@mr-powers said:
@deadline-zero0 said:
There's an analog stick right there.
And while the r-trackpad can't fully emulate mouse movement, it's a far better option than analog.
Has for games that make much more use of mouse, like strategy games and cprgs, that's where the both trackpads come into place.
Not perfect, obviously pure K/M is better for games that are better with it, but this controller is a shapping up to be a better alternative to dualshock and xbox ones
lol nope. I'm willing to bet the vast majority of pc gamers will stick to kb/m for the genres that are good for it like strategy and CSGO, and 360/DS4 for everything else.
I've tried aiming with trackpads, you can even do it on ps4 on Warthunder. It's serviceable, but nothing revolutionary.
I'm not saying those wh prefer K/M will stop using it. I know i won't.
The point is, many pc gamers like myself do use gamepads, and the Steam controller should be able to do everything a DS/XBcontroller can, plus abit more.
In addition to the normal 4 face buttons, 4 should buttons and left analog, it has
- 2 back buttons
- the left trackpad is clickable, with a 4 way spread from the looks of it, to either use has a d-pad in normal gamepad games, or has a way to use a mouse like tool for games that need it.
- the right trackpad is closer to a mouse than a traditional stick, so while not has good has the usual tool, obviously, it's still a better option than an analog, specially for third person shooters, which many pc gamers play wiht controllers.
- fully customizable. While the xbox and playstation pads use fixed layouts, with a 2 or 3 alternatives, the Steam controller is meant to be identified has a K/M, therefore being fully changeable. Including, like i said, the L-trackpad to d-pad switch.
Has i said in the OP, if the ergonomics are well made, this controller has hufe potential. All the advantages on a normal gamepad, minus some particular games that need 2 analogs like Brothers: AToTS, plus it's own added benefits.
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