"Stephen Totilo, Kotaku: I can’t ask you what’s going on with Pikmin, because you’ve answered that for the last couple of years in a row. I can’t ask you what’s going on with Star Fox, because you answered that this year. So… what is going on with Metroid? [everyone laughs] Shigeru Miyamoto, Nintendo: The original creators of Metroid and the director who was the director of the Metroid Prime games who worked under me when I was producing those both now work for Mr. Takahashi, so you’ll have to ask him. Shinya Takahashi, Nintendo: So it has been a while since we released the last one and we’re having discussions internally about what we can do next. So at this point we have two different types of Metroid games. We have the Prime style of Metroid game and we have the more traditional style of Metroid game. We feel that we do need to take care of both of these styles of play. And the hope is that at some point in the near future we’ll be able to share something about them. Bill Trinen, Nintendo — who had been translating for our interview: Mr. Miyamoto was prompting him to say, ‘Which of these two styles do you like best?’ Totilo: It’s been so long that I miss both of them. They’re both great, but it’s been a long time. The [2D] Metroid people don’t really much anymore. The only one like that recently was a Batman game made for the 3DS and the Vita that was created by some guys who used to be at Retro. So I miss that style of game. As for Metroid Prime, nobody at all makes anything like that. So in other words, if you don’t do it, no one will. Miyamoto: This falls into your question before of remaking the same franchises. Totilo: I’ll get back to that in a second, but which of the two styles do you guys like better? The 2D or Metroid Prime? Takahashi: I like them both. They both have a different style of appeal. Miyamoto: I have the New Super Mario Bros. series [for 2D], so I like Prime. I think there’s still a lot of new things that could be done with the Prime series."