Microsoft will also update the Xbox One controller specifically at the request of Titanfall's development team. According to Titanfall design lead Justin Hendry, an upcoming software patch will make the analog sticks more precise than before.
"It's just fixing the controller input, really," he tells The Verge, adding that the team worked with Microsoft on the solution. "It wasn't really where we felt it should be; it was a little overly twitchy with the current controls. Now it's fixed. We're happy with it."
Respawn Entertainment also says it's working with Microsoft on a new version of the console's upscaler — presumably to convert games rendered at sub-1080p resolutions up to the full HDTV standard — but it was unclear whether that upscaler will only apply to Titanfall or work with all Xbox One games.
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Two things:
- Man, Microsoft is really banking on Titanfall, aren't they? I mean, the fact that they are willing to make so many accommodations for them speaks wonders.
- This is a clear admission that Microsoft believes there to be problems not only with the console's new Party Chat and UI (which are being addressed in the update that headlines Titanfall's release), but also with the controller and the resolutions that the console outputs.
It's an admission from Microsoft themselves, so lemmings may as well stop trying to defend these points now.
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