Now before you break out the bullet points, I'm strictly referring to game related features and implementations. I don't wanna hear about how good it is at traversing the UI or how 'minority report' the voice commands and hand gestures are. Saying 'Xbox, On!' does not wow me either. At the minute the ones I know about are gimmicky like being able to shout at zombies in DR3(lol, wtf?)
Context: Hopefully at the end of the year I'll be buying a kinectless sku and Quantum Break will have been released(providing it turns out good), not to mention a hefty price drop if sales continue as they are. But in the instance MS keeps kinect as a pack in I was wondering what great benefit Kinect 2.0 actually has to gaming in general for the system and if it's worth waiting until it's eventually dropped even if it takes longer?
Some concerns: I think it's flawed as it doesn't have the advertised 1:1 experience for gaming that plagued the original Kinect and despite being a pack-in will be limited to UI functionality primarily with the odd casual game here and there(D4 & K.S.R). The lack of software also is concerning and shows even MS doesn't have quite as much confidence in it as they thought they had. People are telling me to 'wait and see' or 'hope' that devs use it in the future, which is not really a convincing argument for something I'm paying a premium for.
Do your best!
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