@bforrester420 said:
I guess I'll just refrain from the "Flop Wars" then.
Hahaha, it's your choice, but it can be really hilarious at times. Look at the titanfall thread.
@PS4TrumpsXbox1 said:
@R4gn4r0k said:
@bforrester420 said:
I'll never follow the rules. I use MC in the real world as a starting point to research a game's quality, so why wouldn't I use it in the 'fake world'?
Using one reviewer's subjective score of a game as ownage is silly, especially when there's as much suspected corruption in gaming "journalism".
We don't say that you should go by gamespots scores to make up your purchase decision. That is not the rule.
But the rule is that a game flopped or didn't flop when it reaches the score it was hyped as on gamespot. Not metacritic. Some people flock to MC because they didn't want it to flop or wanted it to flop. But that's not how it goes.
Well if a game gets AAA (9) here on gamespot it should at least be a score close to that on MC (at least between 85-89), not 79 or 80 which Forza 5 has been to really be considered AAA, at least in my opinion. I mean if a game gets AAA here but barely gets AA when considering other reviews, not really a AAA game is it?
I completely disagree. A review is just an opinion, so it can be totally different from other opinions. So yeah, scores can vary and the reviewers have a right to put the score they want to on the game.
I've seen Thief scores range from 6 to 9s and that's normal, because it all depends on how far people are willing to look past its flaws. I can look past the flaws of Thief, and I've found a great game. Not a 9 or anything, but definitely an 8.
I've played many games I liked that reviewers didn't like. Because opinions differ. And so do scores.
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