More powerful console = much better performance.
This is hardly news at this point, but there it is.
Moving onto performance, the PS4 puts in a superb effort, offering up a practically locked 60fps experience that hardly ever deviates from its intended target. The action remains solidly v-synced, so we never see any tearing, while interruptions in smoothness are kept to a minimum. Hectic scenes that see copious amounts of particle and lighting effects thrown around the environments sometimes cause rare interruptions in fluidity, but as we're only looking at one or two frame drops at most, these mild dips in performance go by mostly undetected.
Indeed, despite pushing 44 per cent more pixels on-screen, the experience on PS4 is more consistent than on the Xbox One when the engine is under stress. When all hell breaks loose we see a heavier drop in performance on Xbox One, while the PS4 usually maintains its solid 60fps lock without any fuss. In these scenes Garden Warfare displays an extra layer of fluidity on the Sony console - although we should point out that the core gameplay never feels compromised on the Xbox One. PS4 simply offers a slightly more refined version of the same experience.Digital Foundry