Odd-world Dev: Gap between PS4 and XB1 will never disappear

#1 Edited by tyloss (846 posts) -

Maybe Xbox fans will get 1080p and or 60fps next gen. If Microsoft is really generous maybe they'll have them both.

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ARTICLE: Link

A few days ago, XboxAchievements posted an excerpt of an interview with Lorne Lanning, titled “Performance Gap Between Xbox One And PS4 Will Disappear, Says Oddworld Creator“.

We had already scheduled an interview of our own with Just Add Water CEO Stewart Gilray, so I took the opportunity to ask him about this, since the article garnered a lot of attention on the Web. It turns out that Lanning had been completely misinterpreted, and in truth it would be “physically impossible” for Xbox One performance to align with PlayStation 4′s:

Actually that is NOT what he said. I spoke to Lorne afterwards and what he meant when speaking to that guy was that budgets, schedules and perceivable differences would narrow, NOT that the Xbox One performance is improving to align with PS4,that is just physically impossible. The PS4 has MORE COMPUTE units, and faster memory and a whole bunch of things, that would make that physically impossible to happen.

As I imagined, then, Lanning had been merely referring to development costs and the likes, certainly not the performance – the hardware can’t change, after all, and there is only so much that a driver update can do.

Of course, this leaves us wondering if Xbox One will start getting 1080P@60FPS titles regularly anytime soon. What do you think? Let us know below, and be sure to check back in a few days for our full interview with Gilray; in the meantime, you can read Lanning’s thoughts on self-publishing on Xbox One, which we reported about just yesterday.

Read more at http://www.worldsfactory.net/2014/04/03/performance-gap-ps4-x1-not-disappearing#FQFSoQefEOmiExwx.99

#2 Edited by clyde46 (47595 posts) -

#3 Posted by Solid_Max13 (3548 posts) -

#4 Edited by misterpmedia (4497 posts) -

lol well damn. PS4 does have more compute, we just need to know if the 'Bone has 'super compute' a'la MisterX :P

#5 Posted by Salt_The_Fries (10072 posts) -

He's butthurt over how their partnership with Microsoft panned out and now he's seeking vengeance. Biased dev is biased dev.

#6 Edited by topgunmv (10375 posts) -

Enough with the 60fps. It will never be the standard on consoles (nor for the majority of people on pc).

#7 Posted by GotNugz (681 posts) -

To quote heil the ps4 is the most powerful system to have ever been created in the history of video games of all time and space.

#8 Edited by Johnny-n-Roger (14113 posts) -

He includes "perceivable differences" in this "narrowing gap". I guess that's to assume that a minor demographic of aging gamers with deteriorating eye sight won't be able to "perceive" the difference between 1080p and 720p or 30 FPS and 60 FPS in the future.

#9 Posted by PinkieWinkie (1454 posts) -

@Salt_The_Fries: Biased or not, what did he state that is false?

#10 Posted by blackace (21410 posts) -

@tyloss: There won't be any gap by the time E3 2015 rolls around. Has Just Add Water ever made any XBox games? Lets have a look shell we.

http://en.wikipedia.org/wiki/Just_Add_Water_%28company%29

Release DateTitlesGenrePlatform(s)
2009Gravity CrashMultidirectional shooterPlayStation 3, PlayStation Portable
2011Oddworld: Stranger's Wrath HDFirst-person/Third-person action-adventurePlayStation 3, PlayStation Vita, Windows
2012Oddworld: Munch's Oddysee HDPlatformPlayStation 3, PlayStation Vita
2014Oddworld: New 'n' TastySide-scrolling, PlatformPlayStation 3, PlayStation Vita, PlayStation 4, Wii U, Windows, Mac, Linux
2014Gravity Crash Ultra[7]Multidirectional shooterPlayStation Vita

Well look at that. Not even one Xbox game ever made. Looks like a jelly 1st Party developer who has never worked on XBox 360 or Xbox One. Obviously this CEO at Just Add Water is clueless and biased for Sony. Trying to spread negative BS about the XBox One. Poor sap. He'll be crying after the E3 for those comments.

#11 Posted by inb4uall (6519 posts) -

@PinkieWinkie said:

@Salt_The_Fries: Biased or not, what did he state that is false?

He's just salty because the PS4 is winning. Don't take it personally.

#12 Posted by Wasdie (50651 posts) -

@topgunmv said:

Enough with the 60fps. It will never be the standard on consoles (nor for the majority of people on pc).

"nor for the majority of people on PC"

That's incorrect. That is the standard on the PC. Just because some people with their hand-me-down laptops have to settle for less than 60fps, doesn't mean that's the standard.

#13 Posted by Gaming-Planet (14442 posts) -

We knew this from the time they were unveiled.

#14 Posted by finalstar2007 (25995 posts) -

Sales dont matter, MS can just always announce the percentage of how many logged in to twitch app and brag about that.

#15 Edited by topgunmv (10375 posts) -

@Wasdie said:

@topgunmv said:

Enough with the 60fps. It will never be the standard on consoles (nor for the majority of people on pc).

"nor for the majority of people on PC"

That's incorrect. That is the standard on the PC. Just because some people with their hand-me-down laptops have to settle for less than 60fps, doesn't mean that's the standard.

I'd advise you google "majority" and think long and hard about what kind of pc the majority of people who fire up a game have.

I certainly can't run crysis 3 and metro last light at 60 fps, and my computer is well above average.

#16 Posted by ReadingRainbow4 (16243 posts) -

Reality will start to settle in now for many lemmings across the land.

#17 Edited by Wasdie (50651 posts) -

@topgunmv said:

@Wasdie said:

@topgunmv said:

Enough with the 60fps. It will never be the standard on consoles (nor for the majority of people on pc).

"nor for the majority of people on PC"

That's incorrect. That is the standard on the PC. Just because some people with their hand-me-down laptops have to settle for less than 60fps, doesn't mean that's the standard.

I'd advise you google "majority" and think long and hard about what kind of pc the majority of people who fire up a game have.

I certainly can't run crysis 3 and metro last light at 60 fps, and my computer is well above average.

So now you're furthering the goal by limiting it to only the most graphically demanding latest games and then implying those who buy the games are going to pump the graphics to the max they can go regardless of the framerate.

The majority of PC gamers (not people who use their parents laptops for F2P games and Minecraft) are going to be sticking with 60fps even if that requires them to turn down the settings. They'll turn down settings or upgrade. This also only applies to the absolute most demanding games, not your average game.

#18 Posted by topgunmv (10375 posts) -

@Wasdie said:

@topgunmv said:

@Wasdie said:

@topgunmv said:

Enough with the 60fps. It will never be the standard on consoles (nor for the majority of people on pc).

"nor for the majority of people on PC"

That's incorrect. That is the standard on the PC. Just because some people with their hand-me-down laptops have to settle for less than 60fps, doesn't mean that's the standard.

I'd advise you google "majority" and think long and hard about what kind of pc the majority of people who fire up a game have.

I certainly can't run crysis 3 and metro last light at 60 fps, and my computer is well above average.

The majority of PC gamers (not people who use their parents laptops for F2P games and Minecraft) are going to be sticking with 60fps even if that requires them to turn down the settings. They'll turn down settings or upgrade. This also only applies to the absolute most demanding games, not your average game.

That's a pretty big assumption you're making.

#19 Edited by xhawk27 (7536 posts) -

Or could MS unlock the hidden power of the Xbox One's secret second chip. <_<

#20 Edited by CrownKingArthur (5262 posts) -

@Wasdie said:

@topgunmv said:

@Wasdie said:

@topgunmv said:

Enough with the 60fps. It will never be the standard on consoles (nor for the majority of people on pc).

"nor for the majority of people on PC"

That's incorrect. That is the standard on the PC. Just because some people with their hand-me-down laptops have to settle for less than 60fps, doesn't mean that's the standard.

I'd advise you google "majority" and think long and hard about what kind of pc the majority of people who fire up a game have.

I certainly can't run crysis 3 and metro last light at 60 fps, and my computer is well above average.

So now you're furthering the goal by limiting it to only the most graphically demanding latest games and then implying those who buy the games are going to pump the graphics to the max they can go regardless of the framerate.

The majority of PC gamers (not people who use their parents laptops for F2P games and Minecraft) are going to be sticking with 60fps even if that requires them to turn down the settings. They'll turn down settings or upgrade. This also only applies to the absolute most demanding games, not your average game.

yeah exactly.

on every pc game i hit 60 fps, deliberately, because i can makes choices in order to attain it.

i also have the choice of 120/144 Hz monitors for 120+fps gaming.

#21 Posted by clyde46 (47595 posts) -

@topgunmv said:

@Wasdie said:

@topgunmv said:

@Wasdie said:

@topgunmv said:

Enough with the 60fps. It will never be the standard on consoles (nor for the majority of people on pc).

"nor for the majority of people on PC"

That's incorrect. That is the standard on the PC. Just because some people with their hand-me-down laptops have to settle for less than 60fps, doesn't mean that's the standard.

I'd advise you google "majority" and think long and hard about what kind of pc the majority of people who fire up a game have.

I certainly can't run crysis 3 and metro last light at 60 fps, and my computer is well above average.

The majority of PC gamers (not people who use their parents laptops for F2P games and Minecraft) are going to be sticking with 60fps even if that requires them to turn down the settings. They'll turn down settings or upgrade. This also only applies to the absolute most demanding games, not your average game.

That's a pretty big assumption you're making.

Same can be said for your assumption too...

#22 Posted by I_can_haz (6511 posts) -

"b...bu....bu...but teh DirextX 12 driverz!!!1"

TLHBO

#23 Posted by topgunmv (10375 posts) -

@clyde46 said:

@topgunmv said:

@Wasdie said:

@topgunmv said:

@Wasdie said:

@topgunmv said:

Enough with the 60fps. It will never be the standard on consoles (nor for the majority of people on pc).

"nor for the majority of people on PC"

That's incorrect. That is the standard on the PC. Just because some people with their hand-me-down laptops have to settle for less than 60fps, doesn't mean that's the standard.

I'd advise you google "majority" and think long and hard about what kind of pc the majority of people who fire up a game have.

I certainly can't run crysis 3 and metro last light at 60 fps, and my computer is well above average.

The majority of PC gamers (not people who use their parents laptops for F2P games and Minecraft) are going to be sticking with 60fps even if that requires them to turn down the settings. They'll turn down settings or upgrade. This also only applies to the absolute most demanding games, not your average game.

That's a pretty big assumption you're making.

Same can be said for your assumption too...

Maybe, but in my experience, there are only a handful of games outside of twitch shooters and specific racers that look bad with a framerate south of 60.

It might be a preference thing like how some people go apeshit over any motion blur whatsoever or when distant objects are obscured with a depth of field blur.

#24 Posted by NFJSupreme (5407 posts) -

Every none fanboy knows this

#25 Posted by xhawk27 (7536 posts) -

@I_can_haz said:

"b...bu....bu...but teh DirextX 12 driverz!!!1"

TLHBO

It is going to boast the Xbox one's power about 10%.

TCHBO

#26 Posted by Johnny-n-Roger (14113 posts) -
@clyde46 said:

@topgunmv said:

@Wasdie said:

@topgunmv said:

@Wasdie said:

@topgunmv said:

Enough with the 60fps. It will never be the standard on consoles (nor for the majority of people on pc).

"nor for the majority of people on PC"

That's incorrect. That is the standard on the PC. Just because some people with their hand-me-down laptops have to settle for less than 60fps, doesn't mean that's the standard.

I'd advise you google "majority" and think long and hard about what kind of pc the majority of people who fire up a game have.

I certainly can't run crysis 3 and metro last light at 60 fps, and my computer is well above average.

The majority of PC gamers (not people who use their parents laptops for F2P games and Minecraft) are going to be sticking with 60fps even if that requires them to turn down the settings. They'll turn down settings or upgrade. This also only applies to the absolute most demanding games, not your average game.

That's a pretty big assumption you're making.

Same can be said for your assumption too...

I disagree. To imply that every PC gamer would prefer to play a game at 60fps at the expense of graphical quality on EVERY game they play is a major assumption. If 60 fps is the implied "standard" then this would have to be the case.

#27 Posted by Solid_Max13 (3548 posts) -

@xhawk27 said:

@I_can_haz said:

"b...bu....bu...but teh DirextX 12 driverz!!!1"

TLHBO

It is going to boast the Xbox one's power about 10%.

TCHBO

So far from demos especially that Forza one there's barely any difference, it will help but how is another story

"Microsoft tells us the PC Forza demo "was simply a rendering tech demo to showcase the power and ease of development for DX12. We have no plans to release Forza Motorsport 5, or any other Microsoft Studios Xbox One title on PC." When asked about specific enhancements for Xbox One, Microsoft confirmed that DX12 was on the roadmap for the console, but "beyond that, we have nothing more to share."

#28 Posted by ButDuuude (574 posts) -

The cloud, Directx 12 and that secret sauce will make all of your dreams come true. The PS4 is doomed!

#29 Edited by Heil68 (47238 posts) -

PS4 has MORE COMPUTE units, and faster memory and a whole bunch of things, that would make that physically impossible to happen.

That happens when you deliver the world's most powerful video game system that has ever been created.

We are humbled SONY.

#30 Posted by chikenfriedrice (11041 posts) -

Lanning described the PS4 as an "amazing" system, from a technical standpoint, but pointed out that Sony's console and the Xbox One are now closer than ever before.

Sounds like Sony shook this guy after he spoke the truth.

#31 Posted by Ghost120x (4182 posts) -

As long as it's smooth and locked 30fps is fine for me, in fact, the locking option made killzone shadowfall better imo. 1080/60 is just a bonus at this point. 1080 60fps could be a standard in the gen after this one but I think devs will continue to push graphical fedility instead of framerates.

#32 Edited by KratosYOLOSwag (950 posts) -

Just wait until E3. After extensive research I've managed to connect all the points and came to conclusion that MS will finally reveal the true power of the Xbone. Get ready for the real next gen console.

#33 Posted by LJS9502_basic (152416 posts) -

@Salt_The_Fries said:

He's butthurt over how their partnership with Microsoft panned out and now he's seeking vengeance. Biased dev is biased dev.

Speaking of bias.....

#34 Posted by PinkieWinkie (1454 posts) -

@blackace: Wtf does E3 have to do with anything? You realize Sony will showcase more of The Order and most likely a gameplay demo of U4 right?

Also what does developing for X1 have to do with anything? Just like he states in the article, the PS4 has superior hardware and you don't need to develop games on Xbox to see that.

#35 Posted by FoxbatAlpha (9017 posts) -

Because 1080p 60fps is so common on the LieStation.

Dat 1080i

#36 Edited by misterpmedia (4497 posts) -

@blackace said:

@tyloss: There won't be any gap by the time E3 2015 rolls around. Has Just Add Water ever made any XBox games? Lets have a look shell we.

http://en.wikipedia.org/wiki/Just_Add_Water_%28company%29

Release DateTitlesGenrePlatform(s)
2009Gravity CrashMultidirectional shooterPlayStation 3, PlayStation Portable
2011Oddworld: Stranger's Wrath HDFirst-person/Third-person action-adventurePlayStation 3, PlayStation Vita, Windows
2012Oddworld: Munch's Oddysee HDPlatformPlayStation 3, PlayStation Vita
2014Oddworld: New 'n' TastySide-scrolling, PlatformPlayStation 3, PlayStation Vita, PlayStation 4, Wii U, Windows, Mac, Linux
2014Gravity Crash Ultra[7]Multidirectional shooterPlayStation Vita

Well look at that. Not even one Xbox game ever made. Looks like a jelly 1st Party developer who has never worked on XBox 360 or Xbox One. Obviously this CEO at Just Add Water is clueless and biased for Sony. Trying to spread negative BS about the XBox One. Poor sap. He'll be crying after the E3 for those comments.

what comments will these be blackace? You seem to be in the know about all things E3. Should put crystal-balling on your CV or something. Actually interestingly enough you've changed from E3 this year to E3 next year....wonder why that is heh.

#37 Posted by lbjkurono23 (12544 posts) -

This can't be news to anyone by now.

@FoxbatAlpha said:

Because 1080p 60fps is so common on the LieStation.

Dat 1080i

You've officially jumped the shark.

#38 Edited by tyloss (846 posts) -

@blackace said:

@tyloss: There won't be any gap by the time E3 2015 rolls around. Has Just Add Water ever made any XBox games? Lets have a look shell we.

Link please.

#39 Posted by Grey_Eyed_Elf (4110 posts) -

@topgunmv said:

Enough with the 60fps. It will never be the standard on consoles (nor for the majority of people on pc).

That's stupid. Seriously it makes no sense.

You can lower your settings in the options menu so unless you are running on intergrated graphics... 60FPS is achievable on every gaming PC.

#40 Edited by I_can_haz (6511 posts) -

ITT: Lemming tears and anguish as their hopes and dreams are crushed.

#41 Posted by remiks00 (2526 posts) -

@I_can_haz said:

"b...bu....bu...but teh DirextX 12 driverz!!!1"

TLHBO

lmfao

#42 Posted by blackace (21410 posts) -

@chikenfriedrice said:

Lanning described the PS4 as an "amazing" system, from a technical standpoint, but pointed out that Sony's console and the Xbox One are now closer than ever before.

Sounds like Sony shook this guy after he spoke the truth.

Lanning probably knows what Microsoft knows. lol!! Greatness is coming....

#43 Posted by topgunmv (10375 posts) -

@Grey_Eyed_Elf said:

@topgunmv said:

Enough with the 60fps. It will never be the standard on consoles (nor for the majority of people on pc).

That's stupid. Seriously it makes no sense.

You can lower your settings in the options menu so unless you are running on intergrated graphics... 60FPS is achievable on every gaming PC.

Point out where I said it wasn't achievable. I said the majority aren't able to have 60fps with maxed graphics, and aren't going to sacrifice fidelity for that high of a framerate.

Most of the more graphically demanding games aren't designed around the expectation of 60fps to begin with, not to mention it sometimes breaks games if you lower the graphics too much.

As an example (albeit with a less demanding game), if you turn down the graphics settings in world of warcraft enough, certain area of effect fx are disabled and you effectively can no longer tell where an enemy attack is going to land on some encounters.

#44 Posted by WilliamRLBaker (28513 posts) -

I don't tend to listen to a dev that has shown them selves butt hurt continually and putting on the act of phil fish and others to drum up hype and sales.

#45 Edited by blackace (21410 posts) -

@misterpmedia said:

@blackace said:

@tyloss: There won't be any gap by the time E3 2015 rolls around. Has Just Add Water ever made any XBox games? Lets have a look shell we.

http://en.wikipedia.org/wiki/Just_Add_Water_%28company%29

Release DateTitlesGenrePlatform(s)
2009Gravity CrashMultidirectional shooterPlayStation 3, PlayStation Portable
2011Oddworld: Stranger's Wrath HDFirst-person/Third-person action-adventurePlayStation 3, PlayStation Vita, Windows
2012Oddworld: Munch's Oddysee HDPlatformPlayStation 3, PlayStation Vita
2014Oddworld: New 'n' TastySide-scrolling, PlatformPlayStation 3, PlayStation Vita, PlayStation 4, Wii U, Windows, Mac, Linux
2014Gravity Crash Ultra[7]Multidirectional shooterPlayStation Vita

Well look at that. Not even one Xbox game ever made. Looks like a jelly 1st Party developer who has never worked on XBox 360 or Xbox One. Obviously this CEO at Just Add Water is clueless and biased for Sony. Trying to spread negative BS about the XBox One. Poor sap. He'll be crying after the E3 for those comments.

what comments will these be blackace? You seem to be in the know about all things E3. Should put crystal-balling on your CV or something. Actually interestingly enough you've changed from E3 this year to E3 next year....wonder why that is heh.

Your crystal ball must be much larger then mine. You come on here thinking you know EVERYTHING about EVERYTHING. So you should already know everything about the E3. There's nothing I can tell you that you don't already know, right? lol!! Amazing this dev hasn't worked on any Xbox 360/Xbox One games. I don't think they know anything about the XB1.

#46 Posted by tyloss (846 posts) -

@blackace: Do you have my link yet?

(MisterXmedia blogs don't count.)

#47 Posted by misterpmedia (4497 posts) -

@blackace said:

@misterpmedia said:

@blackace said:

@tyloss: There won't be any gap by the time E3 2015 rolls around. Has Just Add Water ever made any XBox games? Lets have a look shell we.

http://en.wikipedia.org/wiki/Just_Add_Water_%28company%29

Release DateTitlesGenrePlatform(s)
2009Gravity CrashMultidirectional shooterPlayStation 3, PlayStation Portable
2011Oddworld: Stranger's Wrath HDFirst-person/Third-person action-adventurePlayStation 3, PlayStation Vita, Windows
2012Oddworld: Munch's Oddysee HDPlatformPlayStation 3, PlayStation Vita
2014Oddworld: New 'n' TastySide-scrolling, PlatformPlayStation 3, PlayStation Vita, PlayStation 4, Wii U, Windows, Mac, Linux
2014Gravity Crash Ultra[7]Multidirectional shooterPlayStation Vita

Well look at that. Not even one Xbox game ever made. Looks like a jelly 1st Party developer who has never worked on XBox 360 or Xbox One. Obviously this CEO at Just Add Water is clueless and biased for Sony. Trying to spread negative BS about the XBox One. Poor sap. He'll be crying after the E3 for those comments.

what comments will these be blackace? You seem to be in the know about all things E3. Should put crystal-balling on your CV or something. Actually interestingly enough you've changed from E3 this year to E3 next year....wonder why that is heh.

Your crystal ball must be much larger then mine. You come on here thinking you know EVERYTHING about EVERYTHING. So you should already know everything about the E3. There's nothing I can tell you that you don't already know, right? lol!! Amazing this dev hasn't worked on any Xbox 360/Xbox One games. I don't think they know anything about the XB1.

Not entirely sure if that was even a logical reply... I haven't made claims about what's happening at E3, you did lol. You continually do actually, just wanted to know why this dev will be eating his words come E3...sorry I mean E3 2015 now. What happened at the 2014 E3 that didn't live up to expectations? Tell us oh wise Mystic B.

But jokes aside, tales from your ass then I take it :p. Gotcha.

#48 Edited by lundy86_4 (44340 posts) -

#49 Edited by HailtotheQueen (289 posts) -

@topgunmv said:

Enough with the 60fps. It will never be the standard on consoles (nor for the majority of people on pc).

I disagree as far as the PC goes... 60 FPS is pretty common on most games.

#50 Posted by RR360DD (13047 posts) -

Cows still grasping for anything to help justify that blind PS4 purchase.

I guess all you can do it hype up small graphical differences when you have no games.