Andromeda's producer Fabrice Condominas tells Sam that while he and his team aren't necessarily discouraging players from adopting this approach, they are tackling sidequests with more thought than before.
"We are approaching the completionist aspect very differently, because we've done and learned a lot from Inquisition," Condominas says. "But we've also observed what other games have been doing, like The Witcher."
Condominas continues, stressing that bigger isn't always better in that sidequests must be "meaningful" in order to be impactful—something The Witcher 3: Wild Hunt in particular carried off particularly well. "And it was very important for us that the quantity of scope doesn't downgrade the quality of whatever your are doing there."
Mass Effect: Andromeda is due March 21. Samuel's full interview with BioWare can be read in this month's issue of PC Gamer magazine.
PCGAMER
If they follow the footsteps of TW3 in terms of sidequests, it'd be amazing!
Thoughts?
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