Official GS Gran Turismo 6 Review: 7

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#1 Edited by AppleFan1991 (3037 posts) -

I find it interesting that the Microtransactions appear to have an effect as the reviewer says that in order to get great cars it's a grind or an expense. Thoughts?

__________________________________________________________________

Quotes from the Review Below:

"Powerful supercars still sound like lawnmowers and hairdryers."

"GT6 maintains the series' famous variety of models and events, and adds to its heritage in meaningful ways"

"So much of the game feels antiquated and quaint when compared to its rivals."

Review

#2 Edited by silversix_ (14081 posts) -

epic failure but GT haven't been good for a long time and is a last gen title. who cares what happens on ps3/360 (excluding Dark Souls 2)?

#3 Posted by chikenfriedrice (9887 posts) -

Ehh

#4 Posted by TheTruthIsREAL (759 posts) -

Disappointed

#5 Posted by danabo (2474 posts) -

lol

Forza>GT

#6 Edited by Blabadon (25949 posts) -

Expected, Polyphony doesn't seem to put the full pride in their work that I thought was distinctive about them.

#7 Edited by lglz1337 (3136 posts) -

nice a good wake up call

hope it also sell crap

step it up

#8 Posted by MonsieurX (29548 posts) -

More flops,poor cows :(

#9 Posted by HalcyonScarlet (4041 posts) -

inb4 teh eurogamer and metacritic.

#10 Edited by shawn30 (4364 posts) -

Damn! Not even a 8 for a GT racing game. Sad.

#11 Edited by NoirLamia777 (2132 posts) -

They've really been going downhill

#12 Edited by -ArchAngeL-777- (3786 posts) -

I expected as much. After GS gave Forza 5 a 9.0 even though it has much less content than Forza 4, I expected GT6 would get a lower score. Forza is all media hype. I mean who cares if the Top Gear guys are in the game? Cars and tracks are what carries a racing game. Forza 5 skimped on both.

Polyphony is not concerned with window dressing, and I'm fine with that. GT6 has the best track selection you will find in a racing game. Yeah they have too many cars, but that's not a bad thing. Bottom line, its going to take you a very long time to get bored with this content.

As for the micro-transactions, tons of games have been doing that. Battlefield 3 even had a way you could buy all unlocks for vehicles or classes. I really don't see the need to dock GT for offering a way to buy in game cash.

#13 Posted by HalcyonScarlet (4041 posts) -
@Blabadon said:

Expected, Polyphony doesn't seem to put the full pride in their work that I thought was distinctive about them.

I think the problem is, they have too much pride to adapt to the competition and changes others are making. No ones asking them to change the soul of the game but it might not hurt to adapt a bit.

#14 Posted by Ribnarak (2294 posts) -

i agree about one thing. Its too time consuming getting all the cars.

#15 Edited by Ghost120x (3739 posts) -

In b4 shitstorm.

#16 Posted by Floppy_Jim (25597 posts) -

FLOP

Everyone else reviewed it last week, what the hell always takes Flopspot so long?

#17 Posted by cainetao11 (16898 posts) -

I'm surprised. I thought, and called a 9. I figured they would respond to gt5 and forza being the highest rated series last Gen with some serious awesomeness. I been owned.

#18 Posted by AppleFan1991 (3037 posts) -

I expected as much. After GS gave Forza 5 a 9.0 even though it has much less content than Forza 4, I expected GT6 would get a lower score. Forza is all media hype. I mean who cares if the Top Gear guys are in the game? Cars and tracks are what carries a racing game. Forza 5 skimped on both.

Polyphony is not concerned with window dressing, and I'm fine with that. GT6 has the best track selection you will find in a racing game. Yeah they have too many cars, but that's not a bad thing. Bottom line, its going to take you a very long time to get bored with this content.

As for the micro-transactions, tons of games have been doing that. Battlefield 3 even had a way you could buy all unlocks for vehicles or classes. I really don't see the need to dock GT for offering a way to buy in game cash.

Agreed, but what if Devs make the game near impossible to obtain the best items without MicroTransactions. I'm not saying Polyphony did that here, but I am saying that it could be a slippery slope. There is incentive for them to make the items so unobtainable that the only way to really get anything is through Micro$.

#19 Edited by -ArchAngeL-777- (3786 posts) -

The biggest issue is the fact they decided to put it out on PS3 right in the middle of PS4's launch. I don't have any idea why they didn't just skip PS3 and put out a next gen game in late 2014 or in 2015.

#20 Edited by HalcyonScarlet (4041 posts) -

FLOP

Everyone else reviewed it last week, what the hell always takes Flopspot so long?

They actually did it right. They wanted to judge it on what the day one patch includes as well.

#21 Posted by Heil68 (43465 posts) -

I still may check it out. I'm more pumped for Drive Club though.

#22 Posted by masiisam (5717 posts) -

Not surprised..called 7 months ago.. might as well call it GT 5.1

#23 Posted by Cyberdot (3518 posts) -

But it's still realistic.

I love the feel of car handling and physics unlike those in Forza which felt arcadey.

#24 Posted by AppleFan1991 (3037 posts) -

@Floppy_Jim said:

FLOP

Everyone else reviewed it last week, what the hell always takes Flopspot so long?

They actually did it right. They wanted to judge it on what the day one patch includes as well.

This. I'm all for jumping on GS haha, but I think that they took their time and wanted to review the WHOLE game, applause to them for that. Many reviewers seem to rush the review to get it out before the game.

#25 Posted by AppleFan1991 (3037 posts) -

The biggest issue is the fact they decided to put it out on PS3 right in the middle of PS4's launch. I don't have any idea why they didn't just skip PS3 and put out a next gen game in late 2014 or in 2015.

Agreed, I think that was a big miscue. I really think they could have launched it as their answer to Forza, but now looking at this review, maybe its a good thing they didn't try that.

#26 Posted by heretrix (37319 posts) -

Lol. so basically Forza kicked GT's ass for 2 gens and counting.

Whatever, I'm still getting it..eventually. I like GT more than Gamespot does apparently.

#27 Edited by GreySeal9 (24107 posts) -

@-ArchAngeL-777- said:

I expected as much. After GS gave Forza 5 a 9.0 even though it has much less content than Forza 4, I expected GT6 would get a lower score. Forza is all media hype. I mean who cares if the Top Gear guys are in the game? Cars and tracks are what carries a racing game. Forza 5 skimped on both.

Polyphony is not concerned with window dressing, and I'm fine with that. GT6 has the best track selection you will find in a racing game. Yeah they have too many cars, but that's not a bad thing. Bottom line, its going to take you a very long time to get bored with this content.

As for the micro-transactions, tons of games have been doing that. Battlefield 3 even had a way you could buy all unlocks for vehicles or classes. I really don't see the need to dock GT for offering a way to buy in game cash.

No. Good game design is what carries a racing game or any game for that matter. GT6 is apparently not well designed.

#28 Edited by BruceBenzing (312 posts) -

At least you still have Resogun lol

#29 Edited by mems_1224 (46583 posts) -

lmfao

bu..bu...but itz da forza killa!!!!

Poor cows, they just can't catch a break this year on their Flopstation

#30 Posted by masiisam (5717 posts) -

@Cyberdot said:

But it's still realistic.

I love the feel of car handling and physics unlike those in Forza which felt arcadey.

So realistic you can still miss your braking mark to turn 1... hit half the field/wall...and still employ no damage to the car that effects performance?

Yea, that sooo realistic.

#31 Edited by AppleFan1991 (3037 posts) -

At least you still have Resogun lol

PS4 gamers never would have had GT6 anyway regardless of score, so....

#32 Posted by Joedgabe (5110 posts) -

wasn't the hype low anyways ? I saw a lot of people say 7 even 6 lol

#33 Posted by heretrix (37319 posts) -

@WadeFan said:

@HalcyonScarlet said:
@Floppy_Jim said:

FLOP

Everyone else reviewed it last week, what the hell always takes Flopspot so long?

They actually did it right. They wanted to judge it on what the day one patch includes as well.

This. I'm all for jumping on GS haha, but I think that they took their time and wanted to review the WHOLE game, applause to them for that. Many reviewers seem to rush the review to get it out before the game.

Yeah, if the game has internet functionality then it should be reviewed when that is accessible.

#34 Posted by blue_hazy_basic (27385 posts) -

#35 Posted by Dreams-Visions (26569 posts) -

GT is a grind game by nature. Is GT6 more of a grind than usual?

#36 Posted by AppleFan1991 (3037 posts) -

@Joedgabe said:

wasn't the hype low anyways ? I saw a lot of people say 7 even 6 lol

I think it's more of "how far the mighty have fallen" instead of it being a "flop". The GT series is very quickly falling downhill in quality when a few years back it was an AAAE franchise.

#37 Edited by GreySeal9 (24107 posts) -

@Dreams-Visions said:

GT is a grind game by nature. Is GT6 more of a grind than usual?

Even if it's not more of a grind than usual, the criticism is still valid.

If the reviewers feel that the grindtasticness of the game is a negative and detracts from the experience, it shouldn't matter that it's common to the entire series.

#38 Edited by heretrix (37319 posts) -
#39 Posted by HalcyonScarlet (4041 posts) -

GT is a grind game by nature. Is GT6 more of a grind than usual?

Sounds like it takes the fun out of it.

#40 Posted by BruceBenzing (312 posts) -

@WadeFan said:

@Joedgabe said:

wasn't the hype low anyways ? I saw a lot of people say 7 even 6 lol

I think it's more of "how far the mighty have fallen" instead of it being a "flop". The GT series is very quickly falling downhill in quality when a few years back it was an AAAE franchise.

bu bu bu teh GT Academy proves it's teh bestest...

#41 Edited by Couth_ (10016 posts) -

@masiisam said:

Not surprised..called 7 months ago.. might as well call it GT 5.1

GT5 had so many updates they could have called this GT7.. Hopefully the lower sales and scores inspire an overhaul. The driving is good but pretty much everything about the game is bad. The worst GAME design I've played

#42 Edited by Floppy_Jim (25597 posts) -

@Floppy_Jim said:

FLOP

Everyone else reviewed it last week, what the hell always takes Flopspot so long?

They actually did it right. They wanted to judge it on what the day one patch includes as well.

I see. Well it didn't help the score much, lol.

#43 Posted by -ArchAngeL-777- (3786 posts) -

GT is a grind game by nature. Is GT6 more of a grind than usual?

It's probably not. Yeah there are $20 million cars in the game, but there are a ton that aren't. You'll probably be spending all your time with those instead of worrying about that one $20 million car.

#44 Edited by Dreams-Visions (26569 posts) -

@HalcyonScarlet said:

@Dreams-Visions said:

GT is a grind game by nature. Is GT6 more of a grind than usual?

Sounds like it takes the fun out of it.

The fun of GT is the grinding. If you don't like grinding, you shouldn't be playing GT. That's a fact. It's how GT has always been.

It's like expecting Diablo 3 to be an easy grind for the best items. No...that's what grind games are made to do. I can't imagine it's any less fun than it's ever been, but I can see it behind the competition in new ideas.

#45 Edited by FragTycoon (6430 posts) -

@masiisam said:

@Cyberdot said:

But it's still realistic.

I love the feel of car handling and physics unlike those in Forza which felt arcadey.

So realistic you can still miss your braking mark to turn 1... hit half the field/wall...and still employ no damage to the car that effects performance?

Yea, that sooo realistic.

Your statement is incorrect... GT has Performance damage, perhaps you should play the game or watch some web videos.

#46 Posted by masiisam (5717 posts) -

GT is a grind game by nature. Is GT6 more of a grind than usual?

It looks that way...the concerning part is you receive LESS race credits then before. Throw in the introduction of Micro transactions and you have some bullshit right there.

#47 Edited by AppleFan1991 (3037 posts) -

@Dreams-Visions said:

@HalcyonScarlet said:

@Dreams-Visions said:

GT is a grind game by nature. Is GT6 more of a grind than usual?

Sounds like it takes the fun out of it.

The fun of GT is the grinding. If you don't like grinding, you shouldn't be playing GT. That's a fact. It's how GT has always been.

Maybe, but reading this review makes it seems like you are in for more "fun" than ever. Not saying it's a bad thing, it's just that it may not be what everyone wants.

#48 Posted by GreySeal9 (24107 posts) -

@HalcyonScarlet said:

@Dreams-Visions said:

GT is a grind game by nature. Is GT6 more of a grind than usual?

Sounds like it takes the fun out of it.

The fun of GT is the grinding. If you don't like grinding, you shouldn't be playing GT. That's a fact. It's how GT has always been.

Ridiculous.

First of all, a reviewer has to play the game whether they like the grinding or not.

Secondly, just because you like the grinding doesn't mean it's not a negative.

Thirdly, "that's how it's always been" is not a valid justification for a flaw. The Dynasty Warriors series has always been repetitive and mindless, yet those flaws shouldn't be excused.

#49 Posted by XxR3m1xInHDn3D (1967 posts) -

7 is a great score for a Playstation game therefore I wouldn't consider this a flop

#50 Posted by heretrix (37319 posts) -

@HalcyonScarlet said:

@Dreams-Visions said:

GT is a grind game by nature. Is GT6 more of a grind than usual?

Sounds like it takes the fun out of it.

The fun of GT is the grinding. If you don't like grinding, you shouldn't be playing GT. That's a fact. It's how GT has always been.

It's like expecting Diablo 3 to be an easy grind for the best items. No...that's what grind games are made to do. I can't imagine it's any less fun than it's ever been, but I can see it behind the competition in new ideas.

My question is if the grinding has been increased to get people frustrated enough to get people to use microtransactions to get the more expensive cars.