No interest :?
Well, perhaps for free then, okay. :P
Just some pics and the last couple of paragraphs so for full review, hit the linky.
Aria sure you want to buy it?
Omega's price point as the most expensive Mass Effect DLC yet is another galling factor.
In terms of returning characters, two (very) minor Mass Effect 2 faces reappear.
The next single-player expansion will centre on the Citadel, if reliable internet sleuths on the BioWare forum are to be believed.
And it hasn't. Shepard is again given the illusion of choice - he can choose to save or kill in a couple of places, but in the end the decisions don't amount to anything. Insultingly, the only real story branch dependent on your dialogue options is how Aria acts at the close of this chapter. If you've acted like a badass she might pucker up and give you a kiss. (If you're wondering: I played as a Paragon and she didn't.)
Some might moan that Omega should have been part of the main game. I'm glad it isn't, although I do believe it would have worked better shrunk down to the length of a single mission. It's refreshing to get to the point where BioWare doesn't feel the need to address the main game's faults yet again in its DLC (the Extended Cut and Leviathan's story points were all conceived post-release) - but it's also worrying because Omega has been planned for far longer. BioWare has had a year to get Omega right. It didn't.
4 / 10