Now I know better than to go off on Facebook and start Console Wars on IGN or Gamespot topics there, but one thing I saw made me think for a bit.
Does Nintendo really rely on Gimmicks rather than Games?
I don't know about you, but I've seen the OPPOSITE happen around Nintendo.
With all of the Directs and News surrounding Nintendo they really haven't been too focused on Ideas they thought were a great in the first place. The Gamepad is no where near utilized enough from Nintendo, the 3D Effect on the 3DS is no longer mentioned by them, and the Motion Controls, the most they did for them was Wii Sports. Has Nintendo ever relied on these gimmicks?
Look at the past Directs they made, most people were surprised to see Nintendo had been focusing a lot on the competitive side of Smash Bros rather than the casual side and They showed off a new game that looked quirky and fun (tomodachi life). Not to mention they have been putting a lot of show casings for Project X and went way beyond their limits with Shin Megami Tensei IV and Fire Emblem last year and have dedicated themselves to make a year long campaign for Mario Kart 8.
What does this say? That They're relying on Gimmicks?
What has Sony been doing? They've been touting this Morpheus Project that was obviously done to compete with Oculus. Not to mention the sacrifices some game companies have been giving to both Xbone and PS4 to get better resolutions and Microsoft still forcing everyone to use Kinect on Xbox one (not that Nintendo is much better, but, still.)
To me it seems some people don't seem to realize that Nintendo even though they have one of the biggest blunders in all of gaming, their tatics are still very much for the gamer and I think that should be noted
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