This is about as good as a confirmation we are going to get on Planetside 2 on the Playstation 4.
I've been playing Planetside 2 since the closed alpha back in mid 2012. Most people ended up giving up on Planetside 2 weeks after launch due to performance issues and a general lack of polish. While this was true for launch, the game has gone through massive overhauls. This year they are going to be adding quite a bit of new content to further the experience.
John Smedly, the CEO of SOE, has stated they are shooting to run Planetside 2 at the highest graphical settings on the Playstation 4. Before you scoff, know that the "ultra" settings on Planetside 2 can be run on 3 year old GPUs, so it's really not an outragous goal. I can even see ultra settings at 1080p @ 60fps if they can sort through the CPU heavy requirement of the game.
Since launch Planetside 2 also went through a massive engine overhaul to better utilize multi-core CPUs. This year they are ditching DX9 on the PC and going to DX11 as well as ditching the 32 bit client and going for 64 bit. On the Playstation 4 they've had to rebuild a large amount of the game engine to use all of the cores of the Playstation 4. A lot of this work is coming back to the PC version to really help with optimization.
This is a great thing for the Playstation 4 as the port will be the exact same as the PC version with its own interface built around the controller. Since the Playstation 4 makes it much easier for developers to update their games, updates should flow from the PC version of the game to the Playstation 4 version of the game quickly.
For those worried about the PC version, know that the SoE team only has a small group of people within them building the PS4 version from the content created for the PC version, not the other way around. They aren't trying to squeeze features onto the PS4 because there is nothing in Planetside 2 that can't be done on a game controller.
So this is good news for PS4 owners. Another AAA quality F2P shooter is on its way.