@blackace said:
I didn't even read all the damage control BS. Stop your whining. Everyone knows the XB1 can do games at 1080p 60FPS. Mark Rubin is one of the lead developer for CoD: Ghost. If he says the game can run at 1080P native, I'd believe him over idiotic cows who have no clue how to develope a game on the XB1. You keep mentioning framerates when there are games running 1080P at 60fps on the XB1. As I said before, they were using older DevKits. The PS4 has many framerate issues as well. KNACK couldn't even keep a steady 30fps. It actually dropped to 14fps and there wasn't even much happening on the screen. LOL!! This games was made by Mark Cerny, the man who DESIGNED THE PS4. If he can't get a simple game like KNACK to run at a steady 60 FPS on the PS4, we know there are problems.
https://www.youtube.com/watch?v=xN6tbzGALhY
It will obviously become easier and easier for devs to make XB1 games once they get used to the architecture. I'm sure we'll be seeing more and more 1080P games announced, especially at the E3. You're just butthurt because you know this will be another repear of last gen when cows believe the PS3 was the most powerful game console in the world. LMAO!! Sony has you cows brainwashed. It's hilarious.
To start i'm just going to point out the stuff you ignored again:
"Oh no.. oh no.. it's only 720P. It can't be as good as the PS4 version." LMAO!!" - Please point to how increased res isn't an improvement over the X1 version?
"The main argument that even the most hardcore of cows know is it's not about 1080p, it's the disparity between versions, it's not just that X1 is dropping resolution compared to the PS4 versions of games but also framerate but hey you can ignore that all day i spose."
You missed that and then proceeded to continue to ramble on about X1 getting games in 1080p.
****** Don't ignore this bit else you'll keep going round in circles! ******
For the final time, i've never argued that 1080p isn't possible on X1. It's just less frequent on X1 and there are both resolution and framerate drops in X1 versions of multiplats and that may well stay the same in many intensive multiplats titles in the future.
The X1 getting more 1080p titles is nice, but when it comes to anything intensive the PS4 is already showing better performance and there'll only be more cases of superior PS4 titles graphically.
*******
I'm not sure you read the CoD article properly:
- He refers to "it", can't be sure if that means the console running another title or CoD. For all we know he's seen Lococyle running on the X1 in 1080p.
- If it is CoD he's talking about, he even states they couldn't get 1080p and 60fps. They would have patched 1080p in like other titles have as that article is fairly old now if they had it running like the PS4 game is.
- The article only reinforces my point that the PS4 is pushing out superior multiplats, "We tried to make the best decision for each platform that gives you the best-looking game we could get and maintains that 60 frames a second."
- This stuff about old dev kits isn't mentioned but also applies to the PS4 anyway, Sony are pushing out new dev kits just the same with improvements added frequently and OS resources reduced just as the X1 does.
---
1) Knack was a low budget kids title, X1 has been having issues with AAA budget games with massive teams compared to Knack. That's like me saying Kinect Sports Rivals or Lococycle shows the X1 has problems. Problems with DR3's framerate (15fps) and res and Ryse not hitting 1080p whilst having performance that can be "rather patchy" (26fps) according to DF despite being an entirely linear almost corridor based game is a waaaay greater issue. Meanwhile the PS4 is pushing BF4 at the same res with double the framerate and Killzone doing the same, both of which are more open games.
2) Cerny didn't even "make" Knack, he was director or something like that so had nothing to do with coding or programming, only game design, story and such so that point is redundant. He's not an indie dev lol.
3) How many 1080p, 60fps titles? You claim many but off the top of my head it's pretty slim pickings compared to the PS4, Forza and ..... ?
4) How is this in any way a repeat of last gen? If anything it's flipped the other way round with people overestimating the X1, worse multiplats, struggling with more open world titles, lower resolutions and framerates (with the gaps being in res and fps than last gen i might add). This time it's not even like the X1 has untapped power over the PS4 like the PS3 did with the 360. This time the PS4 has the stronger GPU, unified (and faster) RAM, there's a pretty much equal (depends on the task i believe) CPU and simple architecture that even offers more potential in GPU compute.
5) Please point out the brainwashing? What is so unreasonable?
I'm going to spell it out here. The PS4 is topping the X1 in multiplats in both res and fps despite it's greater cost, the X1 might be able to hit 1080p, but it's less frequent on X1 than PS4. How is that anything but fact? You've still ignored this.
Log in to comment