A new 2D Prince of Persia is in development using Rayman Legends' UbiArt Framework engine, according to a report posted by French website Le Portail du Jeu Video.
The site claims to have been told that the game will use "the same techniques of animation [as used] in the last Rayman" and see the Prince's body "divided into several parts (torso, pelvis, leg, shin, foot, forearm, hands, etc..) that can be animated independently of each other.
"This provides a real diversity / credibility in the postures and movements of the hero...," the site says. "The quality of the work is to believe [it is] 3D modelling [with] transitions [that are] are fluid and feel well made."
Ubisoft has yet to announce a new title in the Prince of Persia series, but it has begun using its UbiArt engine for projects besides Rayman. This month's platform-RPG Child of Light also uses UbiArt Framework, for example.
Ubisoft told VideoGamer.com that it "does not comment on rumours or speculation" when contacted about the report earlier today.
Actually, this might just be the best thing to do with the franchise- whereas the 3D Prince of Persia games were awesome, all of them, the fluidity of the series is perhaps best captured in a 2D format. That, plus this might be the best way for Ubisoft to revitalize the brand without taking some huge financial risk on it. I'll be pretty interested in this, if true.