoles are gone because the peasants cant afford them.

Lucky the xbox atleast has some great exclusives to make up its short comings. As far as the delaystation goes.....2016 might be a good year?

#32 Edited by clyde46 (47010 posts) -

@scottpsfan14 said:

DISCLAIMER: As of today, we do NOT have PC's as graphically capable as the PS5 would likely be.

Why? Well we simply don't have GPU's with as advanced feature set as what PS5 will have. Shader model, 6 or 7 is expected.

We may well have the raw power of a PS5 GPU with dual GPU's and SLI set ups, but there will be new rendering tech in silicon form in the PS5 GPU that GPU's today don't have. Just like hardware tessellation in DX11 GPU's don't exist in PS3/360.

eg. An 8800 GTX quad SLI set up has as much or more raw power as the PS4 GPU. But try running any DX11 features on that set up. Won't work because it's missing silicon.

CPU power? Well I imagine the $1000 i7's today are more powerful than the PS5 CPU by a large margin already. Consoles don't need such CPU power. Nor do PC gamers quite frankly. Remember, PC's are not just gaming machines.

How do you know that the PS5 won't just be a incremental update to whats in the PS4?

#33 Posted by Krelian-co (12177 posts) -

I doubt it, not this early into the gen, although i had a pc stronger than current consoles 2-3 years ago.

#34 Posted by scottpsfan14 (6175 posts) -
@clyde46 said:

@scottpsfan14 said:

DISCLAIMER: As of today, we do NOT have PC's as graphically capable as the PS5 would likely be.

Why? Well we simply don't have GPU's with as advanced feature set as what PS5 will have. Shader model, 6 or 7 is expected.

We may well have the raw power of a PS5 GPU with dual GPU's and SLI set ups, but there will be new rendering tech in silicon form in the PS5 GPU that GPU's today don't have. Just like hardware tessellation in DX11 GPU's don't exist in PS3/360.

eg. An 8800 GTX quad SLI set up has as much or more raw power as the PS4 GPU. But try running any DX11 features on that set up. Won't work because it's missing silicon.

CPU power? Well I imagine the $1000 i7's today are more powerful than the PS5 CPU by a large margin already. Consoles don't need such CPU power. Nor do PC gamers quite frankly. Remember, PC's are not just gaming machines.

How do you know that the PS5 won't just be a incremental update to whats in the PS4?

Assuming the PS5 is a set of hardware and not a streaming device, if they release yet another DX11/shadermodel 5 GPU in a next gen console, it would be the first time in history. If it's released 5 or more years from now of course (which is most likely). Why? Do you expect PS5 to be a mere little upgrade? Do you even understand why new consoles are released in the first place? Apart from money? It's because they want to enhance graphics and experiences across the gaming industry. So PS4 being a lot more powerful than PS3 means developers can work to a new lowest common denominator. See Batman AK, or AC Unity compared to their last gen counterparts for reference. PS5 will do the same if streaming doesn't take over.

Fact is, you were just looking for someone to debunk on your daily SW hunt. Are you bored clyde? What else do you seriously have to add?

#35 Posted by ShepardCommandr (2996 posts) -

Probably especially now with the 800 series coming.

#36 Edited by Gue1 (10746 posts) -

By the time the next gen consoles come out there will be new or much better architectures. New manufacturing process that allows the creation of more powerful chips while cheaper. The Cloud Computing might become something useful for games. Better Game Engines. etc.

#37 Edited by clyde46 (47010 posts) -

@scottpsfan14 said:
@clyde46 said:

@scottpsfan14 said:

DISCLAIMER: As of today, we do NOT have PC's as graphically capable as the PS5 would likely be.

Why? Well we simply don't have GPU's with as advanced feature set as what PS5 will have. Shader model, 6 or 7 is expected.

We may well have the raw power of a PS5 GPU with dual GPU's and SLI set ups, but there will be new rendering tech in silicon form in the PS5 GPU that GPU's today don't have. Just like hardware tessellation in DX11 GPU's don't exist in PS3/360.

eg. An 8800 GTX quad SLI set up has as much or more raw power as the PS4 GPU. But try running any DX11 features on that set up. Won't work because it's missing silicon.

CPU power? Well I imagine the $1000 i7's today are more powerful than the PS5 CPU by a large margin already. Consoles don't need such CPU power. Nor do PC gamers quite frankly. Remember, PC's are not just gaming machines.

How do you know that the PS5 won't just be a incremental update to whats in the PS4?

Assuming the PS5 is a set of hardware and not a streaming device, if they release yet another DX11/shadermodel 5 GPU in a next gen console, it would be the first time in history. If it's released 5 or more years from now of course (which is most likely). Why? Do you expect PS5 to be a mere little upgrade? Do you even understand why new consoles are released in the first place? Apart from money? It's because they want to enhance graphics and experiences across the gaming industry. So PS4 being a lot more powerful than PS3 means developers can work to a new lowest common denominator. See Batman AK, or AC Unity compared to their last gen counterparts for reference. PS5 will do the same if streaming doesn't take over.

Fact is, you were just looking for someone to debunk on your daily SW hunt. Are you bored clyde? What else do you seriously have to add?

You find me out, yes I am bored and I'm putting off tidying my room. My assumption is that now that consoles are using PC hardware I see no incentive to cram the latest tech in there. All I forsee at the current moment in time is a better CPU/GPU and more RAM. Given that most people at the start of this gen are eating up these "HD remakes", we've seen less new games. I'm hoping that as this gen kicks off we will start to see these HD remakes die off.

#38 Posted by Solid_Max13 (3548 posts) -

Wouldn't they call the next Xbox, Xbox Two?

#39 Edited by Gue1 (10746 posts) -

@MuD3 said:

i think consoles learned their lesson last gen with high price points. the focus for a console is not to have the best hardware.... they know as long as it's better than before people won't care, especially if it's actually affordable. the majority of console gamers don't even know what they are missing anyway and the ones who do don't care or can't afford to care.

yeah that makes sense. And then the fact that Triple A budgets are getting higher and higher and there are things like "artists" costs that never go down, so budgets will only keep going higher and higher the farther that graphics are pushed. More detail needs more people/time no matter the technology that is used.

have fun with your football manager, nude mods and crappy f2p scams though.

#40 Posted by clyde46 (47010 posts) -

@Gue1 said:

@MuD3 said:

i think consoles learned their lesson last gen with high price points. the focus for a console is not to have the best hardware.... they know as long as it's better than before people won't care, especially if it's actually affordable. the majority of console gamers don't even know what they are missing anyway and the ones who do don't care or can't afford to care.

yeah that makes sense. And then the fact that Triple A budgets keep going higher and higher and there are things like "artists" costs that never go down, so budgets will only get higher and higher the farther that graphics are pushed.

Which means either game prices go up or we get more content cut to sell back as DLC.

#41 Posted by aroxx_ab (10548 posts) -

Who is "we"? the 90-95% on steam with crappy PC or the rest few % with latest hardware?

#42 Posted by farrell2k (6675 posts) -

@True_Gamer_ said:

@R3FURBISHED said:

@True_Gamer_ said:

Judging by the current Nintendo virus that has infected both Sony and MS with their weak ass boxes

"Nintendo virus" what virus would that be? The virus of spectacular first party support?

The virus of weak machines that cost less than the price of sale. The 360 used to rape all 2005 PCs while costing 700$ to make...And now $500 PCs own the Xbone....

$500 PCs??? More like $300 PCs. You haven't kept up with prices.

#43 Edited by Shadowchronicle (26039 posts) -

@True_Gamer_ said:

Judging by the current Nintendo virus that has infected both Sony and MS with their weak ass boxes is t safe to say that we already have PC parts that will be in PS5/Xb4?

Like if their GPU is 5-6 times more powerful it will be like a R9 295x2?

Or you doubt that it will be so weak and crappy?

Well, I guess we can put a bunch of stuff on those consoles and sell them for $600 then have people not buy the consoles like what happened to the PS3 and blu-ray.

@scottpsfan14: please stop making up stuff that would be on the "PS5" if that even came out. What do you know about console making that makes you so sure it would even have that stuff to begin with?

#44 Edited by scottpsfan14 (6175 posts) -
@clyde46 said:

@scottpsfan14 said:
@clyde46 said:

@scottpsfan14 said:

DISCLAIMER: As of today, we do NOT have PC's as graphically capable as the PS5 would likely be.

Why? Well we simply don't have GPU's with as advanced feature set as what PS5 will have. Shader model, 6 or 7 is expected.

We may well have the raw power of a PS5 GPU with dual GPU's and SLI set ups, but there will be new rendering tech in silicon form in the PS5 GPU that GPU's today don't have. Just like hardware tessellation in DX11 GPU's don't exist in PS3/360.

eg. An 8800 GTX quad SLI set up has as much or more raw power as the PS4 GPU. But try running any DX11 features on that set up. Won't work because it's missing silicon.

CPU power? Well I imagine the $1000 i7's today are more powerful than the PS5 CPU by a large margin already. Consoles don't need such CPU power. Nor do PC gamers quite frankly. Remember, PC's are not just gaming machines.

How do you know that the PS5 won't just be a incremental update to whats in the PS4?

Assuming the PS5 is a set of hardware and not a streaming device, if they release yet another DX11/shadermodel 5 GPU in a next gen console, it would be the first time in history. If it's released 5 or more years from now of course (which is most likely). Why? Do you expect PS5 to be a mere little upgrade? Do you even understand why new consoles are released in the first place? Apart from money? It's because they want to enhance graphics and experiences across the gaming industry. So PS4 being a lot more powerful than PS3 means developers can work to a new lowest common denominator. See Batman AK, or AC Unity compared to their last gen counterparts for reference. PS5 will do the same if streaming doesn't take over.

Fact is, you were just looking for someone to debunk on your daily SW hunt. Are you bored clyde? What else do you seriously have to add?

You find me out, yes I am bored and I'm putting off tidying my room. My assumption is that now that consoles are using PC hardware I see no incentive to cram the latest tech in there. All I forsee at the current moment in time is a better CPU/GPU and more RAM. Given that most people at the start of this gen are eating up these "HD remakes", we've seen less new games. I'm hoping that as this gen kicks off we will start to see these HD remakes die off.

As I say, if PS5 releases at least 5 years from now and it is actually local hardware, the chances are it will use the latest tech. PS4/XB1 did at release. DX11/shadermodel 5 class hardware still. And they are using the latest in rendering tech. Regardless of the weaker raw power.

I expect PS5 to release 2018-2020 with a shadermodel 6-8 GPU with tech that simply doesn't exist today.

#45 Posted by GhoX (5175 posts) -

A decade ago, the ceiling of consumer computing power was very limited. It was possible to build something exceptionally powerful back then, but you'd usually have to start digging into server-grade hardware.

Nowadays? You can build something very powerful from consumer components. Further, as long as you are willing to spend, you can create an absolute monster from simply acquiring more of those same consumer components in greater than sane quantities.

#46 Posted by granddogg (435 posts) -

why do people always say you cant match a ps4 price on pc why would somebody want to if you want a cheap gaming pc get a ps4/xbone..

#47 Edited by MiiiiV (533 posts) -

@scottpsfan14 said:

DISCLAIMER: As of today, we do NOT have PC's as graphically capable as the PS5 would likely be.

Why? Well we simply don't have GPU's with as advanced feature set as what PS5 will have. Shader model, 6 or 7 is expected.

We may well have the raw power of a PS5 GPU with dual GPU's and SLI set ups, but there will be new rendering tech in silicon form in the PS5 GPU that GPU's today don't have. Just like hardware tessellation in DX11 GPU's don't exist in PS3/360.

eg. An 8800 GTX quad SLI set up has as much or more raw power as the PS4 GPU. But try running any DX11 features on that set up. Won't work because it's missing silicon.

CPU power? Well I imagine the $1000 i7's today are more powerful than the PS5 CPU by a large margin already. Consoles don't need such CPU power. Nor do PC gamers quite frankly. Remember, PC's are not just gaming machines.

While I pretty much agree with your post, I'm not sure that 8800gtx in quad sli has more raw power than the ps4 gpu.

@emgesp said:

@True_Gamer_ said:

@emgesp said:

@True_Gamer_ said:

@R3FURBISHED said:

@True_Gamer_ said:

Judging by the current Nintendo virus that has infected both Sony and MS with their weak ass boxes

"Nintendo virus" what virus would that be? The virus of spectacular first party support?

The virus of weak machines that cost less than the price of sale. The 360 used to rape all 2005 PCs while costing 700$ to make...And now $500 PCs own the Xbone....

Xbox 360 didn't cost $700 to make. It was about $500 for the 20GB model.

Reality check:

http://www.joystiq.com/2005/12/28/xbox-360-costs-715-to-make/

Seriously do a test:

Compare a $500 PC of 2001 to the first Xbox

Now compare a $500 PC of 2005 to the 360

Then compare a $500 PC of 2013 to the Xbone

Something changed this gen?

Reality check:

http://www.xbitlabs.com/news/multimedia/display/20051123214405.html

A PC in 2001 and 2005 drew a lot less wattage than a PC in 2013.

Even if Sony could afford a Titan level GPU the box would have to be about twice the size for adequate air-flow and ventilation. The reliability factor would also drop since more heat causes more issues. Designing a console is a balancing act on many levels. The PS4 is as good as it could be for the price.

The never ending trend of ever increasing wattage must soon come to a halt. All that heat has to be lead away and regardless of method it ends up in the surrounding air and can easily warm up a smaller room. The next gen consoles (if there will be another gen that is) will probably stay under 200 watts like most consoles do and it is the game consoles biggest limiting factor compared to pcs.

#48 Posted by scottpsfan14 (6175 posts) -
@miiiiv said:

@scottpsfan14 said:

DISCLAIMER: As of today, we do NOT have PC's as graphically capable as the PS5 would likely be.

Why? Well we simply don't have GPU's with as advanced feature set as what PS5 will have. Shader model, 6 or 7 is expected.

We may well have the raw power of a PS5 GPU with dual GPU's and SLI set ups, but there will be new rendering tech in silicon form in the PS5 GPU that GPU's today don't have. Just like hardware tessellation in DX11 GPU's don't exist in PS3/360.

eg. An 8800 GTX quad SLI set up has as much or more raw power as the PS4 GPU. But try running any DX11 features on that set up. Won't work because it's missing silicon.

CPU power? Well I imagine the $1000 i7's today are more powerful than the PS5 CPU by a large margin already. Consoles don't need such CPU power. Nor do PC gamers quite frankly. Remember, PC's are not just gaming machines.

While I pretty much agree with your post, I'm not sure that 8800gtx in quad sli has more raw power than the ps4 gpu.

It was more of an example. 4 Shadermodel 4 cards won't beat a shadermodel 5 card of the same power. They lack the hardware.

#49 Posted by MonsieurX (31216 posts) -

@FreedomFreeLife said:

@emgesp said:

@FreedomFreeLife:

Yeah, because the average PC gaming rig is loaded with dual GTX 780's. A very small minority of PC gamers are playing games in 4K. It isn't the standard. I highly doubt a $399.99 PC can play games at 4K with acceptable framerates.

avarage PC gamer for 400 dollars for PC? PC gamer uses usually at least 1000 dollar PC. For example. Go to Neogaf and 95% PC gamers PC costs over 1000 dollars.

This is standard. People are already playing 8K.

They don't really represent the actual average gamer.

@uninspiredcup said:

Around 97% of pc's on the market are macs.

Nope.

#50 Edited by Heil68 (46200 posts) -

I buy consoles for exclusives, so I dont care what they have in hardware. Consoles will continue to have better graphics than the gen before and by golly that's ok with me.