From the Switch version of Ultra Street Fighter II- matchmaking and lobbies are both handled directly by the system. The phone app is not needed.
So I imagine that Reggie was either flat out wrong, or he misspoke- it seems like friend management functions may necessitate the usage of a phone app, but general online play seems to be handled directly from the system without issues just fine.
Translation of the above:
There are four types of Ranked Matches:
Quick Match – Searches for players able to fight without setting any conditions.
Custom Match – Set conditions and search for a player that you want to fight against.
Create Match – Create a lobby where you set the battle rules and such, and wait for the players that you want to fight against to join.
Friend Match – Searches for players that you can fight against now from your registered friends list
http://gematsu.com/2017/01/ultra-str...etwork-battles
Log in to comment