Most Famous Game Glitch?

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#1 Posted by sune_Gem (12463 posts) -

I was debating with a friend which glitch was more popular. He said the Pac Man kill screen is the most popular because it's such an old and well known glitch, but I claimed Missingno from Pokemon was more famous even though it's more recent simply because everyone who had the game (millions) knew of it. I mean come on, people even cosplay as Missingno he's that popular!

MissingNo__by_MirielleChan.jpg

So what do you think SW, what is the most famous game glitch of all time in your opinion? Or if you will, what's your favourite glitch?

#2 Posted by Sushiglutton (5480 posts) -
The Donkey Lady from Red Dead is pretty funny :P.
#3 Posted by sune_Gem (12463 posts) -

The Donkey Lady from Red Dead is pretty funny :P.Sushiglutton

What on earth! :lol:

Reminds me of the flying horse's on Skyrim for some reason.

#4 Posted by Sushiglutton (5480 posts) -
This actually happened to me when I played Max Payne 3 the other night. Kind of take the sadness and drama out of the scene :).
#5 Posted by Sushiglutton (5480 posts) -

[QUOTE="Sushiglutton"]The Donkey Lady from Red Dead is pretty funny :P.sune_Gem

What on earth! :lol:

Reminds me of the flying horse's on Skyrim for some reason.

There are a bunch of funny animal glitches in Red Dead (aka humans/animals switching AI) :D
#6 Posted by R4gn4r0k (17471 posts) -

This actually happened to me when I played Max Payne 3 the other night. Kind of take the sadness and drama out of the scene :).Sushiglutton

hahaha that reminds me of the crab walk from TF2

#7 Posted by Sushiglutton (5480 posts) -

[QUOTE="Sushiglutton"]This actually happened to me when I played Max Payne 3 the other night. Kind of take the sadness and drama out of the scene :).R4gn4r0k

hahaha that reminds me of the crab walk from TF2

:lol: that doesn't make any sense! And really cool ending :lol:
#8 Posted by R4gn4r0k (17471 posts) -

The flying mammoth from Skyrim is probably a famous glitch

#9 Posted by R4gn4r0k (17471 posts) -

:lol: that doesn't make any sense! And really cool ending :lol:Sushiglutton

Haha yeah. He's like: 'Nothing to see here folks'

#10 Posted by PhazonBlazer (11988 posts) -

[QUOTE="Sushiglutton"]This actually happened to me when I played Max Payne 3 the other night. Kind of take the sadness and drama out of the scene :).R4gn4r0k

hahaha that reminds me of the crab walk from TF2

It's Zoidberg:o

"Woop woop woop woop woop"

#11 Posted by lowe0 (13692 posts) -
Probably Minus World.
#12 Posted by BrunoBRS (73263 posts) -
missingno, i am error, and minus world (though that's often considered an urban legend, despite being a real thing)
#13 Posted by Ben-Buja (2768 posts) -

The swingset glitch in GTA IV comes to mind; It was super easy to do and could give you hours of fun in multiplayer and the outcome never was quite the same.

#14 Posted by evilross (1891 posts) -

I'm pretty sure the most famous glitch is the infinite 1 up loop in the original Super Mario Brothers on the NES.

I remember getting so many lives glitching that turtle that the game couldn't even count them anymore, and on the level start screen it just showed some colors and ascii symbols as my lives remaining.

#15 Posted by freedomfreak (42943 posts) -

The swingset glitch in GTA IV comes to mind; It was super easy to do and could give you hours of fun in multiplayer and the outcome never was quite the same.

Ben-Buja
Sh!t was so boss.
#16 Posted by super600 (31022 posts) -

Maybe this

http://www.youtube.com/watch?v=sz05scISdfk

#17 Posted by FFKi11er (820 posts) -
I say that invincibility glitch in mega Man 3 for the NES.
#18 Posted by BrunoBRS (73263 posts) -
i don't think some of the people here know what "most famous" means :|
#19 Posted by AznbkdX (3551 posts) -

"Most famous" ppl...

Anyways I'll go with Missingno myself or any of the other glitches in that game. Minus World is up there too.

#20 Posted by chaotzu (773 posts) -

Street Fighter 2. When doing a normal move if you did a special (fireball, dragon punch, etc) it would cancel the animation of the normal move and give you a free hit that the opponent couldn't block. Eventually players figured this out and it became a required tactic for tournament play. This invented the combo system in fighting games that are used to this day.

#21 Posted by BrunoBRS (73263 posts) -
[QUOTE="chaotzu"]Street Fighter 2. When doing a normal move if you did a special (fireball, dragon punch, etc) it would cancel the animation of the normal move and give you a free hit that the opponent couldn't block. Eventually players figured this out and it became a required tactic for tournament play. Thei invented the combo system in fighting games that are used go this day.

well cancels are an official thing now., and if i recall, the designers left it there on SF2 on purpose, because they figured no one would do it.
#22 Posted by sune_Gem (12463 posts) -

Street Fighter 2. When doing a normal move if you did a special (fireball, dragon punch, etc) it would cancel the animation of the normal move and give you a free hit that the opponent couldn't block. Eventually players figured this out and it became a required tactic for tournament play. Thei invented the combo system in fighting games that are used go this day. chaotzu

Sounds a lot like Wave Dashing on SSBM. A glitch that became an essential thing to master for pro gamers.

#23 Posted by AznbkdX (3551 posts) -

This thread should be a recollection of awesome glitches to watch for enjoyment :D.

#24 Posted by Zeviander (9503 posts) -
I'd like to think the Mochball from Super Metroid.
#25 Posted by BrunoBRS (73263 posts) -

[QUOTE="chaotzu"]Street Fighter 2. When doing a normal move if you did a special (fireball, dragon punch, etc) it would cancel the animation of the normal move and give you a free hit that the opponent couldn't block. Eventually players figured this out and it became a required tactic for tournament play. Thei invented the combo system in fighting games that are used go this day. sune_Gem

Sounds a lot like Wave Dashing on SSBM. A glitch that became an essential thing to master for pro gamers.

except wavedashing was 1- already a thing in other fighting games (and way easier to do) and 2- dropped from smash bros brawl.
#26 Posted by fernandmondego_ (3170 posts) -
Big Rig Truckers
#27 Posted by AznbkdX (3551 posts) -

Big Rig Truckers fernandmondego_

That whole game was a classical giant glitch as far as I'm concerned haha.

Going reverse at over 1000 miles an hour looked so funny.

#28 Posted by charizard1605 (60876 posts) -
MissingNo
#29 Posted by rickatick (936 posts) -
Wavedashing actually isn't even a glitch... ot I'd have to say minus world.
#30 Posted by Masterx1220 (2423 posts) -

Street Fighter 2. When doing a normal move if you did a special (fireball, dragon punch, etc) it would cancel the animation of the normal move and give you a free hit that the opponent couldn't block. Eventually players figured this out and it became a required tactic for tournament play. This invented the combo system in fighting games that are used to this day.

chaotzu

cancelling before it was cool right?

#31 Posted by JohnF111 (14107 posts) -
Definitely missingno as being the most famous, no other glitch comes close to it. Sure there are some that are better or more fun to watch like the Fallout New Vegas one with the creepy guy who's head spins while dragging his arms and legs across the floor.
#32 Posted by AznbkdX (3551 posts) -

No one told me not to fight the missingno... I saw the level of iirc level 157 and thought "holy crap I can't beat this thing".

Then I took it out in like one hit. The next thing I decided was maybe I should catch the thing...

After that it screwed up my elite four hall of fame...

#33 Posted by Ben-Buja (2768 posts) -

No one told me not to fight the missingno... I saw the level of iirc level 157 and thought "holy crap I can't beat this thing".

Then I took it out in like one hit. The next thing I decided was maybe I should catch the thing...

After that it screwed up my elite four hall of fame...

AznbkdX

What game are you guys talking about?

#34 Posted by JohnF111 (14107 posts) -

[QUOTE="AznbkdX"]

No one told me not to fight the missingno... I saw the level of iirc level 157 and thought "holy crap I can't beat this thing".

Then I took it out in like one hit. The next thing I decided was maybe I should catch the thing...

After that it screwed up my elite four hall of fame...

Ben-Buja

What game are you guys talking about?

Pokemon. The first trio of the series.
#35 Posted by Sweetbackhair (1926 posts) -
Definitely MissinGo, but some newer ones that are popular are super jumps in Halo 2, and Kung Fu Flips on Gears of War
#36 Posted by sune_Gem (12463 posts) -

No one told me not to fight the missingno... I saw the level of iirc level 157 and thought "holy crap I can't beat this thing".

Then I took it out in like one hit. The next thing I decided was maybe I should catch the thing...

After that it screwed up my elite four hall of fame...

AznbkdX

My Hall of Fame got messed up simply by seeing it.

Loved having my 6th item duplicated by a million though.

#37 Posted by UnrealLegend (5888 posts) -

The Spycrab from TF2. :D

#38 Posted by Heirren (18733 posts) -
I always thought the sword glitch in Halo 2 was pretty great.
#39 Posted by chaotzu (773 posts) -

Juggling (hitting your opponent while they were airborne) was also a glitch in Super Street Fighter 2 Turbo. Any new move that was in the game that was a mulit hit move would allow an additional hit if timed right. Example: Ryu's jumping medium punch, Bison's jumping medium punch, Fei Long's Chicken Wing.

When tourney players found out about the moves Capcom went back and promoted the game as being the first game to have juggles, even though it was never meant to have them.

#40 Posted by guard12 (1657 posts) -

Missingno!

#41 Posted by sune_Gem (12463 posts) -

I always thought the sword glitch in Halo 2 was pretty great.Heirren

That was awesome! Launching across the map to stab someone. :lol:

Juggling (hitting your opponent while they were airborne) was also a glitch in Super Street Fighter 2 Turbo. Any new move that was in the game that was a mulit hit move would allow an additional hit if timed right. Example: Ryu's jumping medium punch, Bison's jumping medium punch, Fei Long's Chicken Wing.

When tourney players found out about the moves Capcom went back and promoted the game as being the first game to have juggles, even though it was never meant to have them.

chaotzu

I thought it was Mortal Kombat that accidentally invented juggling combo's. :?

#42 Posted by AznbkdX (3551 posts) -

The Spycrab from TF2. :D

UnrealLegend

Spy/Scout/Medic/Sniper main classes here :D.

Yeah I guess that could be considered one haha.

Spah was the first class I got really good on. That game is just freaking great...

#43 Posted by OneSanitarium (6925 posts) -

Street Fighter 2. When doing a normal move if you did a special (fireball, dragon punch, etc) it would cancel the animation of the normal move and give you a free hit that the opponent couldn't block. Eventually players figured this out and it became a required tactic for tournament play. This invented the combo system in fighting games that are used to this day.

chaotzu

Not combos, cancels.

Otherwise tatsus or shoryukens wouldnt do multiple hits.

The cancel happens because of inputleniency in the game for people, so that it would be easier to input special moves if you did, say Down, downforward, HP, forward.

It would cancel the move before it fully came out. IIRC, this only happens within the first 5 frames of the move, and the only cancelable moves in the OG SF2 were active within 5 frames. Or something like that.

#44 Posted by AznbkdX (3551 posts) -

[QUOTE="AznbkdX"]

No one told me not to fight the missingno... I saw the level of iirc level 157 and thought "holy crap I can't beat this thing".

Then I took it out in like one hit. The next thing I decided was maybe I should catch the thing...

After that it screwed up my elite four hall of fame...

sune_Gem

My Hall of Fame got messed up simply by seeing it.

Loved having my 6th item duplicated by a million though.

I forgot all about the duplicate. Yeah that was freaking awesome :D.

Now that I think about it, I'm not sure if it was when I saw it or when I caught it that made my hall of fame mess up. I still think for me it was when I caught it.

An even crazier incident where I actually still don't know what happened was in Silver where my pokemon were randomly renamed like Tyranitar to Tyzanitar. Some of my pokemon transformed into other pokemon and their levels changed as well.

At one point I had a Raikou that turned into a Celebi but with the same cry and moves as Raikou. My game was freaking out haha.

#45 Posted by WiiCubeM1 (4729 posts) -

World -1

#46 Posted by chaotzu (773 posts) -

[QUOTE="chaotzu"]

Street Fighter 2. When doing a normal move if you did a special (fireball, dragon punch, etc) it would cancel the animation of the normal move and give you a free hit that the opponent couldn't block. Eventually players figured this out and it became a required tactic for tournament play. This invented the combo system in fighting games that are used to this day.

OneSanitarium

Not combos, cancels.

Otherwise tatsus or shoryukens wouldnt do multiple hits.

The cancel happens because of inputleniency in the game for people, so that it would be easier to input special moves if you did, say Down, downforward, HP, forward.

It would cancel the move before it fully came out. IIRC, this only happens within the first 5 frames of the move, and the only cancelable moves in the OG SF2 were active within 5 frames. Or something like that.

In OG Street Fighter 2 ALL normal moves could be cancelled into Special Moves. Made for some ridiculous set ups. Going forward they toned down what could and couldn't be cancelled.
#47 Posted by Shewgenja (10710 posts) -

Secret Sonia


Only ever saw it once, myself. She was practically invincible as far as I could tell. Really weird fatality, too,

#48 Posted by UnrealLegend (5888 posts) -

[QUOTE="UnrealLegend"]

The Spycrab from TF2. :D

AznbkdX

Spy/Scout/Medic/Sniper main classes here :D.

Yeah I guess that could be considered one haha.

Spah was the first class I got really good on. That game is just freaking great...

The fact that Valve decided to not fix the spycrab says something about its popularity. :P

#49 Posted by -RocBoys9489- (6284 posts) -
Do super jumps in Halo 2 count?! God how I miss those days, never played a better multiplayer game yet : (
#50 Posted by Thefatness16 (4672 posts) -

My favorite would be missingno. All those rare candies!