Microsoft needs to let Rare release some of these.

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#1 Posted by timbers_WSU (5753 posts) -

Some of these sound really good. Damn you Microsoft!

Ordinary Joe

Ordinary Joe is a cancelled prototype for a new survival horror game, that was in early development for Xbox 360 at Rare LTD, designed by Chris Seavor.

Arc Angel

Arc Angel is a cancelled futuristic racing game prototype that was in development in 2003 for the Xbox, by a team lead by Chris Seavor at Rare LTD.

Perfect Dark Core

Rare’s management decided to hand the PD franchise to the developers of Conker, a team led by Chris Seavor. Perfect Dark Core featured a more realistic atmosphere than its precedessors, with Joanna having a different and less feminine behaviour (smoking, flirting).

Kameo 2

“Kameo 2″, successor of Kameo: Elements of Power, is a cancelled Xbox 360 title which was in development at British studio Rare Ltd.. Although it was never officially announced, some Kameo 2 animations appeared in a reel of a former Rare employee, as noticed by some Kameo-fans at the neoGaf Forum.

Cascade

Cascade was an unreleased fantasy Massive Multiplater Online game in production at British software house Rare Ltd. The project started after Perfect Dark Zero by Mark Edmonds and Chris Tilston, it built upon early work from a post-Perfect Dark 64 prototype titled Quest.

Banjo-Karting

Banjo-Karting was a game prototype for Xbox 360, started by Rare Ltd. just before Banjo-Kazooie: Nuts and Bolts was finished in late 2008. The prototype took advantage of classic Banjo-Kazooie characters and built upon the racing parts of Nuts and Bolts.

Urchin

Urchin was an adventure fantasy / horror game that was in development at Rare Ltd. for Xbox 360. A few pieces of concept art were revealed by Rare artist Ryan Firchau at the “Nordic Game Conference”, held in Malmö in Sweden in May 2008. While details are scarce, it is known that Urchin was in development by the team that was responsible for Conker: Live and Reloaded.

Sabreman Stampede

Developed by a team of which many worked on Starfox Adventures or Jet Force Gemini, Sabreman Stampede had evolved from a racer into a full adventure.

SoulCatcher

SoulCatcher is a cancelled game that was in development by Rare LTD for the Xbox 360. The project was meant to be a prototype for a fantasy action adventure game in first person view, that used the Xbox Vision Camera and a customized proto-wand for motion-controls to attack and do magics.

Banjo-Kazoomie

Banjo-Kazoomie was a prototype for the original Xbox which was started at Rare Ltd. in 2004. Players were able to construct their karts out of different parts, therefore after it was cancelled the concept may have evolved into Banjo-Kazooie: Nuts & Bolts, which was released on Xbox 360 four years later.

Savannah

Savannah was one of various prototypes in development at Rare Ltd. during 2006/2007. As the project remained in prototype stage and was not greenlit, only few elements were set in stone, but it could have been some sort of nature simulator, more than a realistic Viva Pinata.

The Fast and the Furriest

The Fast & the Furriest is a cancelled party game that was in development in 2006 by Rare for the Xbox 360 Xbox Live Arcade digital service. Other than the normal joypad, the game could have been played with the Xbox Live Vision camera, to track players’ movements in a similar way to the PS2 EYE Toy or Microsoft’s own Kinect. The Fast & the Furriest would have included many different mini-games, as 100 meter dash, bungee run, hurdles and tip-tup curling.

Quest

#2 Posted by PyratRum (561 posts) -

Definitely a shame that Rare never got to fully develop these titles.

#3 Posted by Spartan070 (16327 posts) -

They seriously need to release/make/green-light Kameo 2, loved that game. Would combat PS4 titles like Knack and the inevitable PS4 Ratchet&Clank.

#4 Posted by MajesticShea (695 posts) -

All those seem like terrible ideas. No wonder they were scrapped?

What they need to do is get a license for attack on titan; and make a wonderful action adventure game of it with also an influence of Xcom:enemy unknown where you manage your troops, money, city/internal affairs and other things.

#5 Edited by timbers_WSU (5753 posts) -

Kameo 2 and Banjo-Karting are the ones I want. Love the Kameo model in the pic. Urchin and Arc Angel sounded promising as well.

#6 Posted by timbers_WSU (5753 posts) -

All those seem like terrible ideas. No wonder they were scrapped?

What they need to do is get a license for attack on titan; and make a wonderful action adventure game of it with also an influence of Xcom:enemy unknown where you manage your troops, money, city/internal affairs and other things.

No. Your idea sucks.

#7 Posted by SonofK (1066 posts) -

Would like to see a sequel to Jet Force

#8 Posted by cainetao11 (16610 posts) -

Kameo 2 yes.

#9 Edited by drinkerofjuice (3164 posts) -

All I ever wanted was a sequel to Conker's Bad Fur Day. Alas, it will never come to life.

#10 Posted by Basinboy (10993 posts) -

I'd have been interested to see Urchin's development process and why it was ultimately scrapped

#11 Edited by NoirLamia777 (2126 posts) -

I loved the sound of Urchin when I first heard about it and the concept art is beautiful, it's a real shame Microsoft didn't see that.

#12 Posted by Multipass35 (295 posts) -

I want another Conker

#13 Edited by killerfist (19807 posts) -

Kameo 2 would be nice yes

#14 Edited by freedomfreak (38779 posts) -

They have quite a few IPs which would be awesome for the Xbox One. Would definitely help the spice up their offerings.

#15 Posted by bezza2011 (2321 posts) -

No offence but for a company to have that many games in development and then for them to be cancelled they must be really bad at making games.

#16 Posted by _Matt_ (8842 posts) -

And yet all they have released recently is Kinect trash. I bet MS has something to do with some of these games never seeing light.

#17 Posted by Chozofication (2733 posts) -

MS doesn't own any of those franchises that never saw a release, and all the talent from Rare has left, they're a zombie studio now.

The only game I wish that would have happened was Conker 2 on Xbox 360 instead of live and reloaded, and that wasn't entirely MS's fault.

#18 Posted by Chozofication (2733 posts) -

No offence but for a company to have that many games in development and then for them to be cancelled they must be really bad at making games.

Mostly, MS's really bad handling of management is the cause.

#19 Posted by bezza2011 (2321 posts) -

@bezza2011 said:

No offence but for a company to have that many games in development and then for them to be cancelled they must be really bad at making games.

Mostly, MS's really bad handling of management is the cause.

like you mentioned before most of the talent from rare has left, so all them titles mentioned are from teams of the passed and not people who are there now,

Fact is rare has come down to just making kinect games for 360, and killer instinct is the first biggish game they have and you know it's bad that they can't even get a fighting game which as 3d character models fighting in a 2d arena with just a detailed back drop and they can't even reach 1080p, resolution may not be the be all or end all but with nout much happening on screen except for 2 characters fighting and they can't reach it and fifa can it's abit worrying.

#20 Posted by Clock-w0rk (3238 posts) -

Microsoft: Cancel all the games.

#21 Posted by PrincessGomez92 (3388 posts) -

Another Kameo and Perfect Dark please.