@super600:
@jessejay420 said:
when fanboys cant use scores,they hide behind sales.
it is a funny thing to watch indeed
Problem is i was talking about sales and he jumped on me with score..hahahahaaaaaaaaaaaaaa
Is like i am talking about car and he start to counter my argument with planes...lol
@jessejay420 said:
ive seen many people try to avoid ownage.
you are by far the worst
First of all what ownage this is a freaking thread about Killzone 4 player co-op what,not about Titanfall score which was bring like always by butthurt lemmings who can't stop using a damn multiplatforms vs PS4 exclusives..hahaha
So is the topic is Infamous they bring titanfall,if the topic is Killzone they bring titanfall,well what can we expect from a console with no games.
@super600 said:
@tormentos said:
@super600 said:
I don;t know why people keep on using the 2.1 million number as ownage.The game sold quickly because it was a launch title, but it's sales momentum slowed down significantly after christmas and it's online population tanked as people lost interest in the game and because of the PS+ requirement to play the game.There are other reasons to why the game is struggling to. When the game is struggling to get over 1000 people( playing the game per day something must be wrong.I hope the remaining killzone shadow fall players enjoy the 4 player co-op and the new map and dlc anyway.
Don't downplay it Forza was launch title and didn't sold 2.1 million copies,Killzone compete with Ghost BF4 with what Titanfall compete on xbox one on March,by the Ghost sales and BF4 sales had slow down,it was racing alone,so is even more impressive that Killzone a game that wasn't even high score sold that great with so much competition,2.1 million in 2 months on PS4 and without the game been bundle free is great.
Killzone has never have a huge community online the PS3 versions were the same and the PS3 had a bigger user base.
For a franchise like killzone I would expect at least a couple of thousand playing the game still and from what I heard it's nowhere near that. At best barely over a thousand people are playing the game per day. Killzone 3 had this problem to an extent to, but I heard the population was a bit better later in it's life once it became free. 2.1 million copies were sold, but this game does not appeal to the ps4 owners that like multiplayer online games.They have better multiplayer games to play.That was the point I was trying to make.A game has to have lasting appeal to stay popular.
And now you change the argument to online community i guess that having few players online mean Killzone didn't sold good,Killzone has never had a great online community or have you forgot the countless thread about no one playing it on PS3.?
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